Player Matchup

Loki
Loki
Alduros
Loki
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 197L
1,479 Elo+
Solo
Tyr
Tyr
Luciloveheart
Tyr
Level 173
God Stats
4W - 3L
1,775 SR
Queue Stats
282W - 243L
1,581 Elo+
Solo
Hercules
Hercules
Maximus6215
Hercules
Level 159
God Stats
24W - 16L
1,643 SR
Queue Stats
654W - 597L
1,534 Elo+
Party 2
Olorun
Olorun
NecroGenesis28
Olorun
Level 121
God Stats
1W - 4L
1,705 SR
Queue Stats
179W - 176L
1,529 Elo+
Party 2
Scylla
Scylla
OceanioLupis
Scylla
Level 146
God Stats
6W - 9L
1,633 SR
Queue Stats
281W - 253L
1,535 Elo+
Solo
Team Averages
Level 153
1,651 SR
1,532 Elo+

VS

Team Averages
Level 134
1,699 SR
1,528 Elo+
Gilgamesh
Gilgamesh
BarrelxRider
Gilgamesh
Level 126
God Stats
6W - 0L
2,060 SR
Queue Stats
50W - 26L
1,649 Elo+
Party 3
Ix Chel
Ix Chel
DLJ1
Ix Chel
Level 157
God Stats
11W - 12L
1,500 SR
Queue Stats
130W - 103L
1,616 Elo+
Party 1
Bake Kujira
Bake Kujira
Intcon
Bake Kujira
Level 64
God Stats
18W - 11L
1,548 SR
Queue Stats
257W - 243L
1,574 Elo+
Party 1
Medusa
Medusa
xC4NIB4Lx
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Guan Yu
Guan Yu
ßrakence
Guan Yu
Level 168
God Stats
2W - 1L
1,888 SR
Queue Stats
67W - 51L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alduros
Loki
10
2 / 5 / 0
5,248
525
3,350
9,098
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
5,733
573
4,591
8,354
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Maximus6215
Hercules
8
0 / 4 / 1
4,719
472
3,684
11,320
7,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
4,565
457
3,152
7,433
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
10
0 / 3 / 1
5,205
521
4,699
5,592
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarrelxRider
Gilgamesh
11
7 / 0 / 2
6,255
626
6,351
7,312
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
DLJ1
Ix Chel
12
4 / 1 / 1
6,257
626
7,090
6,509
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Intcon
Bake Kujira
11
1 / 1 / 0
6,131
613
4,629
7,429
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
xC4NIB4Lx
Medusa
11
3 / 0 / 4
5,844
584
6,221
5,027
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
ßrakence
Guan Yu
10
0 / 1 / 9
5,646
565
3,989
8,808
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
Alduros
Loki
2
5
0
0.4
W
Gilgamesh
BarrelxRider
Gilgamesh
7
0
2
8
W
Ix Chel
DLJ1
Ix Chel
4
1
1
4.5
W
Bake Kujira
Intcon
Bake Kujira
1
1
0
1
L
1
0
0
1
L
Hercules
Maximus6215
Hercules
0
4
1
0.13
L
0
4
1
0.13
L
Scylla
0
3
1
0.17
W
Medusa
xC4NIB4Lx
Medusa
3
0
4
5
W
Guan Yu
ßrakence
Guan Yu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
28,280
41,797
Taken
35,085
19,334
Mitigated
20,722
11,761
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alduros
Loki
3,350
1,013
0
2,349
9,098
2,547
0
2,352
6,619
0
32,798
W
Gilgamesh
BarrelxRider
Gilgamesh
6,351
2,335
0
918
7,312
3,572
0
1,335
5,977
0
43,437
W
Ix Chel
DLJ1
Ix Chel
7,090
636
722
2,497
6,509
2,485
0
2,688
3,821
48,491
0
W
Bake Kujira
Intcon
Bake Kujira
4,629
2,450
0
2,498
7,429
7,317
0
0
7,429
46,294
1,767
L
4,591
1,228
0
3,898
8,354
5,490
0
3,718
4,277
0
39,086
L
Hercules
Maximus6215
Hercules
3,684
971
0
2,071
11,320
7,171
0
1,260
9,970
0
13,914
L
3,152
1,338
10
2,308
7,433
2,487
0
0
7,433
27,716
3,372
L
Scylla
4,699
539
0
1,125
5,592
1,639
0
3,352
1,900
34,278
0
W
Medusa
xC4NIB4Lx
Medusa
6,221
2,289
0
1,746
5,027
1,743
0
1,040
3,987
0
38,956
W
Guan Yu
ßrakence
Guan Yu
3,989
560
1,048
3,575
8,808
5,605
0
2,643
6,165
0
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
30,133
253
Minions Killed
320
0
Camps Cleared
0
962,037
Distance Traveled
1,038,813
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,248
525
57
6
0
207,771
0
W
Gilgamesh
6,255
626
59
6
0
222,471
0
W
Ix Chel
6,257
626
85
9
0
206,295
3
W
Bake Kujira
6,131
613
93
9
0
173,296
0
L
Tyr
5,733
573
64
6
0
213,780
3
L
Hercules
4,719
472
13
1
0
203,378
2
L
Olorun
4,565
457
49
5
0
162,274
0
L
Scylla
5,205
521
70
7
0
174,834
0
W
Medusa
5,844
584
53
5
0
204,684
0
W
Guan Yu
5,646
565
30
3
0
232,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role