Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AugustoLNavarre
Odin
Level 62
God Stats
2W - 1L
1,831 SR
Queue Stats
2W - 3L
1,295 Elo+
Party 1
Charon
Charon
EternalOmlette
Charon
Level 69
God Stats
4W - 3L
1,309 SR
Queue Stats
106W - 102L
1,241 Elo+
Solo
Ao Kuang
Ao Kuang
Mick72
Ao Kuang
Level 73
God Stats
8W - 3L
1,722 SR
Queue Stats
33W - 15L
1,574 Elo+
Party 1
Poseidon
Poseidon
weberdj
Poseidon
Level 112
God Stats
51W - 35L
1,584 SR
Queue Stats
68W - 53L
1,513 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,425 Elo+

VS

Team Averages
Level 83
1,415 SR
1,353 Elo+
Sol
Sol
ArtemisGodSlayer
Sol
Level 120
God Stats
106W - 108L
1,469 SR
Queue Stats
199W - 212L
1,428 Elo+
Solo
Nut
Nut
Cannabitty
Nut
Level 66
God Stats
2W - 11L
1,141 SR
Queue Stats
56W - 97L
1,325 Elo+
Party 2
Skadi
Skadi
ElusiveNoodle93
Skadi
Level 16
God Stats
3W - 13L
1,306 SR
Queue Stats
22W - 48L
1,271 Elo+
Party 2
Ix Chel
Ix Chel
Sir Hisra
Ix Chel
Level 184
God Stats
42W - 38L
1,516 SR
Queue Stats
384W - 447L
1,466 Elo+
Solo
Atlas
Atlas
skipdipchef
Atlas
Level 29
God Stats
2W - 3L
1,644 SR
Queue Stats
29W - 57L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 5
7,547
1,258
7,455
6,753
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 4
6,929
1,155
6,231
6,204
5,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 5
7,708
1,285
5,540
7,547
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Mick72
Ao Kuang
13
3 / 1 / 4
7,831
1,305
6,632
6,782
3,656
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
weberdj
Poseidon
13
3 / 0 / 1
7,626
1,271
5,724
3,380
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

365

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,023
1,171
9,877
9,050
3,630
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 0
7,205
1,201
6,321
10,031
4,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,604
1,101
4,622
5,679
2,377
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Sir Hisra
Ix Chel
11
0 / 0 / 0
6,079
1,013
0
158
67
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
7,044
1,174
5,390
11,668
10,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
8
Kills
1
1
Deaths
8
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
5
3.5
L
0
2
1
0.25
W
0
0
4
2
L
1
1
0
1
L
0
1
1
0.5
W
1
0
5
3.5
W
Ao Kuang
Mick72
Ao Kuang
3
1
4
5
L
Ix Chel
Sir Hisra
Ix Chel
0
0
0
0
L
0
4
0
0
W
Poseidon
weberdj
Poseidon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
26,210
30,666
Taken
36,586
24,591
Mitigated
21,230
6,334
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,455
1,120
0
2,278
6,753
6,979
0
3,010
3,743
0
28,438
L
9,877
3,458
37
2,002
9,050
3,630
0
4,799
4,161
33,584
0
W
6,231
738
0
602
6,204
5,924
0
1,847
4,357
0
11,435
L
6,321
3,790
0
807
10,031
4,491
0
4,456
5,491
0
20,452
L
4,622
1,864
0
0
5,679
2,377
0
3,091
2,466
0
8,268
W
5,540
1,053
0
472
7,547
6,738
0
3,638
3,909
10,688
0
W
Ao Kuang
Mick72
Ao Kuang
6,632
1,869
0
1,611
6,782
3,656
0
4,757
2,025
12,318
241
L
Ix Chel
Sir Hisra
Ix Chel
0
0
0
0
158
67
0
158
0
402
0
L
5,390
2,177
0
432
11,668
10,665
0
4,975
6,160
11,932
0
W
Poseidon
weberdj
Poseidon
5,724
903
0
1,371
3,380
1,294
0
2,015
1,365
22,473
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
33,955
134
Minions Killed
116
8
Camps Cleared
4
693,400
Distance Traveled
469,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,547
1,258
51
9
0
142,964
0
L
Sol
7,023
1,171
60
10
2
123,483
0
W
Odin
6,929
1,155
10
2
1
139,419
0
L
Nut
7,205
1,201
38
6
1
112,434
0
L
Skadi
6,604
1,101
6
1
1
122,744
0
W
Charon
7,708
1,285
12
2
0
145,609
0
W
Ao Kuang
7,831
1,305
21
4
0
131,973
0
L
Ix Chel
6,079
1,013
0
0
0
6,012
0
L
Atlas
7,044
1,174
12
2
0
104,979
0
W
Poseidon
7,626
1,271
40
7
7
133,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role