Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
TheUltimatedOne
Maui
Level 114
God Stats
2W - 2L
1,508 SR
Queue Stats
27W - 29L
1,536 Elo+
Party 3
Medusa
Medusa
andy52643
Medusa
Level 146
God Stats
1W - 0L
2,012 SR
Queue Stats
106W - 66L
1,583 Elo+
Party 3
Awilix
Awilix
coneno23
Awilix
Level 96
God Stats
2W - 1L
1,699 SR
Queue Stats
68W - 52L
1,638 Elo+
Party 2
Sol
Sol
markstn09
Sol
Level 103
God Stats
2W - 0L
1,298 SR
Queue Stats
152W - 144L
1,509 Elo+
Solo
Team Averages
Level 123
1,603 SR
1,553 Elo+

VS

Team Averages
Level 101
1,562 SR
1,550 Elo+
Anhur
Anhur
Quikster
Anhur
Level 80
God Stats
3W - 3L
1,457 SR
Queue Stats
52W - 44L
1,633 Elo+
Party 1
Lancelot
Lancelot
Schenklll
Lancelot
Level 45
God Stats
3W - 1L
1,666 SR
Queue Stats
77W - 75L
1,488 Elo+
Party 1
Hel
Hel
dreppy
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,564 Elo+
Party 1
Ymir
Ymir
huffmin
Ymir
Level 135
God Stats
8W - 6L
1,688 SR
Queue Stats
55W - 66L
1,497 Elo+
Party 1
Sol
Sol
huyaboo
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 2
8,030
803
7,769
8,627
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 3
5,608
561
2,319
7,363
3,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
andy52643
Medusa
10
0 / 3 / 2
5,452
545
7,224
8,699
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
coneno23
Awilix
13
7 / 0 / 0
6,824
682
6,323
8,566
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,199
620
4,569
8,890
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Quikster
Anhur
11
3 / 1 / 1
5,846
585
6,121
7,590
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Schenklll
Lancelot
11
3 / 2 / 3
5,819
582
7,602
8,643
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
dreppy
Hel
11
1 / 2 / 0
5,788
579
4,619
6,666
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
huffmin
Ymir
9
0 / 1 / 3
5,313
531
3,541
7,352
5,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sol
10
0 / 6 / 0
5,313
531
2,930
10,681
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
2
6
L
Anhur
Quikster
Anhur
3
1
1
3.5
L
Lancelot
Schenklll
Lancelot
3
2
3
2.25
W
0
1
3
1.5
W
Medusa
andy52643
Medusa
0
3
2
0.33
W
Awilix
coneno23
Awilix
7
0
0
7
L
Hel
dreppy
Hel
1
2
0
0.5
L
Ymir
huffmin
Ymir
0
1
3
1.5
L
Sol
0
6
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
24,813
42,145
Taken
40,932
18,751
Mitigated
18,607
17,418
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,769
2,354
0
6,400
8,627
6,238
0
2,824
5,803
0
58,809
L
Anhur
Quikster
Anhur
6,121
4,644
0
2,799
7,590
2,592
0
366
7,224
0
47,161
L
Lancelot
Schenklll
Lancelot
7,602
1,411
0
1,165
8,643
4,851
0
1,226
7,417
0
45,523
W
2,319
902
0
2,168
7,363
3,771
130
1,627
5,736
16,093
0
W
Medusa
andy52643
Medusa
7,224
2,335
0
1,670
8,699
2,632
0
1,275
7,424
0
46,934
W
Awilix
coneno23
Awilix
6,323
2,552
0
3,068
8,566
3,204
0
1,794
6,772
0
47,360
L
Hel
dreppy
Hel
4,619
382
44
1,265
6,666
2,752
0
3,215
3,451
43,540
1,018
L
Ymir
huffmin
Ymir
3,541
978
0
1,734
7,352
5,214
0
1,911
5,441
17,545
0
L
Sol
2,930
873
0
3,686
10,681
3,198
0
0
10,681
35,652
2,397
W
4,569
1,983
0
4,112
8,890
2,906
1,002
3,503
5,387
41,515
4,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
28,079
339
Minions Killed
323
0
Camps Cleared
0
1,167,220
Distance Traveled
1,059,040
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,030
803
91
9
0
248,394
4
L
Anhur
5,846
585
88
9
0
205,813
1
L
Lancelot
5,819
582
68
7
0
256,235
0
W
Maui
5,608
561
24
2
0
218,147
0
W
Medusa
5,452
545
76
8
0
219,856
0
W
Awilix
6,824
682
76
8
0
283,623
2
L
Hel
5,788
579
90
9
0
214,367
0
L
Ymir
5,313
531
8
1
0
205,009
2
L
Sol
5,313
531
69
7
0
177,616
0
W
Sol
6,199
620
72
7
0
197,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role