Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Elite_-Nala-MVP
Odin
Level 176
God Stats
1W - 1L
1,694 SR
Queue Stats
62W - 67L
1,573 Elo+
Party 2
Medusa
Medusa
I_steal_Cable
Medusa
Level 174
God Stats
5W - 3L
1,657 SR
Queue Stats
30W - 28L
1,575 Elo+
Party 2
Bastet
Bastet
LoneWolfKing078
Bastet
Level 280
God Stats
4W - 1L
1,876 SR
Queue Stats
90W - 91L
1,566 Elo+
Party 2
Bake Kujira
Bake Kujira
StormStriker69
Bake Kujira
Level 119
God Stats
6W - 3L
1,748 SR
Queue Stats
218W - 173L
1,602 Elo+
Solo
Team Averages
Level 188
1,695 SR
1,563 Elo+

VS

Team Averages
Level 136
1,615 SR
1,590 Elo+
Charybdis
Charybdis
Adéide
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 89L
1,614 Elo+
Party 1
King Arthur
King Arthur
Darolaho
King Arthur
Level 132
God Stats
15W - 14L
1,591 SR
Queue Stats
166W - 124L
1,586 Elo+
Solo
Athena
Athena
Spartypud
Athena
Level 125
God Stats
2W - 2L
1,737 SR
Queue Stats
78W - 60L
1,603 Elo+
Party 1
Thor
Thor
XXxxBLEXXxxXX
Thor
Level 118
God Stats
1W - 3L
1,552 SR
Queue Stats
215W - 179L
1,612 Elo+
Solo
Nu Wa
Nu Wa
navilun
Nu Wa
Level 157
God Stats
8W - 5L
1,697 SR
Queue Stats
123W - 96L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 2 / 1
7,598
584
8,265
7,222
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
6,929
533
3,937
6,273
3,795
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
2 / 1 / 2
7,861
605
5,432
10,230
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 3
6,974
536
4,517
5,776
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
StormStriker69
Bake Kujira
14
0 / 0 / 2
7,986
614
3,509
7,395
7,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adéide
Charybdis
11
1 / 3 / 1
6,745
519
7,065
7,515
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Darolaho
King Arthur
13
0 / 0 / 0
7,089
545
1,600
6,168
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
Spartypud
Athena
10
1 / 0 / 1
6,366
490
3,391
8,021
7,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,289
484
4,160
13,596
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
navilun
Nu Wa
11
2 / 4 / 0
6,317
486
4,812
8,093
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
1
2.25
L
Charybdis
Adéide
Charybdis
1
3
1
0.5
L
King Arthur
Darolaho
King Arthur
0
0
0
0
W
1
1
3
2.5
W
2
1
2
3
W
3
0
3
4.5
L
Athena
Spartypud
Athena
1
0
1
1.5
W
Bake Kujira
StormStriker69
Bake Kujira
0
0
2
1
L
0
3
2
0.33
L
Nu Wa
navilun
Nu Wa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
21,028
36,896
Taken
43,393
22,506
Mitigated
21,753
12,593
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,265
672
0
1,809
7,222
4,283
236
2,841
4,381
60,989
0
L
Charybdis
Adéide
Charybdis
7,065
3,885
0
1,539
7,515
2,542
0
0
7,515
0
58,316
L
King Arthur
Darolaho
King Arthur
1,600
168
0
500
6,168
3,804
0
2,021
4,147
0
62,329
W
3,937
618
1,502
1,726
6,273
3,795
25
1,982
4,291
0
19,569
W
5,432
2,100
0
3,175
10,230
4,224
278
1,096
9,134
0
73,554
W
4,517
1,039
0
1,438
5,776
2,425
0
1,358
4,418
0
41,602
L
Athena
Spartypud
Athena
3,391
895
0
1,351
8,021
7,257
0
1,739
6,063
27,597
950
W
Bake Kujira
StormStriker69
Bake Kujira
3,509
1,771
0
2,943
7,395
7,779
0
969
6,426
67,082
4,345
L
4,160
917
0
5,564
13,596
5,406
0
3,564
9,634
0
54,037
L
Nu Wa
navilun
Nu Wa
4,812
1,365
0
1,708
8,093
2,744
0
3,426
4,297
43,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
32,806
434
Minions Killed
417
0
Camps Cleared
0
1,307,480
Distance Traveled
1,222,864
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,598
584
110
8
0
261,061
2
L
Charybdis
6,745
519
99
8
0
225,630
0
L
King Arthur
7,089
545
108
8
0
199,101
2
W
Odin
6,929
533
34
3
0
275,445
5
W
Medusa
7,861
605
110
8
0
261,758
0
W
Bastet
6,974
536
57
4
0
297,691
0
L
Athena
6,366
490
45
3
0
302,697
0
W
Bake Kujira
7,986
614
123
9
0
211,525
4
L
Thor
6,289
484
82
6
0
278,333
0
L
Nu Wa
6,317
486
83
6
0
217,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role