Player Matchup

Ix Chel
Ix Chel
CrunchyTowel
Ix Chel
Level 117
God Stats
11W - 7L
1,464 SR
Queue Stats
92W - 69L
1,581 Elo+
Party 1
Surtr
Surtr
Lambsauce23
Surtr
Level 29
God Stats
6W - 4L
1,308 SR
Queue Stats
46W - 47L
1,426 Elo+
Party 3
Kali
Kali
QUINNE5000
Kali
Level 34
God Stats
9W - 15L
1,298 SR
Queue Stats
47W - 55L
1,328 Elo+
Party 3
Nut
Nut
Raspbarri
Nut
Level 85
God Stats
1W - 4L
1,477 SR
Queue Stats
7W - 15L
1,471 Elo+
Solo
Ymir
Ymir
Voltzarcher
Ymir
Level 149
God Stats
0W - 3L
1,353 SR
Queue Stats
89W - 71L
1,542 Elo+
Party 1
Team Averages
Level 83
1,380 SR
1,470 Elo+

VS

Team Averages
Level 108
1,518 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
Comradecole
Tsukuyomi
Level 65
God Stats
3W - 1L
1,658 SR
Queue Stats
46W - 45L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
DeeplnThought
Sun Wukong
Level 115
God Stats
2W - 0L
1,610 SR
Queue Stats
127W - 107L
1,501 Elo+
Solo
Yu Huang
Yu Huang
FruityPebbles07
Yu Huang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 115L
1,514 Elo+
Party 2
Medusa
Medusa
KiddWestie
Medusa
Level 165
God Stats
1W - 0L
1,321 SR
Queue Stats
30W - 38L
1,507 Elo+
Party 2
Fafnir
Fafnir
Messytaco
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 106L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrunchyTowel
Ix Chel
13
1 / 1 / 0
7,347
459
4,345
6,568
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
7,309
457
5,319
16,637
10,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 0
6,622
414
2,779
17,138
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,308
394
3,061
9,749
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
6,533
408
2,927
12,196
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Comradecole
Tsukuyomi
17
7 / 0 / 5
9,836
615
15,162
10,667
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
DeeplnThought
Sun Wukong
16
5 / 0 / 2
10,095
631
8,966
13,623
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
13
0 / 1 / 4
8,401
525
4,133
6,541
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KiddWestie
Medusa
17
5 / 0 / 1
10,541
659
9,496
7,786
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Messytaco
Fafnir
12
3 / 0 / 5
9,021
564
4,865
10,267
12,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
20
20
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Comradecole
Tsukuyomi
7
0
5
9.5
L
Ix Chel
CrunchyTowel
Ix Chel
1
1
0
1
W
Sun Wukong
DeeplnThought
Sun Wukong
5
0
2
6
W
Yu Huang
0
1
4
2
W
Medusa
KiddWestie
Medusa
5
0
1
5.5
L
0
5
0
0
W
Fafnir
Messytaco
Fafnir
3
0
5
5.5
L
0
6
0
0
L
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
42,622
62,288
Taken
48,884
33,279
Mitigated
33,220
13,616
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Comradecole
Tsukuyomi
15,162
4,429
0
7,181
10,667
4,637
0
603
10,064
0
94,316
L
Ix Chel
CrunchyTowel
Ix Chel
4,345
269
1,150
3,166
6,568
2,542
0
2,682
3,886
54,414
464
W
Sun Wukong
DeeplnThought
Sun Wukong
8,966
827
0
4,566
13,623
10,001
0
738
12,885
0
81,209
W
Yu Huang
4,133
103
0
852
6,541
2,617
270
2,978
3,563
58,010
0
W
Medusa
KiddWestie
Medusa
9,496
4,069
0
1,235
7,786
3,823
2,278
418
7,368
0
103,616
L
5,319
1,822
0
3,840
16,637
10,957
0
1,152
15,485
543
54,745
W
Fafnir
Messytaco
Fafnir
4,865
1,230
0
3,304
10,267
12,142
419
2,702
7,565
20,489
0
L
2,779
1,178
0
2,813
17,138
7,098
0
1,040
16,098
0
56,694
L
3,061
2,222
0
1,254
9,749
3,054
0
459
9,290
0
24,372
L
2,927
488
0
1,393
12,196
9,628
0
3,665
8,531
15,774
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
47,894
367
Minions Killed
543
0
Camps Cleared
0
1,496,446
Distance Traveled
1,719,430
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,836
615
134
8
0
393,944
2
L
Ix Chel
7,347
459
116
7
0
315,607
3
W
Sun Wukong
10,095
631
121
8
0
313,666
4
W
Yu Huang
8,401
525
108
7
0
321,736
0
W
Medusa
10,541
659
155
10
0
354,593
0
L
Surtr
7,309
457
88
6
0
298,300
0
W
Fafnir
9,021
564
25
2
0
335,491
6
L
Kali
6,622
414
84
5
0
318,350
0
L
Nut
6,308
394
51
3
0
260,769
5
L
Ymir
6,533
408
28
2
0
303,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role