Player Matchup

Bastet
Bastet
Murrycooper
Bastet
Level 128
God Stats
4W - 4L
1,489 SR
Queue Stats
106W - 101L
1,465 Elo+
Party 1
Cerberus
Cerberus
OGSlyCooper
Cerberus
Level 137
God Stats
8W - 5L
1,637 SR
Queue Stats
151W - 151L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
eyeseeyouconner
Cthulhu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 58L
1,484 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,472 Elo+

VS

Team Averages
Level 136
1,571 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Frank Cor1eone
Hercules
Level 137
God Stats
0W - 2L
1,713 SR
Queue Stats
5W - 9L
1,475 Elo+
Solo
Chiron
Chiron
surgeon4booty
Chiron
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 1 / 7
9,495
791
6,330
8,143
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
OGSlyCooper
Cerberus
16
5 / 1 / 5
9,875
823
11,736
11,128
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 7
9,045
754
15,269
12,736
11,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 1
7,590
633
8,229
10,984
3,204
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
13
1 / 4 / 1
7,578
632
4,354
15,507
12,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
7,844
654
4,348
10,332
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Hercules
1
4
1
0.38
W
Bastet
3
1
7
6.5
W
Cerberus
OGSlyCooper
Cerberus
5
1
5
7.5
W
2
0
7
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
16,931
32,007
Taken
36,823
20,892
Mitigated
18,878
8,219
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,229
1,812
0
2,700
10,984
3,204
0
5,829
4,373
28,897
0
L
Hercules
4,354
1,455
0
2,755
15,507
12,678
0
8,856
5,362
0
14,612
W
Bastet
6,330
668
0
2,259
8,143
3,233
636
2,173
5,899
0
33,621
W
Cerberus
OGSlyCooper
Cerberus
11,736
557
0
3,843
11,128
5,926
442
3,043
8,031
41,547
1,004
W
15,269
486
633
1,484
12,736
11,733
224
3,181
9,498
36,967
3,140
L
4,348
799
549
2,847
10,332
2,996
0
7,386
2,069
0
35,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
23,012
228
Minions Killed
143
0
Camps Cleared
0
788,985
Distance Traveled
674,481
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,590
633
43
4
0
210,237
0
L
Hercules
7,578
632
18
2
0
226,673
0
W
Bastet
9,495
791
53
4
0
276,870
1
W
Cerberus
9,875
823
114
10
0
266,984
1
W
Cthulhu
9,045
754
61
5
0
245,131
0
L
Chiron
7,844
654
82
7
0
237,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role