Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
QuoVadisQC
Nut
Level 158
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 2
Chiron
Chiron
TOMBSTOEN
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,550 Elo+
Solo
Chang'e
Chang'e
Tommy Fr3sh
Chang'e
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 206L
1,424 Elo+
Party 3
Chaac
Chaac
imbatman-nohide-
Chaac
Level 159
God Stats
1W - 0L
1,311 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 2
Team Averages
Level 121
1,482 SR
1,500 Elo+

VS

Team Averages
Level 112
1,639 SR
1,541 Elo+
Hou Yi
Hou Yi
Albasain
Hou Yi
Level 149
God Stats
0W - 1L
1,733 SR
Queue Stats
97W - 62L
1,515 Elo+
Party 1
Tyr
Tyr
CowRug
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,491 Elo+
Party 1
Geb
Geb
Dzyrable
Geb
Level 106
God Stats
1W - 3L
1,712 SR
Queue Stats
84W - 73L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Mojiggyy
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,587 Elo+
Solo
Bake Kujira
Bake Kujira
TalkSlow4Kyle
Bake Kujira
Level 158
God Stats
2W - 1L
1,748 SR
Queue Stats
148W - 112L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
9 / 7 / 13
12,590
839
18,457
25,209
10,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 6 / 20
12,246
816
31,187
21,732
11,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
TOMBSTOEN
Chiron
20
8 / 5 / 15
12,459
831
24,400
20,953
9,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Tommy Fr3sh
Chang'e
19
5 / 3 / 21
12,106
807
15,065
19,749
8,642
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 19
12,850
857
19,234
27,058
28,800

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Albasain
Hou Yi
19
8 / 6 / 11
11,590
773
31,736
18,450
9,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tyr
CowRug
Tyr
15
3 / 8 / 9
10,123
675
10,493
25,023
33,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 8 / 12
11,206
747
22,579
23,953
14,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Mojiggyy
Sylvanus
17
1 / 5 / 16
10,514
701
15,796
23,075
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bake Kujira
TalkSlow4Kyle
Bake Kujira
18
5 / 6 / 15
11,058
737
21,966
26,966
39,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
87
33
Kills
24
24
Deaths
33
88
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
7
13
2.21
L
Hou Yi
Albasain
Hou Yi
8
6
11
2.25
L
Tyr
CowRug
Tyr
3
8
9
0.94
L
7
8
12
1.63
L
Sylvanus
Mojiggyy
Sylvanus
1
5
16
1.8
W
5
6
20
2.5
W
Chiron
TOMBSTOEN
Chiron
8
5
15
3.1
L
Bake Kujira
TalkSlow4Kyle
Bake Kujira
5
6
15
2.08
W
Chang'e
Tommy Fr3sh
Chang'e
5
3
21
5.17
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,343
Damage
102,570
114,701
Taken
117,467
69,208
Mitigated
119,701
58,621
Healing
35,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,457
6,968
426
5,032
25,209
10,724
4,672
14,055
10,467
33,764
0
L
Hou Yi
Albasain
Hou Yi
31,736
16,362
1,625
3,100
18,450
9,612
1,365
3,284
14,988
0
54,426
L
Tyr
CowRug
Tyr
10,493
1,647
584
1,694
25,023
33,754
83
8,231
16,384
8,166
9,165
L
22,579
1,161
0
3,369
23,953
14,319
0
8,086
15,570
28,281
1,860
L
Sylvanus
Mojiggyy
Sylvanus
15,796
4,583
9,122
7,127
23,075
22,128
148
4,647
18,212
22,436
0
W
31,187
11,756
1,119
5,324
21,732
11,735
1,004
11,388
9,819
0
54,047
W
Chiron
TOMBSTOEN
Chiron
24,400
10,014
3,808
5,475
20,953
9,307
1,467
13,322
7,117
0
46,922
L
Bake Kujira
TalkSlow4Kyle
Bake Kujira
21,966
12,441
4,163
4,840
26,966
39,888
108
7,494
19,023
38,734
1,574
W
Chang'e
Tommy Fr3sh
Chang'e
15,065
1,139
12,126
10,054
19,749
8,642
923
10,942
8,339
26,271
467
W
19,234
1,700
3,734
11,523
27,058
28,800
0
10,835
15,620
0
31,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
54,491
201
Minions Killed
127
0
Camps Cleared
0
1,351,344
Distance Traveled
1,210,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,590
839
34
2
0
257,118
0
L
Hou Yi
11,590
773
37
2
0
230,496
0
L
Tyr
10,123
675
18
1
0
235,581
0
L
Geb
11,206
747
23
2
0
224,845
0
L
Sylvanus
10,514
701
14
1
0
243,030
0
W
Nut
12,246
816
43
3
0
227,652
0
W
Chiron
12,459
831
48
3
0
248,754
0
L
Bake Kujira
11,058
737
35
2
0
277,008
0
W
Chang'e
12,106
807
37
2
0
297,641
0
W
Chaac
12,850
857
39
3
0
320,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role