Player Matchup

Pele
Pele
 
Pele
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Chikamiya
The Morrigan
Level 104
God Stats
5W - 2L
1,718 SR
Queue Stats
536W - 477L
1,570 Elo+
Solo
Izanami
Izanami
Kaida99
Izanami
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 100L
1,619 Elo+
Party 3
Jormungandr
Jormungandr
angel_lokote82
Jormungandr
Level 106
God Stats
0W - 3L
1,102 SR
Queue Stats
246W - 238L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
robertogs75
Cliodhna
Level 129
God Stats
2W - 7L
1,358 SR
Queue Stats
459W - 416L
1,564 Elo+
Party 2
Team Averages
Level 131
1,436 SR
1,560 Elo+

VS

Team Averages
Level 86
1,589 SR
1,583 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Baybob007
Skadi
Level 88
God Stats
18W - 9L
1,682 SR
Queue Stats
32W - 19L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
FhDestroyer
Cthulhu
Level 67
God Stats
5W - 3L
1,566 SR
Queue Stats
14W - 6L
1,639 Elo+
Party 1
Ganesha
Ganesha
RoffleMahWaffle
Ganesha
Level 86
God Stats
3W - 1L
1,616 SR
Queue Stats
16W - 8L
1,588 Elo+
Party 1
Chaac
Chaac
SulcaSucks
Chaac
Level 48
God Stats
10W - 6L
1,582 SR
Queue Stats
39W - 26L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 2 / 0
6,444
496
2,302
9,358
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Chikamiya
The Morrigan
13
1 / 2 / 0
6,596
507
3,979
8,255
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Kaida99
Izanami
11
0 / 3 / 0
6,295
484
6,022
9,607
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
angel_lokote82
Jormungandr
8
0 / 3 / 0
5,064
390
6,927
11,252
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
robertogs75
Cliodhna
11
2 / 0 / 0
6,225
479
6,521
9,508
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 1
7,771
598
7,638
6,917
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Baybob007
Skadi
12
1 / 1 / 4
6,741
519
8,066
9,042
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
FhDestroyer
Cthulhu
13
3 / 0 / 0
7,933
610
7,408
7,583
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 7
6,725
517
3,459
9,165
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
3 / 0 / 2
7,017
540
6,301
9,261
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
10
10
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
3
1
1
3.5
W
Skadi
Baybob007
Skadi
1
1
4
3
L
The Morrigan
Chikamiya
The Morrigan
1
2
0
0.5
W
Cthulhu
FhDestroyer
Cthulhu
3
0
0
3
L
Izanami
Kaida99
Izanami
0
3
0
0
W
0
1
7
3.5
W
Chaac
3
0
2
4
L
Jormungandr
angel_lokote82
Jormungandr
0
3
0
0
L
Cliodhna
robertogs75
Cliodhna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
32,872
47,980
Taken
41,968
23,864
Mitigated
26,240
12,152
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,302
833
0
2,090
9,358
4,099
0
6,089
2,549
0
46,607
W
Morgan Le Fay
 
Morgan Le Fay
7,638
789
0
1,690
6,917
2,534
331
1,822
4,879
51,816
1,945
W
Skadi
Baybob007
Skadi
8,066
3,609
0
1,345
9,042
3,202
0
2,370
6,448
0
48,609
L
The Morrigan
Chikamiya
The Morrigan
3,979
1,076
0
1,900
8,255
3,227
0
3,694
4,032
52,833
2,646
W
Cthulhu
FhDestroyer
Cthulhu
7,408
1,025
0
1,000
7,583
8,047
136
0
7,583
50,576
0
L
Izanami
Kaida99
Izanami
6,022
4,119
0
2,465
9,607
3,242
0
1,413
8,136
0
60,748
W
3,459
644
0
1,241
9,165
6,761
0
2,780
6,052
17,353
0
W
Chaac
6,301
1,743
0
6,533
9,261
5,696
0
2,093
6,970
0
56,337
L
Jormungandr
angel_lokote82
Jormungandr
6,927
1,131
0
1,174
11,252
9,915
0
3,178
7,958
19,097
1,373
L
Cliodhna
robertogs75
Cliodhna
6,521
791
0
4,523
9,508
3,381
0
2,069
7,186
0
51,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
36,187
373
Minions Killed
405
0
Camps Cleared
0
1,249,937
Distance Traveled
1,374,563
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,444
496
75
6
0
185,106
0
W
Morgan Le Fay
7,771
598
97
7
0
253,563
2
W
Skadi
6,741
519
95
7
0
270,621
6
L
The Morrigan
6,596
507
105
8
0
248,072
0
W
Cthulhu
7,933
610
105
8
0
255,784
0
L
Izanami
6,295
484
92
7
0
238,857
1
W
Ganesha
6,725
517
7
1
0
282,034
0
W
Chaac
7,017
540
101
8
0
312,561
0
L
Jormungandr
5,064
390
26
2
0
248,701
0
L
Cliodhna
6,225
479
75
6
0
329,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role