Player Matchup

Loki
Loki
BarrelxRider
Loki
Level 126
God Stats
2W - 1L
1,640 SR
Queue Stats
50W - 26L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
ISuckAtVijaGames
Jormungandr
Level 149
God Stats
0W - 1L
1,741 SR
Queue Stats
142W - 124L
1,644 Elo+
Solo
Charybdis
Charybdis
Orconus
Charybdis
Level 88
God Stats
4W - 4L
1,866 SR
Queue Stats
71W - 61L
1,635 Elo+
Party 3
Janus
Janus
bray183
Janus
Level 147
God Stats
3W - 1L
1,745 SR
Queue Stats
159W - 134L
1,620 Elo+
Party 3
Terra
Terra
ßrakence
Terra
Level 168
God Stats
3W - 3L
1,463 SR
Queue Stats
67W - 51L
1,560 Elo+
Party 2
Team Averages
Level 136
1,691 SR
1,625 Elo+

VS

Team Averages
Level 147
1,648 SR
1,562 Elo+
Artemis
Artemis
Okami64
Artemis
Level 175
God Stats
2W - 0L
1,689 SR
Queue Stats
359W - 324L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
deadone40
Gilgamesh
Level 148
God Stats
3W - 6L
1,533 SR
Queue Stats
153W - 131L
1,596 Elo+
Party 1
Achilles
Achilles
percfever
Achilles
Level 159
God Stats
7W - 10L
1,668 SR
Queue Stats
722W - 665L
1,519 Elo+
Solo
Camazotz
Camazotz
xFastballx
Camazotz
Level 153
God Stats
1W - 0L
1,848 SR
Queue Stats
125W - 111L
1,614 Elo+
Party 1
Discordia
Discordia
xGearzs
Discordia
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
8,076
538
4,337
16,298
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ISuckAtVijaGames
Jormungandr
14
1 / 3 / 1
8,521
568
13,855
16,939
15,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Orconus
Charybdis
11
1 / 3 / 0
6,832
455
4,052
10,368
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
bray183
Janus
13
1 / 5 / 0
7,652
510
6,372
10,218
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
ßrakence
Terra
11
0 / 5 / 5
7,322
488
8,132
17,430
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Okami64
Artemis
15
5 / 0 / 4
9,181
612
10,190
8,675
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
deadone40
Gilgamesh
16
5 / 1 / 10
9,087
606
16,001
15,947
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
percfever
Achilles
12
3 / 2 / 7
8,329
555
5,219
14,152
12,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
xFastballx
Camazotz
16
2 / 2 / 2
10,140
676
13,108
23,757
11,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
xGearzs
Discordia
16
6 / 1 / 4
9,763
651
9,279
6,784
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Jormungandr
ISuckAtVijaGames
Jormungandr
1
3
1
0.5
W
Artemis
Okami64
Artemis
5
0
4
7
L
Charybdis
Orconus
Charybdis
1
3
0
0.33
L
Janus
bray183
Janus
1
5
0
0.2
W
Gilgamesh
deadone40
Gilgamesh
5
1
10
10
W
Achilles
percfever
Achilles
3
2
7
3.25
W
Camazotz
xFastballx
Camazotz
2
2
2
1.5
W
Discordia
xGearzs
Discordia
6
1
4
8
L
Terra
ßrakence
Terra
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
53,797
71,253
Taken
69,315
46,668
Mitigated
38,351
20,609
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
893
0
7,030
16,298
6,423
0
2,512
13,786
0
82,513
L
Jormungandr
ISuckAtVijaGames
Jormungandr
13,855
3,708
0
4,032
16,939
15,241
0
165
16,774
76,081
1,710
W
Artemis
Okami64
Artemis
10,190
4,633
0
4,426
8,675
3,172
1,427
2,974
5,701
0
78,476
L
Charybdis
Orconus
Charybdis
4,052
2,327
0
4,489
10,368
3,529
0
0
10,368
0
45,239
L
Janus
bray183
Janus
6,372
297
0
551
10,218
3,633
0
3,930
6,288
61,219
0
W
Gilgamesh
deadone40
Gilgamesh
16,001
5,952
0
1,606
15,947
8,004
0
2,982
12,916
0
82,560
W
Achilles
percfever
Achilles
5,219
604
0
3,184
14,152
12,639
0
5,688
8,416
0
18,186
W
Camazotz
xFastballx
Camazotz
13,108
5,357
0
15,003
23,757
11,848
24
12,683
10,071
0
89,402
W
Discordia
xGearzs
Discordia
9,279
595
0
2,079
6,784
2,688
0
2,644
4,140
72,845
2,471
L
Terra
ßrakence
Terra
8,132
1,377
1,017
3,490
17,430
17,842
0
2,219
15,211
26,522
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
46,500
485
Minions Killed
521
0
Camps Cleared
0
1,393,715
Distance Traveled
1,570,800
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,076
538
115
8
0
303,970
0
L
Jormungandr
8,521
568
139
9
0
281,481
1
W
Artemis
9,181
612
101
7
0
277,441
2
L
Charybdis
6,832
455
79
5
0
196,343
2
L
Janus
7,652
510
129
9
0
299,781
1
W
Gilgamesh
9,087
606
102
7
0
362,989
0
W
Achilles
8,329
555
30
2
0
338,505
3
W
Camazotz
10,140
676
150
10
0
299,312
2
W
Discordia
9,763
651
138
9
0
292,553
1
L
Terra
7,322
488
23
2
0
312,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role