Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Agony G59
Jing Wei
Level 145
God Stats
3W - 2L
1,480 SR
Queue Stats
178W - 147L
1,578 Elo+
Party 1
Bastet
Bastet
EngorgedThirdArm
Bastet
Level 191
God Stats
12W - 4L
1,671 SR
Queue Stats
284W - 229L
1,558 Elo+
Party 1
Geb
Geb
ItsJxyT
Geb
Level 114
God Stats
24W - 9L
1,615 SR
Queue Stats
138W - 114L
1,576 Elo+
Party 1
Osiris
Osiris
NusterButs
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,526 Elo+
Party 2
Team Averages
Level 128
1,553 SR
1,548 Elo+

VS

Team Averages
Level 137
1,606 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CrookedArrow
Ishtar
Level 129
God Stats
8W - 7L
1,635 SR
Queue Stats
56W - 42L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Fwom
Amaterasu
Level 143
God Stats
2W - 2L
1,622 SR
Queue Stats
191W - 176L
1,496 Elo+
Solo
Cthulhu
Cthulhu
IllllllllI1419
Cthulhu
Level 76
God Stats
29W - 20L
1,706 SR
Queue Stats
214W - 171L
1,598 Elo+
Solo
Thor
Thor
SinuousRicky117
Thor
Level 178
God Stats
7W - 6L
1,566 SR
Queue Stats
190W - 176L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
5,172
575
4,835
4,676
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Agony G59
Jing Wei
9
1 / 1 / 1
4,930
548
3,141
5,580
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
5,397
600
3,776
7,641
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
9
1 / 0 / 1
5,064
563
2,750
5,509
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
NusterButs
Osiris
10
0 / 1 / 1
6,035
671
2,787
6,240
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
5,426
603
3,062
6,478
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
9
1 / 2 / 0
4,910
546
4,310
6,285
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Fwom
Amaterasu
3
0 / 0 / 0
3,571
397
0
1,748
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 1
5,273
586
3,603
5,794
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 1
5,081
565
2,722
9,065
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Tiamat
 
Tiamat
1
1
0
1
W
Jing Wei
Agony G59
Jing Wei
1
1
1
1.5
L
Ishtar
1
2
0
0.5
W
2
0
2
3
L
Amaterasu
Fwom
Amaterasu
0
0
0
0
L
0
0
1
0.5
W
Geb
1
0
1
1.5
W
Osiris
NusterButs
Osiris
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
13,697
29,646
Taken
29,370
14,462
Mitigated
14,289
9,805
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,835
1,211
0
875
4,676
1,486
0
1,905
2,320
30,955
1,243
L
Tiamat
 
Tiamat
3,062
300
0
1,943
6,478
3,181
0
2,124
4,078
37,041
0
W
Jing Wei
Agony G59
Jing Wei
3,141
2,180
0
2,115
5,580
1,769
0
1,376
4,204
0
38,875
L
Ishtar
4,310
2,962
0
2,283
6,285
2,187
0
1,355
4,846
0
33,995
W
3,776
854
0
2,000
7,641
3,122
0
856
6,779
0
43,831
L
Amaterasu
Fwom
Amaterasu
0
0
0
1,027
1,748
709
0
272
1,392
0
5,432
L
3,603
536
0
1,844
5,794
4,531
0
1,869
3,841
25,909
0
W
Geb
2,750
216
0
1,804
5,509
3,758
0
1,504
3,954
14,295
0
W
Osiris
NusterButs
Osiris
2,787
1,304
0
3,011
6,240
4,327
0
454
5,724
0
38,557
L
2,722
799
0
2,335
9,065
3,681
0
1,245
7,683
0
31,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
24,261
303
Minions Killed
242
0
Camps Cleared
0
940,533
Distance Traveled
851,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,172
575
64
7
0
175,950
0
L
Tiamat
5,426
603
79
9
0
207,274
1
W
Jing Wei
4,930
548
68
8
0
204,065
0
L
Ishtar
4,910
546
62
7
0
194,646
1
W
Bastet
5,397
600
62
7
0
198,811
0
L
Amaterasu
3,571
397
12
1
0
42,662
0
L
Cthulhu
5,273
586
39
4
0
209,302
3
W
Geb
5,064
563
27
3
0
206,720
4
W
Osiris
6,035
671
82
9
0
154,987
0
L
Thor
5,081
565
50
6
0
197,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role