Player Matchup

Poseidon
Poseidon
LoBatteri
Poseidon
Level 118
God Stats
6W - 8L
1,198 SR
Queue Stats
335W - 354L
1,324 Elo+
Party 2
Chaac
Chaac
LoyalWolf_
Chaac
Level 98
God Stats
13W - 9L
1,490 SR
Queue Stats
158W - 145L
1,357 Elo+
Party 2
Artemis
Artemis
Otf_Jumpman23_
Artemis
Level 76
God Stats
5W - 6L
1,429 SR
Queue Stats
117W - 133L
1,353 Elo+
Party 2
Team Averages
Level 97
1,373 SR
1,345 Elo+

VS

Team Averages
Level 68
1,461 SR
1,383 Elo+
Charon
Charon
Dam1anTh3Gr8
Charon
Level 64
God Stats
0W - 1L
1,279 SR
Queue Stats
13W - 25L
1,229 Elo+
Solo
Cernunnos
Cernunnos
Pauly Sensei
Cernunnos
Level 110
God Stats
3W - 6L
1,394 SR
Queue Stats
62W - 71L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
makrion
Sun Wukong
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LoBatteri
Poseidon
18
1 / 5 / 2
13,302
665
10,889
13,547
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
3 / 3 / 3
13,359
668
16,531
20,638
29,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
2 / 5 / 3
13,311
666
13,376
16,257
8,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 1 / 1
9,409
470
320
2,399
853
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Pauly Sensei
Cernunnos
20
4 / 4 / 7
14,077
704
20,830
23,196
12,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
makrion
Sun Wukong
20
9 / 1 / 4
14,122
706
20,421
24,403
36,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
13
13
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
1
0.5
W
Poseidon
LoBatteri
Poseidon
1
5
2
0.4
W
Chaac
3
3
3
1.5
W
2
5
3
0.7
L
Cernunnos
Pauly Sensei
Cernunnos
4
4
7
1.88
L
Sun Wukong
makrion
Sun Wukong
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
41,571
50,442
Taken
49,998
42,962
Mitigated
50,346
8,200
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
320
93
0
100
2,399
853
0
558
1,691
2,328
0
W
Poseidon
LoBatteri
Poseidon
10,889
1,227
289
2,114
13,547
5,403
301
137
13,377
60,206
1,308
W
Chaac
16,531
2,467
0
4,740
20,638
29,293
400
371
20,102
0
46,445
W
13,376
5,293
0
1,057
16,257
8,266
1,181
159
16,072
0
42,534
L
Cernunnos
Pauly Sensei
Cernunnos
20,830
12,320
0
8,756
23,196
12,903
1,007
4,269
18,392
0
92,821
L
Sun Wukong
makrion
Sun Wukong
20,421
4,046
0
2,077
24,403
36,590
324
5,873
17,550
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
37,608
217
Minions Killed
162
0
Camps Cleared
0
1,046,216
Distance Traveled
719,093
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,409
470
6
0
0
41,620
0
W
Poseidon
13,302
665
113
6
0
335,022
7
W
Chaac
13,359
668
53
3
0
386,585
6
W
Artemis
13,311
666
51
3
0
324,609
8
L
Cernunnos
14,077
704
112
6
0
308,501
3
L
Sun Wukong
14,122
706
44
2
0
368,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role