Player Matchup

Hercules
Hercules
GuyWhoMainsCloud
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,461 Elo+
Party 2
Arachne
Arachne
Mr House8994
Arachne
Level 114
God Stats
7W - 4L
1,688 SR
Queue Stats
104W - 100L
1,443 Elo+
Party 2
Ra
Ra
Ripitried
Ra
Level 118
God Stats
2W - 4L
1,397 SR
Queue Stats
150W - 146L
1,528 Elo+
Solo
Anhur
Anhur
daniel0899
Anhur
Level 137
God Stats
4W - 4L
1,588 SR
Queue Stats
80W - 87L
1,474 Elo+
Solo
Jormungandr
Jormungandr
montemon
Jormungandr
Level 76
God Stats
3W - 2L
1,594 SR
Queue Stats
81W - 51L
1,658 Elo+
Solo
Team Averages
Level 93
1,554 SR
1,513 Elo+

VS

Team Averages
Level 88
1,539 SR
1,516 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
SADfAC3 yAY
Arachne
Level 80
God Stats
1W - 2L
1,429 SR
Queue Stats
70W - 71L
1,541 Elo+
Solo
Freya
Freya
Zlupun
Freya
Level 88
God Stats
15W - 6L
1,765 SR
Queue Stats
457W - 408L
1,522 Elo+
Party 3
Zeus
Zeus
dbzk101
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,236
436
3,841
8,060
5,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Mr House8994
Arachne
12
5 / 1 / 2
7,129
594
3,795
9,809
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 3
7,616
635
4,727
6,390
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
0 / 3 / 0
5,561
463
3,821
7,062
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
montemon
Jormungandr
11
0 / 4 / 0
6,662
555
6,055
12,471
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 1 / 0
7,911
659
7,118
10,921
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
 
Odin
12
1 / 1 / 4
6,504
542
3,418
6,191
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
SADfAC3 yAY
Arachne
11
2 / 3 / 2
5,997
500
3,234
9,093
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Zlupun
Freya
13
2 / 1 / 1
7,232
603
5,939
7,692
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
dbzk101
Zeus
10
1 / 4 / 1
6,207
517
2,676
6,041
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
11
11
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
0
5
W
Odin
 
Odin
1
1
4
3
L
1
1
2
2
L
Arachne
Mr House8994
Arachne
5
1
2
6
L
4
2
3
2.75
W
Arachne
SADfAC3 yAY
Arachne
2
3
2
1
W
Freya
Zlupun
Freya
2
1
1
2.5
L
Anhur
0
3
0
0
W
Zeus
dbzk101
Zeus
1
4
1
0.38
L
Jormungandr
montemon
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
22,385
43,792
Taken
39,938
21,302
Mitigated
16,372
14,882
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,118
4,121
0
5,836
10,921
4,633
949
4,801
6,120
0
61,258
W
Odin
 
Odin
3,418
638
0
1,755
6,191
4,147
0
541
5,650
0
37,376
L
3,841
361
0
2,257
8,060
5,985
0
1,683
6,272
0
27,181
L
Arachne
Mr House8994
Arachne
3,795
2,194
0
4,518
9,809
3,740
72
462
9,300
0
50,175
L
4,727
474
632
1,626
6,390
2,612
0
2,677
3,668
50,588
1,975
W
Arachne
SADfAC3 yAY
Arachne
3,234
2,413
0
3,513
9,093
3,346
0
913
8,180
0
31,636
W
Freya
Zlupun
Freya
5,939
1,611
0
3,435
7,692
2,579
0
1,086
6,606
51,833
3,673
L
Anhur
3,821
3,005
0
2,202
7,062
2,559
0
3,555
3,335
0
36,242
W
Zeus
dbzk101
Zeus
2,676
722
0
716
6,041
1,667
739
2,764
3,277
36,664
1,966
L
Jormungandr
montemon
Jormungandr
6,055
1,468
0
3,647
12,471
6,406
221
0
12,429
49,242
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
33,851
362
Minions Killed
383
0
Camps Cleared
0
1,154,061
Distance Traveled
1,137,338
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,911
659
104
9
0
193,169
0
W
Odin
6,504
542
49
4
0
252,011
0
L
Hercules
5,236
436
37
3
0
251,711
10
L
Arachne
7,129
594
81
7
0
267,393
4
L
Ra
7,616
635
91
8
0
242,166
1
W
Arachne
5,997
500
52
4
0
268,584
0
W
Freya
7,232
603
118
10
0
248,624
2
L
Anhur
5,561
463
71
6
0
201,552
0
W
Zeus
6,207
517
60
5
0
174,950
0
L
Jormungandr
6,662
555
82
7
0
191,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role