Player Matchup

Ganesha
Ganesha
Silver III
FL4WL3SS Jesus
Ganesha
Silver III
Level 158
God Stats
2W - 3L
1,591 SR
Queue Stats
145W - 203L
1,048 MMR
Party 2
Discordia
Discordia
Silver V
Qc Gremlin Qc
Discordia
Silver V
Level 114
God Stats
9W - 11L
1,583 SR
Queue Stats
36W - 68L
903 MMR
Solo
Medusa
Medusa
Silver III
StagnantFlux
Medusa
Silver III
Level 148
God Stats
1W - 6L
1,579 SR
Queue Stats
68W - 101L
1,031 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,584 SR
994 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,545 SR
1,090 MMR
Athena
Athena
Silver I
CHIEF GUAP
Athena
Silver I
Level 150
God Stats
14W - 9L
1,634 SR
Queue Stats
114W - 144L
876 MMR
Solo
Aphrodite
Aphrodite
Gold V
DonValenta
Aphrodite
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 100L
1,219 MMR
Party 1
Vamana
Vamana
Gold V
pirrone_22
Vamana
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 217L
1,176 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,927
584
11,195
19,516
23,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Qc Gremlin Qc
Discordia
16
1 / 5 / 2
10,704
630
16,244
11,391
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
2 / 3 / 0
10,907
642
11,991
16,453
8,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboCthulhuBacchusNe ZhaAres

VS

Bans
ThothCharonVulcanAnhurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHIEF GUAP
Athena
17
1 / 1 / 5
11,207
659
9,239
22,373
27,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
DonValenta
Aphrodite
17
2 / 1 / 2
11,851
697
16,696
17,295
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
pirrone_22
Vamana
18
6 / 1 / 2
12,595
741
15,794
20,429
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
9
9
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
CHIEF GUAP
Athena
1
1
5
3.5
W
Aphrodite
DonValenta
Aphrodite
2
1
2
3
L
0
1
3
1.5
L
Discordia
Qc Gremlin Qc
Discordia
1
5
2
0.4
L
Medusa
2
3
0
0.67
W
Vamana
pirrone_22
Vamana
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
41,729
47,360
Taken
60,097
36,054
Mitigated
56,559
4,285
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CHIEF GUAP
Athena
9,239
1,497
0
4,016
22,373
27,659
647
6,887
14,836
32,201
1,550
W
Aphrodite
DonValenta
Aphrodite
16,696
1,717
9,120
12,013
17,295
9,055
803
10,217
6,620
63,756
845
L
11,195
199
0
2,186
19,516
23,014
0
11,195
7,316
28,269
1,104
L
Discordia
Qc Gremlin Qc
Discordia
16,244
461
0
40
11,391
4,757
0
5,375
5,645
44,140
0
L
Medusa
11,991
3,737
0
2,059
16,453
8,283
0
8,372
7,635
0
57,553
W
Vamana
pirrone_22
Vamana
15,794
3,899
0
3,462
20,429
19,845
871
8,253
11,882
0
61,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
35,653
173
Minions Killed
219
0
Camps Cleared
0
959,936
Distance Traveled
1,063,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,207
659
44
3
0
378,114
0
W
Aphrodite
11,851
697
98
6
0
318,547
0
L
Ganesha
9,927
584
3
0
0
316,160
1
L
Discordia
10,704
630
58
3
0
316,136
3
L
Medusa
10,907
642
112
7
0
327,640
0
W
Vamana
12,595
741
77
5
0
366,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role