Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ciso92
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,285 Elo+
Solo
Poseidon
Poseidon
MobilizedEagle4
Poseidon
Level 158
God Stats
8W - 1L
1,760 SR
Queue Stats
189W - 167L
1,546 Elo+
Solo
Team Averages
Level 160
1,552 SR
1,466 Elo+

VS

Team Averages
Level 144
1,458 SR
1,497 Elo+
Sobek
Sobek
HellHakase
Sobek
Level 126
God Stats
4W - 4L
1,492 SR
Queue Stats
34W - 31L
1,552 Elo+
Solo
Bellona
Bellona
LaChuleta258
Bellona
Level 147
God Stats
1W - 1L
1,152 SR
Queue Stats
11W - 14L
1,449 Elo+
Solo
Bastet
Bastet
aaronmudkip
Bastet
Level 146
God Stats
3W - 0L
1,711 SR
Queue Stats
276W - 253L
1,540 Elo+
Solo
Charybdis
Charybdis
firefight021
Charybdis
Level 155
God Stats
27W - 20L
1,435 SR
Queue Stats
257W - 256L
1,538 Elo+
Solo
Janus
Janus
mjonryan
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,424
642
1,763
4,526
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Tiamat
 
Tiamat
12
0 / 0 / 2
5,795
580
5,105
2,988
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
2 / 2 / 1
5,404
540
2,137
6,976
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Ciso92
Cupid
10
0 / 3 / 1
4,992
499
1,837
6,832
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
9
1 / 2 / 0
4,781
478
3,672
6,343
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 0 / 2
5,984
598
2,910
7,495
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LaChuleta258
Bellona
12
1 / 0 / 0
6,879
688
1,671
6,082
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
11
2 / 0 / 1
5,779
578
2,074
7,624
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
firefight021
Charybdis
11
2 / 0 / 2
6,576
658
5,621
5,613
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
mjonryan
Janus
10
0 / 3 / 2
5,543
554
1,541
6,000
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
7
7
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Tiamat
 
Tiamat
0
0
2
1
L
Mercury
 
Mercury
2
2
1
1.25
L
Cupid
Ciso92
Cupid
0
3
1
0.17
W
Sobek
2
0
2
3
W
Bellona
LaChuleta258
Bellona
1
0
0
1
L
Poseidon
1
2
0
0.5
W
Bastet
2
0
1
2.5
W
Charybdis
firefight021
Charybdis
2
0
2
3
W
Janus
mjonryan
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
13,817
27,665
Taken
32,814
9,060
Mitigated
16,533
9,139
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,763
1,425
0
1,933
4,526
1,404
0
0
4,292
0
53,332
L
Tiamat
 
Tiamat
5,105
390
0
1,747
2,988
1,590
0
709
2,140
45,607
0
L
Mercury
 
Mercury
2,137
1,021
0
2,348
6,976
2,367
0
749
6,227
0
37,408
L
Cupid
Ciso92
Cupid
1,837
762
29
1,928
6,832
2,071
0
1,392
5,430
0
31,618
W
Sobek
2,910
287
0
3,234
7,495
5,819
0
2,238
5,077
18,146
0
W
Bellona
LaChuleta258
Bellona
1,671
132
0
3,537
6,082
4,244
0
762
5,280
0
48,454
L
Poseidon
3,672
631
0
1,154
6,343
1,628
0
1,252
5,077
26,201
919
W
Bastet
2,074
408
0
4,694
7,624
2,428
0
1,644
5,788
0
41,986
W
Charybdis
firefight021
Charybdis
5,621
2,492
0
3,924
5,613
2,056
914
1,318
4,295
0
56,585
W
Janus
mjonryan
Janus
1,541
67
0
475
6,000
1,986
0
2,370
3,372
33,677
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
30,761
377
Minions Killed
349
0
Camps Cleared
0
1,022,564
Distance Traveled
1,053,979
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,424
642
115
12
0
175,305
0
L
Tiamat
5,795
580
95
10
0
204,576
1
L
Mercury
5,404
540
68
7
0
232,523
0
L
Cupid
4,992
499
62
6
0
200,411
0
W
Sobek
5,984
598
15
2
0
229,437
4
W
Bellona
6,879
688
94
9
0
226,706
0
L
Poseidon
4,781
478
37
4
0
209,749
4
W
Bastet
5,779
578
81
8
0
227,365
0
W
Charybdis
6,576
658
93
9
0
181,907
0
W
Janus
5,543
554
66
7
0
188,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role