Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BobtheMartyr
Da Ji
Level 157
God Stats
13W - 16L
1,574 SR
Queue Stats
141W - 122L
1,552 Elo+
Party 2
Olorun
Olorun
IHaveBearHands
Olorun
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 135L
1,566 Elo+
Party 2
Maui
Maui
kenobiwanz
Maui
Level 155
God Stats
2W - 3L
1,679 SR
Queue Stats
121W - 104L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
piwi1255
Ah Puch
Level 114
God Stats
11W - 3L
1,844 SR
Queue Stats
118W - 110L
1,547 Elo+
Solo
Team Averages
Level 148
1,619 SR
1,544 Elo+

VS

Team Averages
Level 153
1,603 SR
1,565 Elo+
Jing Wei
Jing Wei
GenuineSlime
Jing Wei
Level 158
God Stats
3W - 4L
1,426 SR
Queue Stats
462W - 423L
1,495 Elo+
Solo
Ne Zha
Ne Zha
JTaids
Ne Zha
Level 178
God Stats
3W - 6L
1,428 SR
Queue Stats
88W - 83L
1,537 Elo+
Solo
Osiris
Osiris
Mancini527
Osiris
Level 157
God Stats
14W - 6L
1,696 SR
Queue Stats
101W - 94L
1,582 Elo+
Party 1
Anubis
Anubis
PineapplePatrol
Anubis
Level 146
God Stats
10W - 5L
1,741 SR
Queue Stats
224W - 198L
1,618 Elo+
Party 1
Sol
Sol
lukepob21
Sol
Level 125
God Stats
50W - 25L
1,723 SR
Queue Stats
204W - 170L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
3,357
671
1,212
4,786
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 2
3,526
705
718
3,807
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
3,899
780
1,076
2,320
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 0 / 1
4,107
821
926
2,578
1,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
piwi1255
Ah Puch
7
1 / 0 / 0
3,945
789
1,458
2,466
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GenuineSlime
Jing Wei
2
1 / 1 / 0
2,923
585
947
939
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
JTaids
Ne Zha
7
0 / 0 / 0
3,550
710
723
4,542
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Mancini527
Osiris
8
0 / 0 / 0
4,203
841
2,772
3,598
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
0 / 1 / 1
4,011
802
1,057
3,173
1,439
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 1 / 0
4,024
805
1,625
2,630
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
0
0
W
0
0
2
1
L
Jing Wei
GenuineSlime
Jing Wei
1
1
0
1
W
1
1
1
1.5
L
Ne Zha
JTaids
Ne Zha
0
0
0
0
L
Osiris
Mancini527
Osiris
0
0
0
0
L
0
1
1
0.5
W
1
0
1
1.5
L
0
1
0
0
W
Ah Puch
piwi1255
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,390
Damage
7,124
15,957
Taken
14,882
5,397
Mitigated
5,907
6,849
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,212
189
0
750
4,786
1,349
0
0
4,389
0
12,792
W
718
166
0
2,759
3,807
1,210
0
508
3,299
0
15,924
L
Jing Wei
GenuineSlime
Jing Wei
947
787
0
17
939
259
0
435
504
0
3,479
W
1,076
625
0
957
2,320
559
0
623
1,697
21,693
4,637
L
Ne Zha
JTaids
Ne Zha
723
374
0
2,854
4,542
1,265
0
449
4,093
0
19,439
L
Osiris
Mancini527
Osiris
2,772
457
0
2,086
3,598
2,152
0
0
3,460
0
26,832
L
1,057
99
0
1,308
3,173
1,439
0
1,452
1,721
27,068
347
W
926
332
0
1,206
2,578
1,500
0
407
2,171
10,263
0
L
1,625
877
0
1,047
2,630
792
0
1,009
1,621
24,936
1,998
W
Ah Puch
piwi1255
Ah Puch
1,458
0
0
1,177
2,466
779
0
1,105
1,361
23,938
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,834
Gold Earned
18,711
171
Minions Killed
197
0
Camps Cleared
0
646,061
Distance Traveled
493,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,357
671
27
5
0
128,519
2
W
Da Ji
3,526
705
37
7
0
152,141
0
L
Jing Wei
2,923
585
6
1
0
47,017
0
W
Olorun
3,899
780
46
9
0
123,561
0
L
Ne Zha
3,550
710
45
9
0
122,555
0
L
Osiris
4,203
841
45
9
0
116,249
0
L
Anubis
4,011
802
49
10
0
100,833
0
W
Maui
4,107
821
15
3
0
121,997
3
L
Sol
4,024
805
52
10
0
106,859
0
W
Ah Puch
3,945
789
46
9
0
119,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role