Player Matchup

Ullr
Ullr
BigNdontCry
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,483 Elo+
Party 3
Zhong Kui
Zhong Kui
Glamu215
Zhong Kui
Level 37
God Stats
1W - 2L
1,741 SR
Queue Stats
156W - 148L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
III DaGhosT III
Kuzenbo
Level 146
God Stats
2W - 1L
1,788 SR
Queue Stats
201W - 203L
1,461 Elo+
Solo
Thanatos
Thanatos
Sirhc0001
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,520 Elo+
Solo
He Bo
He Bo
Woadie317
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,469 Elo+
Party 3
Team Averages
Level 103
1,606 SR
1,498 Elo+

VS

Team Averages
Level 149
1,536 SR
1,602 Elo+
Bacchus
Bacchus
Boch
Bacchus
Level 151
God Stats
2W - 0L
1,758 SR
Queue Stats
74W - 28L
1,719 Elo+
Party 1
Agni
Agni
CDUBTUB
Agni
Level 127
God Stats
6W - 2L
1,599 SR
Queue Stats
120W - 110L
1,506 Elo+
Party 2
Shiva
Shiva
Stalky88
Shiva
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,538 Elo+
Party 2
Ishtar
Ishtar
anyon5
Ishtar
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 25L
1,719 Elo+
Party 1
Hercules
Hercules
inkarri
Hercules
Level 171
God Stats
3W - 4L
1,325 SR
Queue Stats
179W - 167L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,070
707
3,945
11,367
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Glamu215
Zhong Kui
11
0 / 5 / 1
6,329
633
8,934
13,748
16,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
7,080
708
7,255
13,490
14,172
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Sirhc0001
Thanatos
16
3 / 4 / 1
7,817
782
8,992
10,416
5,492
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Woadie317
He Bo
13
1 / 6 / 2
7,066
707
7,011
8,846
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boch
Bacchus
14
2 / 1 / 20
8,679
868
7,539
10,420
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
CDUBTUB
Agni
15
3 / 0 / 21
8,656
866
9,201
9,004
5,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shiva
Stalky88
Shiva
14
5 / 1 / 18
8,536
854
10,310
9,796
8,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
anyon5
Ishtar
15
8 / 2 / 14
9,447
945
17,731
8,268
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
inkarri
Hercules
15
8 / 1 / 11
9,032
903
8,268
20,591
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
5
Kills
26
26
Deaths
5
6
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Bacchus
Boch
Bacchus
2
1
20
12
W
Agni
CDUBTUB
Agni
3
0
21
13.5
L
Zhong Kui
Glamu215
Zhong Kui
0
5
1
0.1
L
0
4
2
0.25
L
Thanatos
Sirhc0001
Thanatos
3
4
1
0.88
W
Shiva
Stalky88
Shiva
5
1
18
14
L
He Bo
Woadie317
He Bo
1
6
2
0.33
W
Ishtar
anyon5
Ishtar
8
2
14
7.5
W
Hercules
inkarri
Hercules
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
53,049
57,867
Taken
58,079
45,555
Mitigated
44,701
15,217
Healing
30,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
1,918
595
698
11,367
5,272
0
3,159
8,129
0
10,226
W
Bacchus
Boch
Bacchus
7,539
262
1,406
3,552
10,420
10,785
58
3,640
6,780
13,163
1,374
W
Agni
CDUBTUB
Agni
9,201
573
918
1,981
9,004
5,668
280
4,987
4,017
21,849
525
L
Zhong Kui
Glamu215
Zhong Kui
8,934
137
452
3,218
13,748
16,561
0
4,080
9,425
15,490
0
L
7,255
2,446
1,582
3,066
13,490
14,172
0
2,179
11,114
8,580
93
L
Thanatos
Sirhc0001
Thanatos
8,992
1,114
287
4,554
10,416
5,492
0
2,961
7,313
0
16,510
W
Shiva
Stalky88
Shiva
10,310
1,030
2,196
3,375
9,796
8,986
160
3,533
6,263
0
17,421
L
He Bo
Woadie317
He Bo
7,011
275
226
539
8,846
4,058
0
3,843
4,965
16,685
0
W
Ishtar
anyon5
Ishtar
17,731
8,593
2,512
1,077
8,268
4,298
1,002
3,682
4,586
0
35,979
W
Hercules
inkarri
Hercules
8,268
1,470
1,935
11,905
20,591
14,964
144
7,265
13,326
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
44,350
66
Minions Killed
131
0
Camps Cleared
0
867,278
Distance Traveled
1,004,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,070
707
16
2
0
139,248
0
W
Bacchus
8,679
868
16
2
0
201,517
0
W
Agni
8,656
866
26
3
0
230,389
0
L
Zhong Kui
6,329
633
14
1
0
150,371
0
L
Kuzenbo
7,080
708
3
0
0
196,533
0
L
Thanatos
7,817
782
20
2
0
219,025
0
W
Shiva
8,536
854
22
2
0
214,617
0
L
He Bo
7,066
707
13
1
0
162,101
0
W
Ishtar
9,447
945
38
4
0
177,242
0
W
Hercules
9,032
903
29
3
0
181,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role