Player Matchup

Achilles
Achilles
CobayoCachondo
Achilles
Level 17
God Stats
46W - 37L
1,497 SR
Queue Stats
109W - 106L
1,349 Elo+
Party 2
Janus
Janus
MedusaNix
Janus
Level 40
God Stats
23W - 31L
1,307 SR
Queue Stats
127W - 132L
1,315 Elo+
Party 2
Ao Kuang
Ao Kuang
MrPoloFresh850
Ao Kuang
Level 38
God Stats
21W - 23L
1,610 SR
Queue Stats
67W - 77L
1,438 Elo+
Solo
Athena
Athena
Rperin
Athena
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 3
Izanami
Izanami
jperin71
Izanami
Level 34
God Stats
3W - 7L
1,377 SR
Queue Stats
8W - 13L
1,335 Elo+
Party 3
Team Averages
Level 29
1,458 SR
1,359 Elo+

VS

Team Averages
Level 37
1,320 SR
1,255 Elo+
Sun Wukong
Sun Wukong
CoralTheReef
Sun Wukong
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,488 Elo+
Solo
Nut
Nut
NeonCrims
Nut
Level 15
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 14L
790 Elo+
Party 1
Persephone
Persephone
Shadowchaos6526
Persephone
Level 40
God Stats
0W - 3L
1,101 SR
Queue Stats
16W - 34L
1,200 Elo+
Party 1
Chang'e
Chang'e
TheLadyArtemis
Chang'e
Level 49
God Stats
8W - 21L
1,394 SR
Queue Stats
356W - 364L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Valo727
Jing Wei
Level 47
God Stats
26W - 48L
1,359 SR
Queue Stats
33W - 54L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 2 / 9
11,592
1,159
20,628
13,779
9,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
MedusaNix
Janus
17
2 / 0 / 16
10,414
1,041
17,697
4,662
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
16
3 / 1 / 13
10,329
1,033
8,738
9,833
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Rperin
Athena
17
2 / 0 / 17
11,240
1,124
7,429
11,494
16,582
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
jperin71
Izanami
17
6 / 2 / 14
11,338
1,134
18,869
6,809
3,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Team 1 Tickets

284

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoralTheReef
Sun Wukong
15
1 / 1 / 2
9,727
973
8,782
14,009
11,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
1 / 12 / 1
9,347
935
4,712
19,091
8,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Shadowchaos6526
Persephone
15
0 / 4 / 2
9,155
916
3,192
10,830
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 3
10,677
1,068
14,073
22,105
9,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Valo727
Jing Wei
15
1 / 1 / 2
9,625
963
8,392
12,236
5,502
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
23
Kills
5
5
Deaths
23
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
2
9
7.25
L
Sun Wukong
CoralTheReef
Sun Wukong
1
1
2
2
W
Janus
MedusaNix
Janus
2
0
16
10
W
Ao Kuang
3
1
13
9.5
L
1
12
1
0.13
W
Athena
Rperin
Athena
2
0
17
10.5
L
Persephone
Shadowchaos6526
Persephone
0
4
2
0.25
L
2
5
3
0.7
L
Jing Wei
Valo727
Jing Wei
1
1
2
2
W
Izanami
jperin71
Izanami
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,361
Damage
39,151
46,577
Taken
78,271
37,031
Mitigated
39,424
8,941
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
20,628
13,011
0
4,858
13,779
9,577
0
3,916
8,035
0
33,390
L
Sun Wukong
CoralTheReef
Sun Wukong
8,782
1,825
0
2,253
14,009
11,650
0
6,033
7,702
0
22,486
W
Janus
MedusaNix
Janus
17,697
393
0
0
4,662
2,076
0
1,073
3,589
46,991
0
W
Ao Kuang
8,738
2,196
0
1,919
9,833
5,685
0
5,074
4,759
14,361
2,442
L
4,712
2,628
0
0
19,091
8,654
0
7,158
11,520
0
19,721
W
Athena
Rperin
Athena
7,429
1,503
0
2,065
11,494
16,582
0
4,616
6,878
15,563
0
L
Persephone
Shadowchaos6526
Persephone
3,192
1,021
0
483
10,830
4,516
0
5,364
5,054
11,313
0
L
14,073
2,136
2,457
2,243
22,105
9,102
0
8,142
13,544
35,211
0
L
Jing Wei
Valo727
Jing Wei
8,392
7,432
0
830
12,236
5,502
0
3,903
8,120
0
27,181
W
Izanami
jperin71
Izanami
18,869
15,519
0
99
6,809
3,111
0
2,586
4,223
0
42,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,913
Gold Earned
48,531
210
Minions Killed
174
6
Camps Cleared
4
897,908
Distance Traveled
785,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,592
1,159
30
3
2
172,021
0
L
Sun Wukong
9,727
973
43
4
1
187,400
0
W
Janus
10,414
1,041
86
9
0
190,240
0
W
Ao Kuang
10,329
1,033
16
2
3
192,634
0
L
Nut
9,347
935
27
3
0
127,796
0
W
Athena
11,240
1,124
26
3
1
199,183
0
L
Persephone
9,155
916
20
2
1
135,480
0
L
Chang'e
10,677
1,068
36
4
0
160,998
0
L
Jing Wei
9,625
963
48
5
2
173,449
0
W
Izanami
11,338
1,134
52
5
0
143,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role