Player Matchup

Anubis
Anubis
Camilopa07
Anubis
Level 7
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Hun Batz
Hun Batz
andresfel159
Hun Batz
Level 89
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
edwindani
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,450 Elo+
Party 1
Team Averages
Level 68
1,416 SR
1,428 Elo+

VS

Team Averages
Level 86
1,449 SR
1,358 Elo+
Cthulhu
Cthulhu
Demongirl3277
Cthulhu
Level 51
God Stats
28W - 20L
1,609 SR
Queue Stats
33W - 33L
1,443 Elo+
Party 2
Hel
Hel
Fatal Wonder
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,464 Elo+
Party 2
Nut
Nut
Solid_Snake7896
Nut
Level 111
God Stats
4W - 3L
1,238 SR
Queue Stats
44W - 37L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camilopa07
Anubis
15
1 / 4 / 9
10,218
730
9,772
10,650
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
andresfel159
Hun Batz
17
9 / 4 / 6
11,966
855
21,030
14,890
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
edwindani
Sun Wukong
17
5 / 2 / 10
11,812
844
14,744
18,302
17,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 4 / 3
9,791
699
11,969
22,301
24,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 7
9,287
663
7,882
16,143
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 3
11,082
792
13,278
13,365
6,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
10
10
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Camilopa07
Anubis
1
4
9
1.38
L
Cthulhu
4
4
3
1.38
L
0
7
7
0.5
L
6
4
3
1.88
W
Hun Batz
andresfel159
Hun Batz
9
4
6
3
W
Sun Wukong
edwindani
Sun Wukong
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,546
Damage
33,129
43,842
Taken
51,809
30,905
Mitigated
37,348
5,578
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Camilopa07
Anubis
9,772
2,162
112
2,043
10,650
5,340
1,188
6,109
4,236
29,270
1,595
L
Cthulhu
11,969
746
728
1,817
22,301
24,840
0
7,887
14,276
27,462
1,776
L
7,882
711
3,711
3,867
16,143
6,256
0
877
15,213
34,460
0
L
13,278
8,653
0
2,042
13,365
6,252
0
598
12,750
0
41,604
W
Hun Batz
andresfel159
Hun Batz
21,030
9,209
0
2,140
14,890
8,169
67
6,187
8,361
0
60,479
W
Sun Wukong
edwindani
Sun Wukong
14,744
2,303
0
1,283
18,302
17,396
797
5,510
12,087
109
47,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
30,160
175
Minions Killed
152
0
Camps Cleared
0
736,289
Distance Traveled
701,587
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,218
730
55
4
0
184,452
0
L
Cthulhu
9,791
699
42
3
0
259,898
0
L
Hel
9,287
663
49
4
0
220,590
3
L
Nut
11,082
792
61
4
0
221,099
0
W
Hun Batz
11,966
855
58
4
0
275,236
0
W
Sun Wukong
11,812
844
62
4
0
276,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role