Player Matchup

Maui
Maui
 
Maui
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Mirphen95
Persephone
Level 154
God Stats
12W - 8L
1,433 SR
Queue Stats
24W - 31L
1,401 Elo+
Party 1
Set
Set
kingk1-3
Set
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
470W - 460L
1,512 Elo+
Solo
Team Averages
Level 166
1,478 SR
1,471 Elo+

VS

Team Averages
Level 140
1,514 SR
1,611 Elo+
Vulcan
Vulcan
ChristmasHam398
Vulcan
Level 142
God Stats
12W - 6L
1,569 SR
Queue Stats
140W - 101L
1,583 Elo+
Party 2
Medusa
Medusa
DDOUBLEL
Medusa
Level 123
God Stats
7W - 2L
1,565 SR
Queue Stats
21W - 16L
1,663 Elo+
Solo
Fenrir
Fenrir
OPSquadJoe
Fenrir
Level 156
God Stats
2W - 3L
1,408 SR
Queue Stats
165W - 145L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 2 / 1
7,464
622
5,051
12,093
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Mirphen95
Persephone
15
1 / 1 / 1
8,303
692
10,025
7,299
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
6,867
572
2,385
7,449
5,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,531
794
11,809
3,250
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DDOUBLEL
Medusa
14
2 / 0 / 4
8,772
731
8,208
9,329
4,209
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
OPSquadJoe
Fenrir
14
1 / 2 / 3
8,190
683
2,940
10,228
8,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
1
0.75
W
3
0
3
4.5
W
Medusa
DDOUBLEL
Medusa
2
0
4
4
L
Persephone
Mirphen95
Persephone
1
1
1
1.5
W
Fenrir
OPSquadJoe
Fenrir
1
2
3
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
22,957
26,841
Taken
22,807
20,460
Mitigated
13,680
2,328
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,051
1,016
0
523
12,093
12,122
0
5,996
6,057
16,111
0
W
11,809
0
0
490
3,250
1,211
0
2,524
726
51,575
0
W
Medusa
DDOUBLEL
Medusa
8,208
3,153
0
608
9,329
4,209
0
6,025
3,278
0
46,127
L
Persephone
Mirphen95
Persephone
10,025
465
0
1,121
7,299
2,897
0
3,045
4,219
52,395
0
W
Fenrir
OPSquadJoe
Fenrir
2,940
717
0
1,774
10,228
8,260
0
6,598
3,617
0
16,955
L
2,385
1,257
0
684
7,449
5,441
0
2,800
4,596
0
7,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,634
Gold Earned
26,493
118
Minions Killed
194
0
Camps Cleared
0
600,706
Distance Traveled
768,177
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,464
622
13
1
0
230,185
0
W
Vulcan
9,531
794
93
8
0
263,669
4
W
Medusa
8,772
731
77
6
0
254,872
0
L
Persephone
8,303
692
96
8
0
216,928
0
W
Fenrir
8,190
683
24
2
0
249,636
0
L
Set
6,867
572
9
1
0
153,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role