Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SaiLawMax
Janus
Level 50
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 11L
1,120 Elo+
Party 1
Loki
Loki
SebastianMTT
Loki
Level 105
God Stats
3W - 6L
1,397 SR
Queue Stats
3W - 13L
1,263 Elo+
Solo
Team Averages
Level 81
1,374 SR
1,294 Elo+

VS

Team Averages
Level 108
1,492 SR
1,512 Elo+
Neith
Neith
Jordonimo
Neith
Level 111
God Stats
27W - 23L
1,477 SR
Queue Stats
126W - 133L
1,445 Elo+
Solo
Tiamat
Tiamat
Loko_Motto28
Tiamat
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,324 Elo+
Solo
Ares
Ares
SirCorrigan
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 5
6,895
627
7,282
10,900
14,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SaiLawMax
Janus
13
4 / 0 / 0
8,031
730
10,874
6,988
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 4
7,333
667
2,803
9,982
4,160
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jordonimo
Neith
15
3 / 0 / 2
8,736
794
10,444
6,289
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
12
2 / 2 / 4
7,523
684
6,625
7,787
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 4
7,255
660
4,853
13,005
9,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
6
6
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
5
2.5
W
Neith
Jordonimo
Neith
3
0
2
4
W
Tiamat
2
2
4
2
L
Janus
SaiLawMax
Janus
4
0
0
4
L
1
5
4
0.6
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
21,922
27,870
Taken
27,081
21,384
Mitigated
17,416
959
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,282
1,173
0
609
10,900
14,145
0
4,684
6,094
12,319
0
W
Neith
Jordonimo
Neith
10,444
4,255
0
4,322
6,289
2,791
728
3,613
2,676
0
50,632
W
Tiamat
6,625
663
0
3,295
7,787
5,114
355
5,585
2,202
17,398
418
L
Janus
SaiLawMax
Janus
10,874
1,050
0
100
6,988
3,079
0
3,638
3,287
40,216
0
L
2,803
698
0
250
9,982
4,160
0
2,778
7,155
0
14,569
W
4,853
344
0
2,098
13,005
9,511
0
9,006
3,999
13,678
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,259
Gold Earned
23,514
114
Minions Killed
138
0
Camps Cleared
0
619,785
Distance Traveled
544,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,895
627
12
1
0
207,072
0
W
Neith
8,736
794
98
9
0
180,772
0
W
Tiamat
7,523
684
26
2
0
183,483
0
L
Janus
8,031
730
67
6
0
210,119
0
L
Loki
7,333
667
35
3
0
202,594
0
W
Ares
7,255
660
14
1
0
180,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role