Player Matchup

Nut
Nut
Cabinetz
Nut
Level 89
God Stats
2W - 0L
1,637 SR
Queue Stats
23W - 16L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
Conor Sleep
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,586 Elo+
Party 1
Olorun
Olorun
DapoopLA
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
KTomsey
Zhong Kui
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 13L
1,586 Elo+
Party 1
Zeus
Zeus
wmsox9
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,595 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,571 Elo+

VS

Team Averages
Level 90
1,448 SR
1,385 Elo+
Neith
Neith
Doc Nilla
Neith
Level 108
God Stats
1W - 5L
1,488 SR
Queue Stats
78W - 80L
1,455 Elo+
Solo
Danzaburou
Danzaburou
VINCEisPASTA
Danzaburou
Level 59
God Stats
0W - 1L
1,253 SR
Queue Stats
15W - 18L
1,492 Elo+
Party 2
Artio
Artio
adoubles
Artio
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 68L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
jigglepuff92
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Ganesha
Ganesha
xKrosTx
Ganesha
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
370W - 398L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 20
11,841
911
26,873
14,559
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Conor Sleep
Ao Kuang
18
8 / 6 / 10
11,697
900
12,538
17,930
13,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
DapoopLA
Olorun
17
2 / 6 / 16
10,162
782
11,148
16,902
7,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KTomsey
Zhong Kui
17
3 / 5 / 18
10,763
828
13,806
24,422
34,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
wmsox9
Zeus
19
8 / 4 / 15
11,655
897
21,840
12,478
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doc Nilla
Neith
18
13 / 4 / 6
11,676
898
24,629
16,980
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
VINCEisPASTA
Danzaburou
17
7 / 4 / 9
10,364
797
18,927
16,401
9,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
adoubles
Artio
16
3 / 5 / 17
10,330
795
16,155
22,522
29,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
jigglepuff92
Xing Tian
13
0 / 9 / 5
9,075
698
3,853
23,058
28,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
xKrosTx
Ganesha
17
0 / 5 / 23
10,322
794
9,790
19,612
26,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
83
27
Kills
23
23
Deaths
27
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
W
Ao Kuang
Conor Sleep
Ao Kuang
8
6
10
2.17
W
Olorun
DapoopLA
Olorun
2
6
16
1.67
L
Neith
Doc Nilla
Neith
13
4
6
4
W
Zhong Kui
KTomsey
Zhong Kui
3
5
18
2.4
L
Danzaburou
VINCEisPASTA
Danzaburou
7
4
9
2.88
L
Artio
adoubles
Artio
3
5
17
2.3
L
Xing Tian
jigglepuff92
Xing Tian
0
9
5
0.28
W
Zeus
wmsox9
Zeus
8
4
15
3.88
L
Ganesha
xKrosTx
Ganesha
0
5
23
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,205
Damage
73,354
86,291
Taken
98,573
69,135
Mitigated
102,290
33,846
Healing
30,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,873
11,354
670
4,643
14,559
7,823
2,872
5,371
8,821
0
49,979
W
Ao Kuang
Conor Sleep
Ao Kuang
12,538
3,408
1,626
6,096
17,930
13,408
1,304
4,346
13,110
13,852
1,259
W
Olorun
DapoopLA
Olorun
11,148
5,552
4,935
5,095
16,902
7,950
2,173
6,094
10,297
24,382
0
L
Neith
Doc Nilla
Neith
24,629
7,144
754
5,185
16,980
9,041
154
9,707
7,273
0
44,268
W
Zhong Kui
KTomsey
Zhong Kui
13,806
3,086
542
6,302
24,422
34,530
792
5,737
17,927
22,990
2,505
L
Danzaburou
VINCEisPASTA
Danzaburou
18,927
10,244
977
5,858
16,401
9,497
2,878
11,123
5,278
0
37,760
L
Artio
adoubles
Artio
16,155
455
4,325
6,927
22,522
29,621
672
11,058
11,464
21,516
0
L
Xing Tian
jigglepuff92
Xing Tian
3,853
352
1,541
1,087
23,058
28,076
268
13,053
10,005
7,500
306
W
Zeus
wmsox9
Zeus
21,840
3,447
1,542
2,395
12,478
5,424
852
5,446
6,644
37,536
0
L
Ganesha
xKrosTx
Ganesha
9,790
705
1,184
2,783
19,612
26,055
142
11,512
8,100
16,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
51,767
170
Minions Killed
124
0
Camps Cleared
0
1,066,487
Distance Traveled
1,122,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,841
911
61
5
0
215,491
0
W
Ao Kuang
11,697
900
13
1
0
240,669
0
W
Olorun
10,162
782
31
2
0
203,606
0
L
Neith
11,676
898
46
4
0
211,154
0
W
Zhong Kui
10,763
828
27
2
0
207,298
0
L
Danzaburou
10,364
797
53
4
0
213,329
0
L
Artio
10,330
795
16
1
0
246,996
0
L
Xing Tian
9,075
698
9
1
0
220,418
0
W
Zeus
11,655
897
38
3
0
199,423
0
L
Ganesha
10,322
794
0
0
0
230,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role