Player Matchup

Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Annelise03
Baron Samedi
Level 91
God Stats
56W - 59L
1,482 SR
Queue Stats
140W - 139L
1,403 Elo+
Party 1
Chaac
Chaac
DivineIndra576
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,431 Elo+
Solo
Sol
Sol
DraginPharaoh
Sol
Level 110
God Stats
5W - 5L
1,328 SR
Queue Stats
175W - 163L
1,453 Elo+
Party 1
Ravana
Ravana
SinkinShark
Ravana
Level 129
God Stats
4W - 1L
1,841 SR
Queue Stats
48W - 40L
1,509 Elo+
Solo
Team Averages
Level 121
1,530 SR
1,459 Elo+

VS

Team Averages
Level 106
1,508 SR
1,430 Elo+
Sol
Sol
Crcometz
Sol
Level 97
God Stats
3W - 2L
1,558 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Ymir
Ymir
IsmailMozip
Ymir
Level 136
God Stats
76W - 86L
1,476 SR
Queue Stats
157W - 164L
1,391 Elo+
Solo
Hades
Hades
TickleMyWiggles
Hades
Level 148
God Stats
33W - 29L
1,505 SR
Queue Stats
197W - 196L
1,432 Elo+
Solo
Ra
Ra
enchiladas23
Ra
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 108L
1,403 Elo+
Solo
Olorun
Olorun
persοna
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 140L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 0 / 2
8,266
636
6,431
4,813
2,399
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Annelise03
Baron Samedi
9
0 / 3 / 4
5,778
444
5,490
9,237
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 2 / 3
8,188
630
7,755
13,422
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 1
6,069
467
4,365
7,660
2,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
12
2 / 0 / 5
6,946
534
4,648
6,492
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,819
448
9,456
7,810
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 0
6,739
518
11,786
15,342
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 0
5,695
438
2,172
10,011
7,319
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
4,712
362
641
1,306
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
persοna
Olorun
11
1 / 5 / 0
5,901
454
2,954
12,735
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
5
5
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
2
9
W
Baron Samedi
Annelise03
Baron Samedi
0
3
4
0.67
L
2
1
1
2.5
W
4
2
3
2.75
W
1
0
1
1.5
L
2
6
0
0.33
W
Ravana
2
0
5
4.5
L
0
2
0
0
L
0
1
0
0
L
Olorun
persοna
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
27,009
41,624
Taken
47,204
20,796
Mitigated
22,335
14,637
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,431
175
0
3,435
4,813
2,399
602
2,475
2,338
52,345
1,156
W
Baron Samedi
Annelise03
Baron Samedi
5,490
420
498
2,647
9,237
4,379
0
6,801
2,436
27,113
0
L
9,456
4,602
0
2,347
7,810
2,575
0
4,123
3,687
38,476
922
W
7,755
1,599
0
4,910
13,422
8,373
225
7,986
5,436
0
58,577
W
4,365
1,231
0
1,542
7,660
2,667
806
4,741
2,919
22,699
1,162
L
11,786
4,278
0
4,572
15,342
7,726
377
1,287
14,055
40,592
6,230
W
Ravana
4,648
1,500
0
1,605
6,492
2,978
0
3,860
2,632
0
46,904
L
2,172
606
286
2,414
10,011
7,319
0
5,565
4,446
21,818
0
L
641
214
12
48
1,306
264
0
398
908
10,987
0
L
Olorun
persοna
Olorun
2,954
1,609
0
2,672
12,735
4,451
0
4,320
8,415
41,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
28,866
341
Minions Killed
211
0
Camps Cleared
0
1,207,071
Distance Traveled
935,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,266
636
97
7
0
205,548
0
W
Baron Samedi
5,778
444
42
3
0
214,517
0
L
Sol
5,819
448
50
4
0
228,897
1
W
Chaac
8,188
630
92
7
0
226,147
0
W
Sol
6,069
467
36
3
0
257,036
0
L
Ymir
6,739
518
65
5
0
167,656
0
W
Ravana
6,946
534
74
6
0
303,823
0
L
Hades
5,695
438
26
2
0
229,962
0
L
Ra
4,712
362
16
1
0
74,733
0
L
Olorun
5,901
454
54
4
0
234,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role