Player Matchup

Janus
Janus
EPears
Janus
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 69L
1,231 Elo+
Solo
Jormungandr
Jormungandr
LazyCaucazian
Jormungandr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 67L
1,537 Elo+
Solo
Pele
Pele
Lord_Ryouji
Pele
Level 47
God Stats
26W - 27L
1,506 SR
Queue Stats
35W - 45L
1,454 Elo+
Solo
Eset
Eset
ReportJungle
Eset
Level 24
God Stats
0W - 2L
1,242 SR
Queue Stats
56W - 80L
1,446 Elo+
Party 2
Ishtar
Ishtar
RiSKy LoV3
Ishtar
Level 48
God Stats
0W - 2L
1,247 SR
Queue Stats
73W - 96L
1,430 Elo+
Party 2
Team Averages
Level 41
1,399 SR
1,420 Elo+

VS

Team Averages
Level 85
1,550 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AnitaMaxWeiner
Heimdallr
Level 46
God Stats
8W - 3L
1,500 SR
Queue Stats
77W - 80L
1,502 Elo+
Solo
Hou Yi
Hou Yi
BathTubBobby
Hou Yi
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 123L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
SonOfBlazeFB
Nu Wa
Level 80
God Stats
8W - 7L
1,717 SR
Queue Stats
132W - 121L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
beebadee22
Xing Tian
Level 46
God Stats
26W - 28L
1,536 SR
Queue Stats
111W - 123L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EPears
Janus
9
0 / 1 / 0
5,023
502
1,313
3,290
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LazyCaucazian
Jormungandr
10
1 / 1 / 0
5,801
580
3,207
8,496
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 1
5,280
528
3,555
9,299
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
4,916
492
5,953
6,303
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
RiSKy LoV3
Ishtar
8
0 / 4 / 1
4,670
467
2,505
6,752
2,337
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 0 / 1
6,868
687
4,888
6,219
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
AnitaMaxWeiner
Heimdallr
11
0 / 1 / 0
5,980
598
4,321
7,136
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
10
5 / 0 / 3
6,226
623
5,746
6,116
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 5
5,969
597
3,533
3,317
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
beebadee22
Xing Tian
9
1 / 1 / 6
5,828
583
2,873
9,595
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
0
1
7.5
W
Heimdallr
AnitaMaxWeiner
Heimdallr
0
1
0
0
W
Hou Yi
5
0
3
6.5
L
Janus
EPears
Janus
0
1
0
0
L
Jormungandr
LazyCaucazian
Jormungandr
1
1
0
1
L
1
3
1
0.5
L
1
4
0
0.25
L
Ishtar
RiSKy LoV3
Ishtar
0
4
1
0.13
W
0
1
5
2.5
W
Xing Tian
beebadee22
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
21,361
34,140
Taken
32,383
13,370
Mitigated
16,011
8,435
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,888
2,539
0
2,747
6,219
3,075
0
682
5,455
38,038
6,632
W
Heimdallr
AnitaMaxWeiner
Heimdallr
4,321
1,718
0
4,319
7,136
2,917
0
3,206
3,929
0
42,256
W
Hou Yi
5,746
2,762
0
1,780
6,116
1,951
1,003
2,947
2,827
0
33,361
L
Janus
EPears
Janus
1,313
0
0
1,048
3,290
1,165
0
1,611
1,679
36,570
1,515
L
Jormungandr
LazyCaucazian
Jormungandr
3,207
1,546
0
4,169
8,496
4,154
0
1,362
7,134
38,544
0
L
3,555
504
0
1,531
9,299
3,495
0
4,094
5,205
0
37,342
L
5,953
439
0
822
6,303
2,219
0
1,502
4,801
32,632
0
L
Ishtar
RiSKy LoV3
Ishtar
2,505
1,678
0
865
6,752
2,337
0
2,326
4,426
0
16,884
W
3,533
983
0
250
3,317
995
0
568
2,629
39,355
0
W
Xing Tian
beebadee22
Xing Tian
2,873
423
0
2,557
9,595
7,073
270
2,286
6,971
11,619
2,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
30,871
270
Minions Killed
306
0
Camps Cleared
0
900,449
Distance Traveled
947,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,868
687
72
7
0
223,472
2
W
Heimdallr
5,980
598
63
6
0
149,855
0
W
Hou Yi
6,226
623
62
6
0
180,179
0
L
Janus
5,023
502
51
5
0
187,921
2
L
Jormungandr
5,801
580
80
8
0
158,747
1
L
Pele
5,280
528
56
6
0
222,694
1
L
Eset
4,916
492
53
5
0
165,309
0
L
Ishtar
4,670
467
30
3
0
165,778
0
W
Nu Wa
5,969
597
90
9
0
179,089
0
W
Xing Tian
5,828
583
19
2
0
214,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role