Player Matchup

Erlang Shen
Erlang Shen
RacierChart9143
Erlang Shen
Level 123
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 9L
1,532 Elo+
Solo
Mercury
Mercury
WzKron
Mercury
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 75L
1,484 Elo+
Party 2
Ymir
Ymir
dizdarkness
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 112L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
gransayaman10
Danzaburou
Level 155
God Stats
4W - 5L
1,605 SR
Queue Stats
169W - 171L
1,509 Elo+
Party 2
Thoth
Thoth
jpablovz2002
Thoth
Level 144
God Stats
1W - 4L
1,542 SR
Queue Stats
148W - 184L
1,489 Elo+
Party 2
Team Averages
Level 121
1,569 SR
1,494 Elo+

VS

Team Averages
Level 147
1,523 SR
1,511 Elo+
Osiris
Osiris
DarkCybernetic
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
SirPandaH
Jormungandr
Level 180
God Stats
8W - 7L
1,495 SR
Queue Stats
179W - 182L
1,591 Elo+
Party 1
Medusa
Medusa
SlammingBillys
Medusa
Level 127
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Tick Dittie
Aphrodite
Level 120
God Stats
1W - 0L
1,481 SR
Queue Stats
83W - 87L
1,335 Elo+
Party 3
Sun Wukong
Sun Wukong
illuminagui
Sun Wukong
Level 149
God Stats
3W - 2L
1,477 SR
Queue Stats
160W - 155L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RacierChart9143
Erlang Shen
9
0 / 3 / 0
5,079
462
3,534
8,441
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
WzKron
Mercury
10
0 / 1 / 2
5,343
486
2,277
9,284
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
5,884
535
2,626
9,427
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
gransayaman10
Danzaburou
11
1 / 2 / 1
6,335
576
4,953
7,508
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 0
6,744
613
5,452
4,540
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,753
614
2,764
6,476
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
SirPandaH
Jormungandr
13
2 / 0 / 2
7,612
692
5,240
6,739
4,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 2
7,023
638
8,798
5,949
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Tick Dittie
Aphrodite
10
1 / 2 / 3
6,443
586
2,652
9,122
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
illuminagui
Sun Wukong
13
0 / 1 / 0
7,150
650
3,358
7,421
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Erlang Shen
RacierChart9143
Erlang Shen
0
3
0
0
W
Jormungandr
SirPandaH
Jormungandr
2
0
2
3
W
3
1
2
4
W
Aphrodite
Tick Dittie
Aphrodite
1
2
3
1.25
L
Mercury
WzKron
Mercury
0
1
2
1
L
1
2
2
1
L
Danzaburou
gransayaman10
Danzaburou
1
2
1
0.75
W
Sun Wukong
illuminagui
Sun Wukong
0
1
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
22,812
39,200
Taken
35,707
19,382
Mitigated
19,416
11,430
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,764
385
0
5,412
6,476
3,765
11
187
6,245
0
47,164
L
Erlang Shen
RacierChart9143
Erlang Shen
3,534
1,713
0
2,988
8,441
5,068
0
4,013
4,428
0
31,321
W
Jormungandr
SirPandaH
Jormungandr
5,240
1,830
0
2,365
6,739
4,979
16
183
6,133
57,899
2,758
W
8,798
4,073
0
2,024
5,949
2,200
670
1,078
4,871
0
58,577
W
Aphrodite
Tick Dittie
Aphrodite
2,652
420
1,853
4,105
9,122
5,159
167
2,767
6,311
18,436
1,628
L
Mercury
WzKron
Mercury
2,277
732
0
4,056
9,284
3,091
0
160
9,124
0
41,365
L
2,626
343
0
1,121
9,427
7,144
0
2,103
7,324
22,885
0
L
Danzaburou
gransayaman10
Danzaburou
4,953
2,532
0
2,640
7,508
2,941
0
1,062
6,446
0
53,107
W
Sun Wukong
illuminagui
Sun Wukong
3,358
845
0
1,846
7,421
3,313
21
3,966
3,455
0
61,222
L
5,452
428
0
625
4,540
1,138
0
0
4,540
60,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
34,981
379
Minions Killed
426
0
Camps Cleared
0
1,151,305
Distance Traveled
1,226,823
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,753
614
86
8
0
293,375
0
L
Erlang Shen
5,079
462
52
5
0
172,440
0
W
Jormungandr
7,612
692
105
10
0
215,353
0
W
Medusa
7,023
638
88
8
0
232,017
0
W
Aphrodite
6,443
586
36
3
0
217,900
0
L
Mercury
5,343
486
73
7
0
292,448
4
L
Ymir
5,884
535
40
4
0
234,478
0
L
Danzaburou
6,335
576
100
9
0
211,489
0
W
Sun Wukong
7,150
650
111
10
0
268,178
0
L
Thoth
6,744
613
114
10
0
240,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role