Player Matchup

Ra
Ra
Gonzapolis5427
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,515 Elo+
Party 1
Arachne
Arachne
LunarisLacrima
Arachne
Level 156
God Stats
1W - 3L
1,338 SR
Queue Stats
57W - 32L
1,621 Elo+
Party 1
King Arthur
King Arthur
MythraSaber
King Arthur
Level 159
God Stats
8W - 3L
1,700 SR
Queue Stats
77W - 47L
1,646 Elo+
Party 1
Horus
Horus
caboozeco
Horus
Level 169
God Stats
3W - 9L
1,506 SR
Queue Stats
135W - 119L
1,579 Elo+
Party 3
Olorun
Olorun
oOcudsOo
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 111L
1,580 Elo+
Party 3
Team Averages
Level 152
1,509 SR
1,588 Elo+

VS

Team Averages
Level 134
1,674 SR
1,586 Elo+
Amaterasu
Amaterasu
Arastoovasiri
Amaterasu
Level 156
God Stats
0W - 1L
1,749 SR
Queue Stats
8W - 8L
1,758 Elo+
Party 4
Merlin
Merlin
Brokker
Merlin
Level 153
God Stats
0W - 1L
1,759 SR
Queue Stats
42W - 37L
1,559 Elo+
Party 4
Maui
Maui
FluidMcCree
Maui
Level 66
God Stats
21W - 14L
1,589 SR
Queue Stats
142W - 156L
1,478 Elo+
Party 2
Ravana
Ravana
RedArmyGamer
Ravana
Level 138
God Stats
1W - 1L
1,771 SR
Queue Stats
58W - 54L
1,540 Elo+
Party 2
Artemis
Artemis
Sylard
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,156
627
8,282
5,923
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 4
7,289
561
7,358
15,323
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
MythraSaber
King Arthur
15
5 / 0 / 2
9,382
722
11,421
11,475
8,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
caboozeco
Horus
12
2 / 3 / 10
7,698
592
5,220
15,178
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
oOcudsOo
Olorun
14
4 / 2 / 2
8,405
647
7,506
9,814
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arastoovasiri
Amaterasu
11
0 / 3 / 1
6,379
491
2,915
11,822
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Brokker
Merlin
11
0 / 4 / 1
6,139
472
8,711
8,253
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 6
5,635
433
3,275
11,609
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
6 / 2 / 1
7,037
541
5,443
8,328
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Sylard
Artemis
11
3 / 7 / 4
6,499
500
8,997
13,369
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
9
9
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arastoovasiri
Amaterasu
0
3
1
0.17
L
Merlin
Brokker
Merlin
0
4
1
0.13
L
0
3
6
1
W
3
1
7
6.5
W
5
3
4
2.33
W
King Arthur
MythraSaber
King Arthur
5
0
2
6
L
Ravana
6
2
1
3.25
L
Artemis
Sylard
Artemis
3
7
4
0.71
W
Horus
caboozeco
Horus
2
3
10
2.33
W
Olorun
oOcudsOo
Olorun
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
29,341
57,713
Taken
53,381
36,007
Mitigated
33,056
18,257
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arastoovasiri
Amaterasu
2,915
915
0
3,515
11,822
11,957
0
577
11,245
0
43,315
L
Merlin
Brokker
Merlin
8,711
220
36
909
8,253
3,117
0
2,478
5,775
48,236
1,041
L
3,275
903
0
2,063
11,609
8,962
0
4,868
6,741
10,283
0
W
8,282
1,629
3,305
2,231
5,923
2,439
278
1,574
4,145
67,292
659
W
7,358
6,397
0
3,306
15,323
6,785
0
5,155
9,870
0
41,500
W
King Arthur
MythraSaber
King Arthur
11,421
2,022
0
1,255
11,475
8,961
14
1,145
9,971
0
82,208
L
Ravana
5,443
1,191
0
1,070
8,328
3,721
0
2,385
5,943
0
44,022
L
Artemis
Sylard
Artemis
8,997
4,706
0
2,751
13,369
5,299
0
5,491
7,878
0
48,280
W
Horus
caboozeco
Horus
5,220
2,002
600
4,514
15,178
14,017
0
2,859
12,088
297
15,223
W
Olorun
oOcudsOo
Olorun
7,506
3,297
390
2,656
9,814
3,805
2,564
638
9,176
69,906
6,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
31,689
438
Minions Killed
355
0
Camps Cleared
0
1,328,955
Distance Traveled
1,211,572
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,379
491
86
7
0
222,406
2
L
Merlin
6,139
472
94
7
0
223,938
1
L
Maui
5,635
433
13
1
0
262,057
2
W
Ra
8,156
627
123
9
0
280,502
3
W
Arachne
7,289
561
55
4
0
277,113
0
W
King Arthur
9,382
722
124
10
0
285,180
3
L
Ravana
7,037
541
92
7
0
305,174
0
L
Artemis
6,499
500
70
5
0
197,997
2
W
Horus
7,698
592
17
1
0
253,294
0
W
Olorun
8,405
647
119
9
0
232,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role