Player Matchup

Fafnir
Fafnir
AwardableHat129
Fafnir
Level 107
God Stats
21W - 5L
1,814 SR
Queue Stats
23W - 10L
1,652 Elo+
Party 1
Ao Kuang
Ao Kuang
SKUVIDUVI
Ao Kuang
Level 147
God Stats
2W - 0L
1,212 SR
Queue Stats
11W - 5L
1,637 Elo+
Party 1
Hercules
Hercules
masterzombie12
Hercules
Level 121
God Stats
2W - 0L
1,768 SR
Queue Stats
18W - 10L
1,652 Elo+
Party 1
Team Averages
Level 125
1,598 SR
1,647 Elo+

VS

Team Averages
Level 130
1,309 SR
1,496 Elo+
Arachne
Arachne
CozyKile
Arachne
Level 136
God Stats
0W - 2L
1,228 SR
Queue Stats
121W - 139L
1,453 Elo+
Party 2
Merlin
Merlin
Ohitsmule
Merlin
Level 106
God Stats
2W - 6L
1,380 SR
Queue Stats
62W - 54L
1,545 Elo+
Solo
Hercules
Hercules
whosAji
Hercules
Level 149
God Stats
1W - 4L
1,318 SR
Queue Stats
421W - 447L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,300
730
8,219
10,908
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
SKUVIDUVI
Ao Kuang
13
6 / 1 / 2
8,056
806
10,935
13,051
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
12
1 / 1 / 7
7,026
703
11,045
8,603
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CozyKile
Arachne
10
0 / 4 / 0
6,237
624
3,505
11,392
5,059
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Ohitsmule
Merlin
13
2 / 1 / 0
7,730
773
11,648
5,955
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
whosAji
Hercules
11
0 / 3 / 2
6,559
656
5,872
16,693
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Arachne
CozyKile
Arachne
0
4
0
0
L
Merlin
Ohitsmule
Merlin
2
1
0
2
W
Ao Kuang
SKUVIDUVI
Ao Kuang
6
1
2
7
W
Hercules
1
1
7
4.5
L
Hercules
whosAji
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
21,025
32,562
Taken
34,040
32,125
Mitigated
15,586
11,456
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,219
1,849
0
4,540
10,908
12,202
66
3,066
7,101
13,073
5,743
L
Arachne
CozyKile
Arachne
3,505
2,655
0
898
11,392
5,059
88
5,531
4,807
0
10,444
L
Merlin
Ohitsmule
Merlin
11,648
742
0
1,570
5,955
2,279
0
3,282
2,108
32,788
0
W
Ao Kuang
SKUVIDUVI
Ao Kuang
10,935
2,585
0
3,948
13,051
12,469
26
3,264
9,099
30,814
3,811
W
Hercules
11,045
4,247
0
2,968
8,603
7,454
13
3,390
4,650
267
24,718
L
Hercules
whosAji
Hercules
5,872
1,436
0
5,598
16,693
8,248
368
6,427
9,064
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
20,526
129
Minions Killed
100
0
Camps Cleared
0
573,501
Distance Traveled
568,565
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,300
730
34
3
0
197,044
0
L
Arachne
6,237
624
13
1
0
194,183
2
L
Merlin
7,730
773
59
6
0
181,434
0
W
Ao Kuang
8,056
806
57
6
0
198,317
0
W
Hercules
7,026
703
38
4
0
178,140
0
L
Hercules
6,559
656
28
3
0
192,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role