Player Matchup

Medusa
Medusa
Death-Boii666
Medusa
Level 158
God Stats
7W - 3L
1,698 SR
Queue Stats
49W - 46L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
Dr Gokussh
Cthulhu
Level 68
God Stats
10W - 4L
1,745 SR
Queue Stats
131W - 136L
1,475 Elo+
Party 1
Vulcan
Vulcan
KenpachiSenseii
Vulcan
Level 186
God Stats
10W - 10L
1,257 SR
Queue Stats
147W - 143L
1,551 Elo+
Party 3
Odin
Odin
ol xB3B0x lo
Odin
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x Dekar x
Tsukuyomi
Level 167
God Stats
6W - 9L
1,509 SR
Queue Stats
79W - 73L
1,556 Elo+
Party 1
Team Averages
Level 151
1,542 SR
1,530 Elo+

VS

Team Averages
Level 156
1,539 SR
1,444 Elo+
Hades
Hades
 
Hades
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AlxAuditore77
Bacchus
Level 155
God Stats
3W - 4L
1,767 SR
Queue Stats
58W - 79L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
IIbestofdabestII
Nu Wa
Level 135
God Stats
1W - 2L
1,483 SR
Queue Stats
219W - 195L
1,569 Elo+
Solo
Cliodhna
Cliodhna
Roel2510
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,228 Elo+
Party 2
Artemis
Artemis
SiphonicGrub170
Artemis
Level 147
God Stats
11W - 11L
1,444 SR
Queue Stats
92W - 102L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
9,881
618
9,630
9,531
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Dr Gokussh
Cthulhu
12
0 / 1 / 7
8,301
519
6,466
11,857
9,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 0 / 2
8,364
523
9,863
8,304
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
3 / 1 / 1
9,010
563
12,058
14,728
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
x Dekar x
Tsukuyomi
13
2 / 2 / 8
7,843
490
12,540
16,045
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 4 / 1
9,497
594
8,798
17,812
14,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 2 / 4
7,346
459
5,630
15,304
15,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 2
8,465
529
13,301
6,924
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Roel2510
Cliodhna
11
0 / 9 / 3
6,935
433
7,341
19,071
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 3 / 0
7,979
499
5,207
10,333
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
4
4
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
1
0.63
L
Bacchus
0
2
4
1
W
6
0
0
6
W
Cthulhu
Dr Gokussh
Cthulhu
0
1
7
3.5
L
2
0
2
3
W
7
0
2
8
L
Cliodhna
Roel2510
Cliodhna
0
9
3
0.17
L
0
3
0
0
W
3
1
1
3.5
W
Tsukuyomi
x Dekar x
Tsukuyomi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
40,277
60,465
Taken
69,444
31,920
Mitigated
42,729
18,752
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,798
1,115
0
9,864
17,812
14,404
0
812
17,000
70,583
4,069
L
Bacchus
5,630
630
0
4,193
15,304
15,010
0
5,384
9,920
24,387
0
W
9,630
2,363
0
3,321
9,531
3,801
643
2,012
7,427
0
87,057
W
Cthulhu
Dr Gokussh
Cthulhu
6,466
1,001
2,481
3,284
11,857
9,638
182
4,818
6,614
33,514
3,147
L
13,301
2,673
0
500
6,924
2,556
0
2,435
4,489
78,518
0
W
9,863
422
0
625
8,304
3,280
0
3,542
4,444
56,354
0
L
Cliodhna
Roel2510
Cliodhna
7,341
652
0
5,267
19,071
6,911
0
6,416
12,655
0
46,711
L
5,207
1,535
0
2,370
10,333
3,848
0
1,085
9,248
0
68,071
W
12,058
3,804
0
2,925
14,728
8,889
0
9,147
5,453
0
79,230
W
Tsukuyomi
x Dekar x
Tsukuyomi
12,540
2,663
0
6,116
16,045
6,312
8
6,541
9,176
0
65,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
40,222
475
Minions Killed
492
0
Camps Cleared
0
1,754,007
Distance Traveled
1,553,855
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,497
594
137
9
0
257,873
1
L
Bacchus
7,346
459
32
2
0
366,069
0
W
Medusa
9,881
618
152
10
0
336,928
2
W
Cthulhu
8,301
519
41
3
0
329,974
1
L
Nu Wa
8,465
529
126
8
0
326,670
0
W
Vulcan
8,364
523
83
5
0
378,043
2
L
Cliodhna
6,935
433
79
5
0
323,784
0
L
Artemis
7,979
499
118
7
0
279,459
3
W
Odin
9,010
563
117
7
0
340,898
0
W
Tsukuyomi
7,843
490
82
5
0
368,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role