Player Matchup

He Bo
He Bo
AlienPsychosis
He Bo
Level 121
God Stats
3W - 6L
1,321 SR
Queue Stats
362W - 365L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Assassingod1794
The Morrigan
Level 42
God Stats
2W - 4L
1,420 SR
Queue Stats
119W - 140L
1,469 Elo+
Party 1
Izanami
Izanami
MikeOxlong6969
Izanami
Level 66
God Stats
1W - 2L
1,749 SR
Queue Stats
135W - 122L
1,466 Elo+
Party 2
Artio
Artio
MistaMojoRising
Artio
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,485 Elo+
Party 2
Ymir
Ymir
THE HOMIE COKE
Ymir
Level 127
God Stats
0W - 2L
1,307 SR
Queue Stats
158W - 143L
1,540 Elo+
Party 1
Team Averages
Level 103
1,460 SR
1,491 Elo+

VS

Team Averages
Level 146
1,488 SR
1,490 Elo+
Cthulhu
Cthulhu
Allthati5man
Cthulhu
Level 138
God Stats
35W - 22L
1,014 SR
Queue Stats
734W - 783L
1,478 Elo+
Solo
Ne Zha
Ne Zha
LogansReign
Ne Zha
Level 157
God Stats
13W - 7L
1,974 SR
Queue Stats
522W - 571L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
PirateCapn
Baron Samedi
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 47L
1,480 Elo+
Solo
Neith
Neith
Prissymissliesl
Neith
Level 180
God Stats
6W - 10L
1,506 SR
Queue Stats
254W - 280L
1,481 Elo+
Solo
Maui
Maui
WillyBoy06
Maui
Level 126
God Stats
5W - 3L
1,447 SR
Queue Stats
187W - 191L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,862
858
5,652
4,738
1,888
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Assassingod1794
The Morrigan
13
0 / 4 / 9
6,769
846
8,857
6,093
2,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 2 / 1
7,905
988
8,970
6,314
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 2
7,414
927
8,386
11,798
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 7
6,411
801
4,989
14,234
8,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allthati5man
Cthulhu
14
7 / 3 / 6
8,311
1,039
13,776
11,793
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
11
2 / 3 / 6
7,119
890
6,622
8,286
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Baron Samedi
PirateCapn
Baron Samedi
13
3 / 2 / 9
7,638
955
5,960
5,621
3,307
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 9
7,903
988
7,212
6,736
3,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 12
7,949
994
4,192
15,661
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
10
Kills
14
14
Deaths
11
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Cthulhu
Allthati5man
Cthulhu
7
3
6
3.33
L
The Morrigan
Assassingod1794
The Morrigan
0
4
9
1.13
W
Ne Zha
2
3
6
1.67
L
5
2
1
2.75
L
3
3
2
1.33
W
Baron Samedi
PirateCapn
Baron Samedi
3
2
9
3.75
W
2
2
9
3.25
L
0
3
7
1.17
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
37,762
43,177
Taken
48,097
25,537
Mitigated
35,459
13,956
Healing
20,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,652
447
369
1,110
4,738
1,888
0
2,879
1,724
9,787
751
W
Cthulhu
Allthati5man
Cthulhu
13,776
512
1,220
3,591
11,793
13,657
58
3,882
7,647
31,110
535
L
The Morrigan
Assassingod1794
The Morrigan
8,857
1,382
708
618
6,093
2,638
0
2,578
3,289
12,749
452
W
Ne Zha
6,622
783
2,106
2,522
8,286
4,105
276
5,278
2,774
0
13,278
L
8,970
6,039
109
976
6,314
2,955
0
3,812
2,328
0
21,507
L
8,386
310
1,427
3,073
11,798
9,524
0
4,679
7,032
14,333
0
W
Baron Samedi
PirateCapn
Baron Samedi
5,960
1,300
1,413
837
5,621
3,307
569
3,264
2,127
13,041
0
W
7,212
2,678
494
1,914
6,736
3,031
1,038
4,841
1,603
0
21,110
L
4,989
135
964
4,602
14,234
8,532
0
8,212
5,559
8,113
331
W
4,192
844
472
6,142
15,661
11,359
301
8,082
7,035
6,555
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
38,920
81
Minions Killed
98
0
Camps Cleared
0
714,945
Distance Traveled
748,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,862
858
9
1
0
116,062
0
W
Cthulhu
8,311
1,039
27
3
0
160,545
0
L
The Morrigan
6,769
846
7
1
0
153,862
0
W
Ne Zha
7,119
890
15
2
0
134,252
0
L
Izanami
7,905
988
34
4
0
132,636
0
L
Artio
7,414
927
21
3
0
164,972
0
W
Baron Samedi
7,638
955
10
1
0
135,266
0
W
Neith
7,903
988
34
4
0
140,418
0
L
Ymir
6,411
801
10
1
0
147,413
0
W
Maui
7,949
994
12
2
0
177,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role