Player Matchup

Osiris
Osiris
Gold IV
BabyGronkRizz
Osiris
Gold IV
Level 101
God Stats
2W - 1L
1,943 SR
Queue Stats
27W - 25L
1,659 MMR
Party 2
Cerberus
Cerberus
Gold II
MrCobbins
Cerberus
Gold II
Level 43
God Stats
4W - 2L
1,556 SR
Queue Stats
39W - 33L
1,702 MMR
Party 1
Sol
Sol
Silver I
SuckYoThanatoes
Sol
Silver I
Level 125
God Stats
1W - 1L
1,773 SR
Queue Stats
6W - 3L
1,637 MMR
Party 2
Rama
Rama
Gold V
byandrs12
Rama
Gold V
Level 104
God Stats
28W - 22L
1,623 SR
Queue Stats
59W - 65L
1,508 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
iWiffKrakens
Kumbhakarna
Gold II
Level 214
God Stats
37W - 51L
1,441 SR
Queue Stats
470W - 458L
1,609 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,667 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,687 SR
1,615 MMR
Bacchus
Bacchus
Gold I
Lypheus
Bacchus
Gold I
Level 296
God Stats
17W - 22L
1,506 SR
Queue Stats
750W - 758L
1,615 MMR
Solo
Charybdis
Charybdis
Gold II
MayorMcCheesepls
Charybdis
Gold II
Level 150
God Stats
13W - 4L
1,837 SR
Queue Stats
52W - 42L
1,622 MMR
Party 3
Kukulkan
Kukulkan
Gold II
Segfaults
Kukulkan
Gold II
Level 147
God Stats
3W - 2L
1,661 SR
Queue Stats
47W - 38L
1,622 MMR
Party 3
Nemesis
Nemesis
Gold IV
xRøn
Nemesis
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,613 MMR
Solo
Jormungandr
Jormungandr
Gold II
xbraee
Jormungandr
Gold II
Level 144
God Stats
1W - 0L
1,929 SR
Queue Stats
60W - 50L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,733
455
5,624
16,718
13,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MrCobbins
Cerberus
14
2 / 4 / 1
8,390
494
8,658
17,094
15,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 0
8,273
487
8,656
15,616
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
14
0 / 2 / 0
7,293
429
2,078
11,752
4,008
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
iWiffKrakens
Kumbhakarna
11
0 / 2 / 2
7,079
416
1,336
13,925
9,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaAgniBellona

VS

Bans
OlorunThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lypheus
Bacchus
14
2 / 0 / 5
8,253
485
11,460
16,202
17,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
18
3 / 0 / 1
10,965
645
10,449
7,897
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
Segfaults
Kukulkan
16
6 / 0 / 4
10,348
609
14,586
4,684
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
xRøn
Nemesis
15
2 / 3 / 6
8,996
529
8,770
14,005
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xbraee
Jormungandr
15
1 / 1 / 3
9,854
580
5,314
11,229
7,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Bacchus
Lypheus
Bacchus
2
0
5
4.5
W
Charybdis
3
0
1
3.5
L
Cerberus
MrCobbins
Cerberus
2
4
1
0.63
W
Kukulkan
Segfaults
Kukulkan
6
0
4
8
L
1
4
0
0.25
L
Rama
0
2
0
0
L
Kumbhakarna
iWiffKrakens
Kumbhakarna
0
2
2
0.5
W
Nemesis
xRøn
Nemesis
2
3
6
1.67
W
Jormungandr
xbraee
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
50,579
75,105
Taken
54,017
48,602
Mitigated
36,268
19,392
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
1,941
0
4,072
16,718
13,928
0
4,628
11,968
0
81,124
W
Bacchus
Lypheus
Bacchus
11,460
1,298
0
3,362
16,202
17,020
37
5,772
10,381
35,224
715
W
Charybdis
10,449
5,697
0
4,494
7,897
3,231
1,364
450
7,421
0
112,964
L
Cerberus
MrCobbins
Cerberus
8,658
922
0
3,880
17,094
15,027
0
7,195
9,670
56,648
1,370
W
Kukulkan
Segfaults
Kukulkan
14,586
396
0
638
4,684
1,889
135
2,919
1,685
83,334
1,353
L
8,656
3,893
0
6,026
15,616
5,861
0
8,570
6,785
72,936
0
L
Rama
2,078
1,884
0
3,172
11,752
4,008
0
2,697
8,807
0
56,897
L
Kumbhakarna
iWiffKrakens
Kumbhakarna
1,336
103
0
2,242
13,925
9,778
0
6,245
7,418
8,008
0
W
Nemesis
xRøn
Nemesis
8,770
3,590
0
997
14,005
6,707
627
3,649
10,178
0
84,363
W
Jormungandr
xbraee
Jormungandr
5,314
1,146
0
1,572
11,229
7,421
136
5,076
5,381
69,751
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
48,416
480
Minions Killed
599
0
Camps Cleared
0
1,608,531
Distance Traveled
1,765,835
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,733
455
112
7
0
406,619
0
W
Bacchus
8,253
485
39
2
0
356,958
2
W
Charybdis
10,965
645
181
11
0
337,691
3
L
Cerberus
8,390
494
136
8
0
262,823
1
W
Kukulkan
10,348
609
140
8
0
358,485
3
L
Sol
8,273
487
131
8
0
301,097
0
L
Rama
7,293
429
92
5
0
324,703
1
L
Kumbhakarna
7,079
416
9
1
0
313,289
3
W
Nemesis
8,996
529
109
6
0
396,953
0
W
Jormungandr
9,854
580
130
8
0
315,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role