Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bauti11
Nemesis
Level 113
God Stats
1W - 2L
1,468 SR
Queue Stats
108W - 109L
1,465 Elo+
Solo
Ravana
Ravana
raditzgamer
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
werpelking
Sylvanus
Level 202
God Stats
22W - 17L
1,557 SR
Queue Stats
355W - 352L
1,414 Elo+
Solo
Sol
Sol
x ZOD14KZz x
Sol
Level 65
God Stats
5W - 4L
1,654 SR
Queue Stats
251W - 257L
1,456 Elo+
Solo
Team Averages
Level 132
1,536 SR
1,467 Elo+

VS

Team Averages
Level 116
1,471 SR
1,431 Elo+
Charybdis
Charybdis
MaiqueBR
Charybdis
Level 121
God Stats
8W - 6L
1,263 SR
Queue Stats
22W - 32L
1,299 Elo+
Party 1
Kuzenbo
Kuzenbo
MoonTxi
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 79L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Price2k14
Baron Samedi
Level 84
God Stats
6W - 5L
1,546 SR
Queue Stats
97W - 93L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
SweetyTrap
Erlang Shen
Level 156
God Stats
2W - 1L
1,542 SR
Queue Stats
105W - 105L
1,468 Elo+
Solo
Vamana
Vamana
chrisdegv
Vamana
Level 155
God Stats
2W - 2L
1,506 SR
Queue Stats
253W - 250L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 1
5,333
533
1,774
5,856
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Bauti11
Nemesis
9
0 / 0 / 0
4,796
480
2,157
6,796
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
8
1 / 4 / 0
4,800
480
5,282
7,572
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
werpelking
Sylvanus
7
0 / 2 / 1
4,271
427
2,783
8,115
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 0
5,347
535
3,756
6,668
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MaiqueBR
Charybdis
9
3 / 0 / 0
5,360
536
6,845
4,298
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MoonTxi
Kuzenbo
8
0 / 0 / 4
5,052
505
4,325
7,175
6,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Price2k14
Baron Samedi
11
1 / 0 / 1
6,284
628
3,387
2,291
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
SweetyTrap
Erlang Shen
11
4 / 1 / 4
6,188
619
3,643
9,919
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
chrisdegv
Vamana
11
2 / 1 / 2
6,531
653
5,143
9,989
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
Nemesis
Bauti11
Nemesis
0
0
0
0
W
Charybdis
MaiqueBR
Charybdis
3
0
0
3
W
Kuzenbo
MoonTxi
Kuzenbo
0
0
4
2
W
Baron Samedi
Price2k14
Baron Samedi
1
0
1
1.5
W
Erlang Shen
SweetyTrap
Erlang Shen
4
1
4
6
W
Vamana
chrisdegv
Vamana
2
1
2
3
L
Ravana
1
4
0
0.25
L
Sylvanus
werpelking
Sylvanus
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
23,343
35,007
Taken
33,672
18,464
Mitigated
19,394
11,264
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,774
0
393
1,752
5,856
2,221
0
3,219
2,637
34,849
0
L
Nemesis
Bauti11
Nemesis
2,157
956
0
1,505
6,796
2,950
0
650
6,146
0
40,099
W
Charybdis
MaiqueBR
Charybdis
6,845
3,210
0
2,803
4,298
1,360
132
1,928
2,370
0
36,847
W
Kuzenbo
MoonTxi
Kuzenbo
4,325
2,033
93
2,618
7,175
6,540
0
2,510
4,665
14,487
1,444
W
Baron Samedi
Price2k14
Baron Samedi
3,387
146
39
769
2,291
972
0
1,599
692
35,368
2,922
W
Erlang Shen
SweetyTrap
Erlang Shen
3,643
1,884
0
6,388
9,919
4,509
0
1,937
7,955
0
47,053
W
Vamana
chrisdegv
Vamana
5,143
2,421
0
5,113
9,989
6,013
84
0
9,310
0
47,969
L
Ravana
5,282
1,975
0
1,759
7,572
5,066
0
0
6,958
0
25,669
L
Sylvanus
werpelking
Sylvanus
2,783
1,291
724
1,837
8,115
5,669
0
1,468
6,647
13,656
4,010
L
3,756
1,933
0
3,294
6,668
2,558
0
2,061
4,607
33,057
2,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
29,415
269
Minions Killed
301
0
Camps Cleared
0
978,857
Distance Traveled
1,003,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,333
533
65
7
0
186,798
2
L
Nemesis
4,796
480
70
7
0
237,774
0
W
Charybdis
5,360
536
66
7
0
180,493
2
W
Kuzenbo
5,052
505
7
1
0
211,499
2
W
Baron Samedi
6,284
628
74
7
0
180,286
0
W
Erlang Shen
6,188
619
75
8
0
238,600
4
W
Vamana
6,531
653
79
8
0
192,430
0
L
Ravana
4,800
480
42
4
0
177,465
0
L
Sylvanus
4,271
427
32
3
0
185,587
0
L
Sol
5,347
535
60
6
0
191,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role