Player Matchup

Surtr
Surtr
Gold V
HempinHarp
Surtr
Gold V
Level 109
God Stats
36W - 37L
1,580 SR
Queue Stats
165W - 202L
1,474 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Mando-World
Baron Samedi
Gold I
Level 147
God Stats
30W - 34L
1,576 SR
Queue Stats
740W - 705L
1,803 MMR
Party 1
Ares
Ares
Platinum IV
mobsbest18
Ares
Platinum IV
Level 127
God Stats
38W - 47L
1,578 SR
Queue Stats
571W - 664L
1,685 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,578 SR
1,654 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,671 SR
1,608 MMR
Cthulhu
Cthulhu
Gold IV
ConvertibleBurt4
Cthulhu
Gold IV
Level 88
God Stats
90W - 84L
1,631 SR
Queue Stats
197W - 219L
1,543 MMR
Solo
Skadi
Skadi
Gold III
JayWay3073
Skadi
Gold III
Level 82
God Stats
52W - 53L
1,616 SR
Queue Stats
99W - 116L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Redagast1
Sun Wukong
Gold I
Level 157
God Stats
2W - 0L
1,766 SR
Queue Stats
37W - 35L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
0 / 1 / 0
9,810
545
10,268
20,257
26,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mando-World
Baron Samedi
14
0 / 2 / 0
9,402
522
9,994
12,397
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 0
9,974
554
13,306
22,984
30,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BastetBacchusNe ZhaVulcanAchilles

VS

Bans
KuzenboAgniBellonaThothXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 5
11,997
667
17,649
14,483
15,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Skadi
20
4 / 0 / 2
12,991
722
19,444
11,976
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Redagast1
Sun Wukong
16
1 / 0 / 5
11,852
658
11,441
19,356
15,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Surtr
0
1
0
0
W
Skadi
4
0
2
5
L
Baron Samedi
Mando-World
Baron Samedi
0
2
0
0
W
Sun Wukong
Redagast1
Sun Wukong
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
48,534
55,638
Taken
45,815
66,262
Mitigated
37,482
14,662
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,649
881
1,064
4,532
14,483
15,445
532
7,677
4,876
59,582
4,089
L
Surtr
10,268
1,905
0
4,928
20,257
26,061
0
5,337
14,854
1,625
32,519
W
Skadi
19,444
7,507
0
4,323
11,976
6,665
2,111
6,611
4,700
0
90,709
L
Baron Samedi
Mando-World
Baron Samedi
9,994
477
2,647
3,335
12,397
9,265
0
3,190
9,169
36,487
0
W
Sun Wukong
Redagast1
Sun Wukong
11,441
1,828
0
7,228
19,356
15,372
210
7,690
10,191
0
61,523
L
13,306
112
0
3,752
22,984
30,936
0
7,028
15,796
33,053
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
36,840
139
Minions Killed
326
0
Camps Cleared
0
1,030,831
Distance Traveled
1,122,299
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,997
667
97
5
0
374,022
0
L
Surtr
9,810
545
45
3
0
371,094
2
W
Skadi
12,991
722
138
8
0
369,213
0
L
Baron Samedi
9,402
522
55
3
0
326,774
11
W
Sun Wukong
11,852
658
91
5
0
379,064
5
L
Ares
9,974
554
39
2
0
332,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role