Player Matchup

Medusa
Medusa
 
Medusa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
meowwo
Kukulkan
Level 11
God Stats
9W - 2L
1,747 SR
Queue Stats
11W - 2L
1,712 Elo+
Party 2
Horus
Horus
tjneak
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,712 Elo+
Party 2
Team Averages
Level 30
1,582 SR
1,642 Elo+

VS

Team Averages
Level 56
1,290 SR
1,219 Elo+
Achilles
Achilles
Follow1003
Achilles
Level 72
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 16L
1,185 Elo+
Party 1
Izanami
Izanami
Newer Jones
Izanami
Level 7
God Stats
0W - 3L
1,080 SR
Queue Stats
22W - 34L
1,200 Elo+
Party 1
Yu Huang
Yu Huang
loopydragon377
Yu Huang
Level 88
God Stats
1W - 2L
1,523 SR
Queue Stats
72W - 98L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 2 / 7
9,868
897
19,618
10,832
4,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
meowwo
Kukulkan
13
3 / 4 / 8
8,595
781
7,378
8,761
3,639
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
tjneak
Horus
15
5 / 0 / 10
9,378
853
6,706
10,161
9,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Follow1003
Achilles
10
2 / 7 / 0
7,373
670
7,403
18,421
18,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Newer Jones
Izanami
12
1 / 4 / 1
7,367
670
4,990
11,063
4,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
12
2 / 5 / 2
8,059
733
6,331
10,886
4,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
5
6
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
7
5.75
L
Achilles
Follow1003
Achilles
2
7
0
0.29
L
Izanami
Newer Jones
Izanami
1
4
1
0.38
L
Yu Huang
2
5
2
0.6
W
Kukulkan
meowwo
Kukulkan
3
4
8
1.75
W
Horus
tjneak
Horus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
18,724
29,754
Taken
40,370
17,361
Mitigated
27,598
6,651
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,618
9,898
0
2,346
10,832
4,437
1,598
3,933
6,899
0
43,691
L
Achilles
Follow1003
Achilles
7,403
1,343
0
631
18,421
18,678
0
2,831
15,473
0
20,852
L
Izanami
Newer Jones
Izanami
4,990
3,324
0
189
11,063
4,211
0
3,064
7,980
0
24,395
L
Yu Huang
6,331
179
0
250
10,886
4,709
0
1,341
9,485
26,937
0
W
Kukulkan
meowwo
Kukulkan
7,378
1,456
0
250
8,761
3,639
290
364
8,397
27,112
305
W
Horus
tjneak
Horus
6,706
2,825
1,387
2,668
10,161
9,285
640
2,107
8,054
0
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
22,799
115
Minions Killed
101
0
Camps Cleared
0
639,986
Distance Traveled
553,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,868
897
57
5
0
222,113
0
L
Achilles
7,373
670
23
2
0
178,736
0
L
Izanami
7,367
670
37
3
0
187,030
0
L
Yu Huang
8,059
733
41
4
0
187,562
0
W
Kukulkan
8,595
781
42
4
0
198,650
0
W
Horus
9,378
853
16
1
0
219,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role