Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XabrauM
Ullr
Level 141
God Stats
2W - 2L
1,488 SR
Queue Stats
80W - 68L
1,517 Elo+
Solo
Set
Set
demerces
Set
Level 194
God Stats
0W - 1L
1,726 SR
Queue Stats
76W - 77L
1,505 Elo+
Solo
Tyr
Tyr
iZenko
Tyr
Level 199
God Stats
0W - 2L
1,299 SR
Queue Stats
183W - 169L
1,524 Elo+
Solo
Team Averages
Level 181
1,503 SR
1,509 Elo+

VS

Team Averages
Level 118
1,520 SR
1,532 Elo+
Agni
Agni
AgusRam05
Agni
Level 133
God Stats
2W - 1L
1,632 SR
Queue Stats
218W - 175L
1,545 Elo+
Party 2
Geb
Geb
GuilleJP
Geb
Level 60
God Stats
7W - 3L
1,673 SR
Queue Stats
170W - 123L
1,546 Elo+
Party 2
Skadi
Skadi
MakakSlayer
Skadi
Level 84
God Stats
3W - 2L
1,230 SR
Queue Stats
256W - 209L
1,562 Elo+
Party 2
Serqet
Serqet
TarMaironn
Serqet
Level 210
God Stats
3W - 2L
1,534 SR
Queue Stats
49W - 47L
1,502 Elo+
Party 1
Tyr
Tyr
xBelzebuz
Tyr
Level 101
God Stats
22W - 22L
1,529 SR
Queue Stats
104W - 114L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 0 / 1
4,855
607
4,734
5,082
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
8
0 / 2 / 0
4,584
573
3,888
5,807
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ullr
XabrauM
Ullr
8
0 / 1 / 0
4,301
538
2,380
6,006
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
4,788
599
610
5,092
2,963
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Tyr
iZenko
Tyr
6
0 / 1 / 0
4,049
506
2,022
4,987
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 1 / 0
5,100
638
3,363
4,043
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 0 / 2
4,685
586
1,445
4,527
2,566
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 1
5,154
644
5,763
4,164
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
TarMaironn
Serqet
10
1 / 0 / 0
5,131
641
1,497
6,314
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
5,861
733
2,951
7,315
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
1
0.5
L
Rama
 
Rama
0
2
0
0
W
Agni
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5
W
Serqet
TarMaironn
Serqet
1
0
0
1
L
Ullr
XabrauM
Ullr
0
1
0
0
L
1
0
0
1
L
Tyr
iZenko
Tyr
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
15,019
26,974
Taken
26,363
11,563
Mitigated
12,169
8,663
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,734
505
284
1,977
5,082
2,003
0
2,806
2,234
36,765
0
L
Rama
 
Rama
3,888
3,402
0
2,555
5,807
1,843
0
0
5,807
0
33,349
W
Agni
3,363
255
0
500
4,043
1,575
0
2,465
1,578
41,399
1,324
W
1,445
404
1,000
2,035
4,527
2,566
0
1,171
3,356
7,609
0
W
5,763
2,926
0
944
4,164
1,256
0
0
4,164
0
42,636
W
Serqet
TarMaironn
Serqet
1,497
121
0
3,514
6,314
2,357
0
1,098
5,216
0
32,821
L
Ullr
XabrauM
Ullr
2,380
540
0
480
6,006
2,078
0
365
5,641
0
27,147
L
610
128
0
865
5,092
2,963
0
123
4,811
0
34,210
L
Tyr
iZenko
Tyr
2,022
409
0
2,502
4,987
2,676
0
1,433
3,537
0
12,042
W
2,951
245
0
4,767
7,315
4,415
0
0
7,315
0
45,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
25,931
264
Minions Killed
287
0
Camps Cleared
0
828,939
Distance Traveled
957,808
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,855
607
75
9
0
171,475
2
L
Rama
4,584
573
58
7
0
163,113
2
W
Agni
5,100
638
78
10
0
188,491
1
W
Geb
4,685
586
3
0
0
187,193
0
W
Skadi
5,154
644
64
8
0
150,377
0
W
Serqet
5,131
641
66
8
0
220,957
0
L
Ullr
4,301
538
52
7
0
153,152
0
L
Set
4,788
599
70
9
0
188,930
0
L
Tyr
4,049
506
9
1
0
152,269
2
W
Tyr
5,861
733
76
10
0
210,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role