Player Matchup

Hou Yi
Hou Yi
Bubba88
Hou Yi
Level 137
God Stats
9W - 7L
1,531 SR
Queue Stats
36W - 26L
1,529 Elo+
Party 1
Olorun
Olorun
GlockInMyCroc
Olorun
Level 142
God Stats
1W - 2L
1,119 SR
Queue Stats
26W - 22L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
WackMagic
Jormungandr
Level 127
God Stats
2W - 3L
1,269 SR
Queue Stats
27W - 21L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
danum16
Hun Batz
Level 108
God Stats
2W - 1L
1,852 SR
Queue Stats
235W - 202L
1,570 Elo+
Solo
Bacchus
Bacchus
hipham66
Bacchus
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
57W - 59L
1,504 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,530 Elo+

VS

Team Averages
Level 132
1,694 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AceOniFlyer
Cthulhu
Level 134
God Stats
17W - 9L
1,580 SR
Queue Stats
180W - 174L
1,487 Elo+
Solo
Kali
Kali
FengSimp
Kali
Level 144
God Stats
13W - 7L
1,611 SR
Queue Stats
161W - 146L
1,501 Elo+
Solo
Hera
Hera
Jafvlyn
Hera
Level 124
God Stats
2W - 0L
1,798 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
XoFua
Cernunnos
Level 107
God Stats
6W - 0L
1,981 SR
Queue Stats
30W - 34L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bubba88
Hou Yi
8
0 / 1 / 0
4,706
471
2,600
6,134
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,446
545
3,133
6,809
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
WackMagic
Jormungandr
10
1 / 3 / 0
6,024
602
5,734
10,604
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
danum16
Hun Batz
10
0 / 2 / 0
5,016
502
1,979
9,291
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
hipham66
Bacchus
7
0 / 1 / 0
4,697
470
2,579
8,875
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 0
6,457
646
7,330
9,041
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
AceOniFlyer
Cthulhu
10
0 / 0 / 3
5,795
580
3,256
5,357
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
12
3 / 1 / 0
6,324
632
6,947
11,693
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Jafvlyn
Hera
9
0 / 0 / 1
5,855
586
3,082
3,311
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
XoFua
Cernunnos
11
1 / 0 / 0
6,096
610
4,858
3,880
1,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
9
9
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
0
5
W
Cthulhu
AceOniFlyer
Cthulhu
0
0
3
1.5
L
Hou Yi
Bubba88
Hou Yi
0
1
0
0
W
Kali
3
1
0
3
L
0
2
0
0
W
Hera
Jafvlyn
Hera
0
0
1
0.5
L
Jormungandr
WackMagic
Jormungandr
1
3
0
0.33
W
Cernunnos
XoFua
Cernunnos
1
0
0
1
L
Hun Batz
danum16
Hun Batz
0
2
0
0
L
Bacchus
hipham66
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
25,473
41,713
Taken
33,282
19,337
Mitigated
16,005
12,084
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,330
4,112
0
1,553
9,041
3,716
0
2,226
6,815
0
53,642
W
Cthulhu
AceOniFlyer
Cthulhu
3,256
524
1,171
1,752
5,357
3,093
0
2,034
3,323
27,627
1,236
L
Hou Yi
Bubba88
Hou Yi
2,600
1,426
0
1,552
6,134
1,684
0
282
5,852
0
33,985
W
Kali
6,947
2,805
0
7,378
11,693
6,773
0
5,641
6,052
0
40,230
L
3,133
1,725
120
1,702
6,809
2,296
0
3,003
3,806
36,870
2,585
W
Hera
Jafvlyn
Hera
3,082
587
0
0
3,311
961
258
769
2,542
33,152
1,559
L
Jormungandr
WackMagic
Jormungandr
5,734
1,944
0
3,564
10,604
6,346
0
0
9,958
42,436
408
W
Cernunnos
XoFua
Cernunnos
4,858
2,798
0
2,070
3,880
1,462
889
652
3,228
0
50,482
L
Hun Batz
danum16
Hun Batz
1,979
250
0
1,986
9,291
3,238
0
1,168
8,123
0
38,483
L
Bacchus
hipham66
Bacchus
2,579
430
0
3,160
8,875
5,773
0
1,638
7,237
12,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
30,527
301
Minions Killed
356
0
Camps Cleared
0
955,945
Distance Traveled
1,049,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,457
646
82
8
0
241,039
2
W
Cthulhu
5,795
580
33
3
0
218,034
0
L
Hou Yi
4,706
471
58
6
0
186,158
0
W
Kali
6,324
632
60
6
0
197,182
1
L
Olorun
5,446
545
85
9
0
188,346
0
W
Hera
5,855
586
78
8
0
189,316
0
L
Jormungandr
6,024
602
78
8
0
155,831
0
W
Cernunnos
6,096
610
103
10
0
203,673
1
L
Hun Batz
5,016
502
64
6
0
223,113
0
L
Bacchus
4,697
470
16
2
0
202,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role