Player Matchup

Gilgamesh
Gilgamesh
DaGuyWithTheTie
Gilgamesh
Level 99
God Stats
5W - 1L
1,665 SR
Queue Stats
206W - 211L
1,486 Elo+
Party 2
Loki
Loki
IsaTheGaySnowman
Loki
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingMashu
Ah Muzen Cab
Level 105
God Stats
5W - 2L
1,653 SR
Queue Stats
140W - 144L
1,455 Elo+
Party 2
Charybdis
Charybdis
TTV_Flux170
Charybdis
Level 45
God Stats
2W - 3L
1,270 SR
Queue Stats
86W - 101L
1,410 Elo+
Party 2
Ymir
Ymir
crit2death
Ymir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,429 Elo+
Solo
Team Averages
Level 73
1,518 SR
1,471 Elo+

VS

Team Averages
Level 44
1,495 SR
1,320 Elo+
Ao Kuang
Ao Kuang
MARCOSMADEB
Ao Kuang
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 37L
1,078 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mikeyzzz
Morgan Le Fay
Level 17
God Stats
5W - 4L
1,826 SR
Queue Stats
37W - 36L
1,380 Elo+
Party 1
Skadi
Skadi
QuantumSludge
Skadi
Level 47
God Stats
2W - 2L
1,483 SR
Queue Stats
31W - 42L
1,354 Elo+
Solo
Nu Wa
Nu Wa
aswechoke
Nu Wa
Level 37
God Stats
4W - 5L
1,526 SR
Queue Stats
16W - 17L
1,388 Elo+
Solo
King Arthur
King Arthur
fjfwnbs2
King Arthur
Level 98
God Stats
3W - 6L
1,143 SR
Queue Stats
66W - 58L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaGuyWithTheTie
Gilgamesh
17
3 / 0 / 4
10,822
541
12,987
23,272
24,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 1
10,446
522
12,982
18,356
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KingMashu
Ah Muzen Cab
18
5 / 0 / 4
11,527
576
11,283
12,737
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TTV_Flux170
Charybdis
17
0 / 0 / 3
9,811
491
5,513
10,350
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 2 / 1
9,096
455
4,886
21,831
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MARCOSMADEB
Ao Kuang
13
1 / 5 / 0
8,239
412
7,558
23,218
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
Mikeyzzz
Morgan Le Fay
15
1 / 4 / 2
9,423
471
13,713
13,490
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 3 / 2
9,046
452
11,815
9,728
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
aswechoke
Nu Wa
15
0 / 1 / 2
8,761
438
10,668
8,793
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
fjfwnbs2
King Arthur
18
1 / 2 / 0
11,031
552
17,013
19,894
20,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
3
4
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaGuyWithTheTie
Gilgamesh
3
0
4
5
W
6
2
1
3.25
W
Ah Muzen Cab
KingMashu
Ah Muzen Cab
5
0
4
7
L
Ao Kuang
MARCOSMADEB
Ao Kuang
1
5
0
0.2
L
Morgan Le Fay
Mikeyzzz
Morgan Le Fay
1
4
2
0.5
L
0
3
2
0.33
W
Charybdis
TTV_Flux170
Charybdis
0
0
3
1.5
L
Nu Wa
aswechoke
Nu Wa
0
1
2
1
W
1
2
1
0.75
L
King Arthur
fjfwnbs2
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
60,767
86,546
Taken
75,123
56,667
Mitigated
41,034
33,510
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaGuyWithTheTie
Gilgamesh
12,987
3,597
0
6,620
23,272
24,190
0
3,909
19,271
787
82,540
W
12,982
4,078
0
8,662
18,356
7,933
0
7,272
10,878
0
98,916
W
Ah Muzen Cab
KingMashu
Ah Muzen Cab
11,283
4,301
0
2,411
12,737
5,466
0
7,795
4,148
0
99,674
L
Ao Kuang
MARCOSMADEB
Ao Kuang
7,558
2,435
0
10,631
23,218
8,798
132
382
22,738
60,947
0
L
Morgan Le Fay
Mikeyzzz
Morgan Le Fay
13,713
998
0
2,104
13,490
5,103
380
789
12,701
61,891
0
L
11,815
4,321
0
1,303
9,728
3,221
494
2,527
7,150
0
71,217
W
Charybdis
TTV_Flux170
Charybdis
5,513
2,332
0
5,848
10,350
4,101
876
2,839
7,449
0
102,189
L
Nu Wa
aswechoke
Nu Wa
10,668
2,614
0
4,134
8,793
3,090
236
1,321
7,472
64,873
2,692
W
4,886
501
0
9,969
21,831
14,977
0
9,533
12,132
32,364
0
L
King Arthur
fjfwnbs2
King Arthur
17,013
2,470
0
1,000
19,894
20,822
0
654
17,919
441
98,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
46,500
659
Minions Killed
609
0
Camps Cleared
0
1,974,955
Distance Traveled
1,832,423
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,822
541
152
8
0
380,609
0
W
Loki
10,446
522
133
7
0
464,005
0
W
Ah Muzen Cab
11,527
576
161
8
0
434,928
2
L
Ao Kuang
8,239
412
85
4
0
406,371
0
L
Morgan Le Fay
9,423
471
155
8
0
359,148
0
L
Skadi
9,046
452
116
6
0
353,692
2
W
Charybdis
9,811
491
176
9
0
377,798
0
L
Nu Wa
8,761
438
97
5
0
312,135
7
W
Ymir
9,096
455
37
2
0
317,615
4
L
King Arthur
11,031
552
156
8
0
401,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role