Player Matchup

Sol
Sol
Biscuitbojangle
Sol
Level 105
God Stats
1W - 0L
1,934 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 2
Bellona
Bellona
Leo2517
Bellona
Level 90
God Stats
28W - 19L
1,562 SR
Queue Stats
100W - 101L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RuhRohRigga
Ao Kuang
Level 47
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 2
Bacchus
Bacchus
Seytanu
Bacchus
Level 80
God Stats
46W - 44L
1,611 SR
Queue Stats
70W - 75L
1,472 Elo+
Party 1
Nut
Nut
writing_raven
Nut
Level 106
God Stats
2W - 0L
1,635 SR
Queue Stats
92W - 91L
1,434 Elo+
Solo
Team Averages
Level 86
1,651 SR
1,501 Elo+

VS

Team Averages
Level 110
1,514 SR
1,484 Elo+
Nike
Nike
 
Nike
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ArgoFootbal28
Ao Kuang
Level 124
God Stats
1W - 1L
1,802 SR
Queue Stats
108W - 107L
1,534 Elo+
Solo
Ix Chel
Ix Chel
DJ-K3N0BI-
Ix Chel
Level 104
God Stats
6W - 8L
1,319 SR
Queue Stats
177W - 163L
1,495 Elo+
Solo
Nut
Nut
Kill3rpixieee
Nut
Level 84
God Stats
3W - 9L
1,448 SR
Queue Stats
77W - 83L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,147
543
5,441
7,488
2,503
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Leo2517
Bellona
14
1 / 2 / 2
7,733
516
7,489
17,869
14,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
RuhRohRigga
Ao Kuang
15
4 / 1 / 3
8,285
552
8,525
14,067
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Seytanu
Bacchus
12
1 / 1 / 4
7,540
503
5,119
9,754
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 1
7,265
484
4,766
7,889
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 1
8,410
561
11,416
14,065
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
 
Charon
13
1 / 0 / 3
7,743
516
6,323
9,424
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ArgoFootbal28
Ao Kuang
13
3 / 4 / 0
7,548
503
8,020
17,212
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
DJ-K3N0BI-
Ix Chel
14
0 / 1 / 0
8,031
535
3,848
6,780
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
5,661
377
2,955
5,735
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
5
5
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
1
0.75
L
Charon
 
Charon
1
0
3
2.5
L
Ao Kuang
ArgoFootbal28
Ao Kuang
3
4
0
0.75
W
1
0
1
1.5
L
Ix Chel
DJ-K3N0BI-
Ix Chel
0
1
0
0
L
0
1
0
0
W
Bellona
Leo2517
Bellona
1
2
2
1
W
Ao Kuang
RuhRohRigga
Ao Kuang
4
1
3
5.5
W
Bacchus
Seytanu
Bacchus
1
1
4
3
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
32,562
57,067
Taken
53,216
37,002
Mitigated
33,795
27,501
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,416
1,977
0
2,660
14,065
10,943
0
3,056
11,009
0
66,095
L
Charon
 
Charon
6,323
1,552
0
1,677
9,424
8,788
0
3,306
6,118
32,015
2,223
L
Ao Kuang
ArgoFootbal28
Ao Kuang
8,020
2,666
0
5,258
17,212
8,441
0
5,339
11,873
64,181
0
W
5,441
1,519
0
4,779
7,488
2,503
694
4,035
3,071
62,644
0
L
Ix Chel
DJ-K3N0BI-
Ix Chel
3,848
374
280
2,580
6,780
3,407
0
4,909
1,871
63,861
2,469
L
2,955
1,517
0
2,742
5,735
2,216
0
2,590
3,145
0
30,312
W
Bellona
Leo2517
Bellona
7,489
2,718
0
7,643
17,869
14,206
0
2,738
15,131
0
54,746
W
Ao Kuang
RuhRohRigga
Ao Kuang
8,525
3,808
0
8,003
14,067
5,807
0
3,680
10,379
64,326
0
W
Bacchus
Seytanu
Bacchus
5,119
519
0
3,105
9,754
11,444
155
3,472
6,246
31,841
0
W
4,766
3,024
0
3,971
7,889
3,042
0
3,526
4,363
0
54,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
37,393
432
Minions Killed
398
0
Camps Cleared
0
1,451,441
Distance Traveled
1,319,422
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,410
561
98
7
0
284,499
7
L
Charon
7,743
516
41
3
0
285,137
3
L
Ao Kuang
7,548
503
72
5
0
289,624
0
W
Sol
8,147
543
112
7
0
276,489
0
L
Ix Chel
8,031
535
130
9
0
282,519
5
L
Nut
5,661
377
57
4
0
177,643
0
W
Bellona
7,733
516
91
6
0
274,556
2
W
Ao Kuang
8,285
552
106
7
0
343,095
0
W
Bacchus
7,540
503
36
2
0
299,501
3
W
Nut
7,265
484
87
6
0
257,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role