Player Matchup

Chiron
Chiron
 
Chiron
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SillyCandy
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,248 Elo+
Party 2
Janus
Janus
temp-4471211
Janus
Level 83
God Stats
7W - 14L
1,375 SR
Queue Stats
64W - 65L
1,363 Elo+
Party 2
Team Averages
Level 86
1,458 SR
1,370 Elo+

VS

Team Averages
Level 102
1,546 SR
1,411 Elo+
Kuzenbo
Kuzenbo
Dankydankjake
Kuzenbo
Level 95
God Stats
32W - 27L
1,481 SR
Queue Stats
295W - 354L
1,334 Elo+
Solo
Anubis
Anubis
GHOST ONNIX
Anubis
Level 156
God Stats
29W - 27L
1,552 SR
Queue Stats
84W - 96L
1,442 Elo+
Party 1
Ullr
Ullr
Havenrooni
Ullr
Level 55
God Stats
17W - 11L
1,605 SR
Queue Stats
94W - 101L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 2 / 1
7,592
759
6,607
8,987
3,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SillyCandy
Bacchus
10
0 / 3 / 2
6,486
649
1,467
7,902
7,541
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 1
7,019
702
6,952
8,309
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 2 / 7
7,567
757
3,690
10,351
10,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
6 / 2 / 3
8,543
854
8,271
6,028
2,916
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 6
8,415
842
6,590
7,931
3,166
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
10
10
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
W
Kuzenbo
1
2
7
2.25
W
Anubis
6
2
3
3.75
W
3
1
6
6
L
Bacchus
SillyCandy
Bacchus
0
3
2
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
18,551
25,198
Taken
24,310
13,287
Mitigated
16,153
2,465
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,607
2,431
144
1,565
8,987
3,123
1,417
2,665
6,286
0
27,699
W
Kuzenbo
3,690
2,062
0
250
10,351
10,071
408
3,799
6,193
16,101
1,400
W
Anubis
8,271
805
0
1,375
6,028
2,916
576
1,247
4,644
35,774
609
W
6,590
3,227
0
3,024
7,931
3,166
1,019
2,786
4,836
0
26,895
L
Bacchus
SillyCandy
Bacchus
1,467
350
0
536
7,902
7,541
126
4,062
3,784
4,430
0
L
6,952
405
0
220
8,309
2,623
0
4,501
3,741
27,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
24,525
103
Minions Killed
127
0
Camps Cleared
0
465,006
Distance Traveled
568,287
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,592
759
55
6
0
139,499
0
W
Kuzenbo
7,567
757
19
2
0
190,207
0
W
Anubis
8,543
854
65
7
0
189,411
0
W
Ullr
8,415
842
43
4
0
188,669
0
L
Bacchus
6,486
649
4
0
0
144,047
1
L
Janus
7,019
702
44
4
0
181,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role