Player Matchup

Athena
Athena
Chocolathunder7
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 137L
1,529 Elo+
Party 1
Janus
Janus
CubanTheGod
Janus
Level 157
God Stats
2W - 3L
1,595 SR
Queue Stats
45W - 56L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SliickChris
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,215 SR
Queue Stats
91W - 91L
1,556 Elo+
Party 1
Mercury
Mercury
Valorwolfxx
Mercury
Level 88
God Stats
2W - 3L
1,334 SR
Queue Stats
13W - 15L
1,433 Elo+
Solo
Cthulhu
Cthulhu
mrivera917141
Cthulhu
Level 106
God Stats
39W - 35L
1,559 SR
Queue Stats
359W - 349L
1,545 Elo+
Solo
Team Averages
Level 124
1,441 SR
1,523 Elo+

VS

Team Averages
Level 113
1,546 SR
1,523 Elo+
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 162
God Stats
131W - 126L
1,553 SR
Queue Stats
668W - 612L
1,471 Elo+
Solo
Serqet
Serqet
JulianToast
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,540 Elo+
Party 2
Medusa
Medusa
jackaroonie
Medusa
Level 159
God Stats
4W - 1L
1,719 SR
Queue Stats
107W - 83L
1,580 Elo+
Party 2
Erlang Shen
Erlang Shen
notfr3yamain
Erlang Shen
Level 107
God Stats
9W - 7L
1,555 SR
Queue Stats
76W - 66L
1,512 Elo+
Party 3
Janus
Janus
seasickRL
Janus
Level 48
God Stats
5W - 4L
1,402 SR
Queue Stats
73W - 55L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,658
476
3,893
14,816
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 2
7,180
513
6,149
9,040
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SliickChris
Ah Muzen Cab
11
0 / 4 / 1
6,559
469
5,540
10,250
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Valorwolfxx
Mercury
13
4 / 4 / 2
7,226
516
8,394
12,655
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
13
4 / 4 / 0
8,313
594
8,845
14,683
10,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexonism
Jormungandr
13
2 / 2 / 9
7,273
520
7,991
7,918
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
12
6 / 4 / 1
7,227
516
7,766
13,732
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
4 / 0 / 2
8,104
579
10,024
9,579
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
notfr3yamain
Erlang Shen
14
4 / 3 / 3
8,179
584
11,470
17,632
12,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
seasickRL
Janus
13
1 / 0 / 3
7,066
505
4,236
8,404
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
17
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexonism
Jormungandr
2
2
9
3.25
L
1
3
1
0.5
L
0
2
2
0.5
W
Serqet
6
4
1
1.63
L
Ah Muzen Cab
SliickChris
Ah Muzen Cab
0
4
1
0.13
L
Mercury
Valorwolfxx
Mercury
4
4
2
1.25
W
Medusa
4
0
2
5
L
Cthulhu
4
4
0
1
W
Erlang Shen
notfr3yamain
Erlang Shen
4
3
3
1.83
W
Janus
seasickRL
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
41,487
61,444
Taken
57,265
35,666
Mitigated
31,645
9,990
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexonism
Jormungandr
7,991
4,128
0
1,910
7,918
6,093
0
3,430
4,488
36,356
0
L
3,893
1,008
0
1,970
14,816
12,358
7
5,273
8,949
18,970
0
L
6,149
1,112
0
1,418
9,040
3,535
110
2,452
6,403
69,855
730
W
Serqet
7,766
2,099
0
4,096
13,732
5,518
0
3,416
10,272
0
43,135
L
Ah Muzen Cab
SliickChris
Ah Muzen Cab
5,540
1,589
0
1,216
10,250
3,646
0
1,904
8,325
0
55,910
L
Mercury
Valorwolfxx
Mercury
8,394
4,775
0
1,156
12,655
5,496
0
2,138
10,292
0
48,956
W
Medusa
10,024
3,801
0
2,103
9,579
4,069
0
1,333
8,246
0
67,914
L
Cthulhu
8,845
1,014
60
4,170
14,683
10,631
0
0
13,587
49,754
1,528
W
Erlang Shen
notfr3yamain
Erlang Shen
11,470
5,789
0
8,550
17,632
12,834
0
8,042
8,773
0
52,660
W
Janus
seasickRL
Janus
4,236
309
0
2,895
8,404
3,131
0
1,603
6,801
58,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
37,849
403
Minions Killed
411
0
Camps Cleared
0
1,348,923
Distance Traveled
1,362,463
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,273
520
49
4
0
243,975
1
L
Athena
6,658
476
33
2
0
321,976
2
L
Janus
7,180
513
109
8
0
278,237
0
W
Serqet
7,227
516
70
5
0
313,621
3
L
Ah Muzen Cab
6,559
469
85
6
0
250,910
1
L
Mercury
7,226
516
74
5
0
292,196
0
W
Medusa
8,104
579
114
8
0
279,358
4
L
Cthulhu
8,313
594
102
7
0
205,604
3
W
Erlang Shen
8,179
584
74
5
0
257,073
0
W
Janus
7,066
505
104
7
0
268,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role