Player Matchup

Olorun
Olorun
HoOkSeTtEr-_-937
Olorun
Level 48
God Stats
0W - 2L
1,343 SR
Queue Stats
202W - 236L
1,338 Elo+
Solo
Charybdis
Charybdis
IPharaohs33I
Charybdis
Level 66
God Stats
52W - 38L
1,554 SR
Queue Stats
129W - 156L
1,420 Elo+
Party 1
Tyr
Tyr
McFxdden
Tyr
Level 66
God Stats
73W - 61L
1,560 SR
Queue Stats
379W - 418L
1,381 Elo+
Party 1
Thanatos
Thanatos
QuellnS
Thanatos
Level 87
God Stats
8W - 14L
1,440 SR
Queue Stats
124W - 127L
1,497 Elo+
Solo
Nu Wa
Nu Wa
aswechoke
Nu Wa
Level 37
God Stats
4W - 5L
1,578 SR
Queue Stats
16W - 17L
1,407 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,409 Elo+

VS

Team Averages
Level 65
1,465 SR
1,438 Elo+
Osiris
Osiris
AsthmaGod
Osiris
Level 62
God Stats
2W - 2L
1,359 SR
Queue Stats
28W - 33L
1,420 Elo+
Solo
Nut
Nut
NoAverageBear
Nut
Level 87
God Stats
7W - 2L
1,596 SR
Queue Stats
87W - 77L
1,501 Elo+
Solo
Fenrir
Fenrir
SmellyBerner
Fenrir
Level 60
God Stats
85W - 80L
1,486 SR
Queue Stats
142W - 157L
1,415 Elo+
Solo
Ra
Ra
TrippyGab3
Ra
Level 55
God Stats
21W - 21L
1,404 SR
Queue Stats
268W - 281L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
xrcsz
Ao Kuang
Level 60
God Stats
6W - 10L
1,482 SR
Queue Stats
86W - 87L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,538
554
4,809
8,990
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
IPharaohs33I
Charybdis
7
0 / 5 / 1
4,555
456
4,789
7,403
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 0
5,679
568
4,344
9,663
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
QuellnS
Thanatos
10
2 / 1 / 1
5,518
552
3,456
8,297
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
aswechoke
Nu Wa
9
0 / 0 / 1
5,006
501
3,072
2,995
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AsthmaGod
Osiris
10
0 / 0 / 0
5,932
593
5,962
8,873
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
2 / 1 / 2
5,914
591
2,949
5,672
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
3 / 0 / 4
6,029
603
3,158
9,869
5,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 2 / 1
7,064
706
6,781
7,518
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
xrcsz
Ao Kuang
10
1 / 2 / 3
5,601
560
3,461
10,469
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
AsthmaGod
Osiris
0
0
0
0
L
2
6
1
0.42
L
Charybdis
IPharaohs33I
Charybdis
0
5
1
0.1
L
1
0
0
1
W
2
1
2
3
L
Thanatos
QuellnS
Thanatos
2
1
1
2.5
W
Fenrir
3
0
4
5
W
6
2
1
3.25
L
Nu Wa
aswechoke
Nu Wa
0
0
1
0.5
W
Ao Kuang
xrcsz
Ao Kuang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
22,311
37,348
Taken
42,401
15,375
Mitigated
19,161
13,560
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AsthmaGod
Osiris
5,962
2,020
0
4,860
8,873
5,154
0
323
8,550
0
41,757
L
4,809
2,892
0
1,444
8,990
2,572
0
6,495
2,151
23,173
2,561
L
Charybdis
IPharaohs33I
Charybdis
4,789
2,054
0
1,644
7,403
1,865
462
220
7,183
0
24,549
L
4,344
344
0
4,233
9,663
6,924
0
236
9,427
0
38,882
W
2,949
1,945
0
2,644
5,672
2,044
816
802
4,870
0
44,556
L
Thanatos
QuellnS
Thanatos
3,456
702
0
5,054
8,297
3,260
0
1,498
6,728
0
32,889
W
Fenrir
3,158
317
0
3,011
9,869
5,088
190
1,135
8,734
0
14,937
W
6,781
1,064
288
3,270
7,518
2,899
200
3,599
3,919
48,124
2,443
L
Nu Wa
aswechoke
Nu Wa
3,072
734
0
1,185
2,995
754
0
1,229
1,728
27,748
2,784
W
Ao Kuang
xrcsz
Ao Kuang
3,461
924
0
2,640
10,469
3,976
385
1,890
8,579
37,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
30,540
249
Minions Killed
310
0
Camps Cleared
0
887,694
Distance Traveled
1,001,861
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,932
593
77
8
0
182,777
2
L
Olorun
5,538
554
44
4
0
158,240
0
L
Charybdis
4,555
456
26
3
0
166,817
2
L
Tyr
5,679
568
68
7
0
206,377
0
W
Nut
5,914
591
74
7
0
168,640
0
L
Thanatos
5,518
552
56
6
0
208,340
0
W
Fenrir
6,029
603
14
1
0
225,564
2
W
Ra
7,064
706
97
10
0
219,827
3
L
Nu Wa
5,006
501
55
6
0
147,920
2
W
Ao Kuang
5,601
560
48
5
0
205,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role