Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AggyDomination
Surtr
Level 66
God Stats
9W - 3L
1,631 SR
Queue Stats
170W - 149L
1,594 Elo+
Party 2
Vulcan
Vulcan
mattcavey
Vulcan
Level 69
God Stats
6W - 4L
1,616 SR
Queue Stats
360W - 338L
1,511 Elo+
Party 2
Team Averages
Level 73
1,582 SR
1,535 Elo+

VS

Team Averages
Level 94
1,548 SR
1,546 Elo+
Sol
Sol
BoiToyAsh
Sol
Level 82
God Stats
97W - 81L
1,600 SR
Queue Stats
120W - 118L
1,500 Elo+
Solo
King Arthur
King Arthur
Invishn
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 1
Bacchus
Bacchus
Sluurrpi
Bacchus
Level 101
God Stats
1W - 3L
1,544 SR
Queue Stats
26W - 20L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 4
8,307
831
6,229
2,992
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 5
7,307
731
4,264
7,705
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
mattcavey
Vulcan
12
3 / 0 / 4
7,697
770
7,456
4,346
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,114
711
2,690
6,528
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Invishn
King Arthur
8
0 / 4 / 1
5,912
591
2,926
9,182
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Sluurrpi
Bacchus
8
1 / 1 / 0
6,017
602
3,552
6,096
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
4
5
W
1
1
5
3.5
L
0
2
1
0.25
L
King Arthur
Invishn
King Arthur
0
4
1
0.13
L
Bacchus
Sluurrpi
Bacchus
1
1
0
1
W
Vulcan
mattcavey
Vulcan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
9,168
15,043
Taken
21,806
7,710
Mitigated
11,822
1,773
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,229
818
0
250
2,992
1,001
549
937
1,739
30,765
0
W
4,264
883
0
897
7,705
4,933
830
2,169
5,114
527
22,262
L
2,690
449
0
2,366
6,528
1,881
0
3,858
2,154
27,162
1,913
L
King Arthur
Invishn
King Arthur
2,926
143
0
912
9,182
5,373
0
5,137
3,599
0
15,180
L
Bacchus
Sluurrpi
Bacchus
3,552
299
0
1,486
6,096
4,568
0
3,552
2,065
8,985
247
W
Vulcan
mattcavey
Vulcan
7,456
391
0
626
4,346
1,776
1,222
2,245
1,905
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
19,043
139
Minions Killed
123
0
Camps Cleared
0
565,974
Distance Traveled
447,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,307
831
59
6
0
183,276
0
W
Surtr
7,307
731
31
3
0
190,243
0
L
Sol
7,114
711
79
8
0
174,357
0
L
King Arthur
5,912
591
28
3
0
147,687
0
L
Bacchus
6,017
602
16
2
0
125,824
0
W
Vulcan
7,697
770
49
5
0
192,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role