Player Matchup

Guan Yu
Guan Yu
Cruddddy1
Guan Yu
Level 124
God Stats
1W - 0L
1,272 SR
Queue Stats
118W - 108L
1,535 Elo+
Solo
Nemesis
Nemesis
Heresbeter722
Nemesis
Level 128
God Stats
7W - 1L
1,788 SR
Queue Stats
57W - 39L
1,553 Elo+
Party 1
Loki
Loki
Xeis0
Loki
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,521 Elo+
Party 1
Sol
Sol
m2hard2guard
Sol
Level 158
God Stats
6W - 4L
1,562 SR
Queue Stats
107W - 115L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
Level 150
God Stats
3W - 1L
1,804 SR
Queue Stats
75W - 86L
1,413 Elo+
Solo
Team Averages
Level 133
1,585 SR
1,514 Elo+

VS

Team Averages
Level 139
1,469 SR
1,510 Elo+
Ishtar
Ishtar
Drax02
Ishtar
Level 156
God Stats
1W - 1L
1,498 SR
Queue Stats
76W - 75L
1,526 Elo+
Solo
Persephone
Persephone
Elvenhunter84
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
PlacidFenis13
Kuzenbo
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
49W - 51L
1,496 Elo+
Solo
Kali
Kali
Smile-AngryXD
Kali
Level 126
God Stats
0W - 6L
1,114 SR
Queue Stats
94W - 95L
1,455 Elo+
Solo
Hercules
Hercules
XxSpiderxX1986
Hercules
Level 159
God Stats
7W - 8L
1,553 SR
Queue Stats
349W - 348L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cruddddy1
Guan Yu
12
2 / 0 / 4
6,881
688
6,142
9,324
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nemesis
11
10 / 0 / 4
6,914
691
8,507
8,625
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Xeis0
Loki
9
2 / 0 / 5
5,651
565
2,241
9,567
4,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
6,153
615
3,081
6,902
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
opt1muspr1m3r1b
Zhong Kui
11
3 / 0 / 3
6,827
683
5,337
4,608
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Drax02
Ishtar
9
0 / 4 / 0
4,868
487
4,022
7,274
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
Elvenhunter84
Persephone
10
1 / 2 / 0
5,827
583
4,276
5,362
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
8
0 / 3 / 1
4,703
470
2,182
9,564
8,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,622
462
1,755
9,665
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
9
0 / 4 / 0
5,151
515
3,316
9,172
5,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cruddddy1
Guan Yu
2
0
4
4
L
Ishtar
Drax02
Ishtar
0
4
0
0
L
Persephone
Elvenhunter84
Persephone
1
2
0
0.5
W
Nemesis
10
0
4
12
L
Kuzenbo
0
3
1
0.17
L
0
4
0
0
W
Loki
Xeis0
Loki
2
0
5
4.5
L
Hercules
0
4
0
0
W
0
1
2
1
W
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
15,551
39,026
Taken
41,037
21,761
Mitigated
21,213
14,250
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cruddddy1
Guan Yu
6,142
1,707
40
2,915
9,324
8,229
0
0
9,324
0
48,753
L
Ishtar
Drax02
Ishtar
4,022
2,966
0
1,348
7,274
2,627
0
2,742
4,532
0
35,040
L
Persephone
Elvenhunter84
Persephone
4,276
398
0
2,237
5,362
1,558
0
1,826
3,521
36,315
0
W
Nemesis
8,507
3,560
0
3,366
8,625
3,396
19
1,442
7,183
0
31,114
L
Kuzenbo
2,182
945
0
1,854
9,564
8,381
0
1,750
7,814
17,269
0
L
1,755
886
0
2,599
9,665
3,608
0
1,243
8,422
0
35,845
W
Loki
Xeis0
Loki
2,241
572
0
1,661
9,567
4,379
130
1,842
7,725
0
22,264
L
Hercules
3,316
2,051
0
2,349
9,172
5,039
0
0
9,172
0
34,143
W
3,081
1,007
0
3,597
6,902
2,300
1,063
2,894
4,008
46,374
1,122
W
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
5,337
2,343
0
2,671
4,608
3,457
739
280
4,328
38,649
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
25,171
338
Minions Killed
279
0
Camps Cleared
0
1,007,132
Distance Traveled
939,635
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,881
688
81
8
0
196,487
0
L
Ishtar
4,868
487
64
6
0
177,546
4
L
Persephone
5,827
583
74
7
0
201,932
0
W
Nemesis
6,914
691
45
5
0
265,637
0
L
Kuzenbo
4,703
470
19
2
0
203,577
2
L
Kali
4,622
462
57
6
0
184,032
1
W
Loki
5,651
565
25
3
0
205,108
1
L
Hercules
5,151
515
65
7
0
172,548
0
W
Sol
6,153
615
89
9
0
175,231
0
W
Zhong Kui
6,827
683
98
10
0
164,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role