Player Matchup

Anhur
Anhur
AGENT007_DubLR
Anhur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 110L
1,127 Elo+
Solo
Ne Zha
Ne Zha
BigM0389
Ne Zha
Level 17
God Stats
5W - 2L
1,737 SR
Queue Stats
196W - 194L
1,460 Elo+
Solo
Thoth
Thoth
Bomb443
Thoth
Level 83
God Stats
4W - 1L
1,451 SR
Queue Stats
116W - 109L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
Metalgear5150
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
splaterblood
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 80L
1,376 Elo+
Party 1
Team Averages
Level 34
1,537 SR
1,366 Elo+

VS

Team Averages
Level 32
1,587 SR
1,419 Elo+
Ares
Ares
Agent_Hokie
Ares
Level 28
God Stats
5W - 1L
1,715 SR
Queue Stats
233W - 235L
1,356 Elo+
Party 2
Terra
Terra
CMWSmith918
Terra
Level 83
God Stats
1W - 2L
1,718 SR
Queue Stats
252W - 241L
1,450 Elo+
Party 2
Athena
Athena
EvEr_TrIcKsHoT
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Achilles
Achilles
GHOSTvv007
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,317 Elo+
Solo
Nut
Nut
Mitchell_178
Nut
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
6,324
1,054
3,635
5,063
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
BigM0389
Ne Zha
13
3 / 1 / 6
7,110
1,185
11,366
8,944
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Bomb443
Thoth
12
3 / 1 / 5
6,935
1,156
3,903
3,755
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Metalgear5150
Jing Wei
10
2 / 3 / 1
6,104
1,017
1,971
4,874
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
splaterblood
Sylvanus
12
4 / 1 / 6
7,337
1,223
5,128
4,759
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
5,606
934
6,489
11,201
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 5
6,270
1,045
1,803
8,053
5,815
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

5
0 / 0 / 0
4,628
771
0
0
0
Achilles
GHOSTvv007
Achilles
11
2 / 4 / 4
6,226
1,038
4,429
8,682
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 2
6,523
1,087
4,788
4,915
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
12
Kills
7
7
Deaths
12
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
1
5
5
0.7
W
Ne Zha
BigM0389
Ne Zha
3
1
6
6
W
Thoth
Bomb443
Thoth
3
1
5
5.5
L
2
2
5
2.25
L
0
0
0
0
L
Achilles
GHOSTvv007
Achilles
2
4
4
1
W
Jing Wei
Metalgear5150
Jing Wei
2
3
1
0.83
L
2
1
2
3
W
Sylvanus
splaterblood
Sylvanus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
17,509
27,395
Taken
32,851
14,156
Mitigated
25,904
9,724
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,635
2,266
170
1,072
5,063
1,918
299
768
4,067
0
11,251
L
6,489
338
339
540
11,201
12,135
0
4,091
7,110
8,600
0
W
Ne Zha
BigM0389
Ne Zha
11,366
1,064
416
2,802
8,944
5,234
0
1,915
6,786
0
24,008
W
Thoth
Bomb443
Thoth
3,903
840
139
636
3,755
1,289
1,037
2,075
1,590
8,180
0
L
1,803
382
2,302
2,066
8,053
5,815
0
2,361
5,692
5,439
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
GHOSTvv007
Achilles
4,429
777
0
906
8,682
5,519
0
2,308
6,374
0
8,752
W
Jing Wei
Metalgear5150
Jing Wei
1,971
1,295
15
58
4,874
1,879
126
1,264
3,572
0
4,658
L
4,788
2,693
743
1,485
4,915
2,435
0
271
4,644
0
17,228
W
Sylvanus
splaterblood
Sylvanus
5,128
1,360
3,029
1,387
4,759
3,836
52
2,270
2,442
9,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
29,253
67
Minions Killed
41
0
Camps Cleared
0
624,248
Distance Traveled
508,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,324
1,054
16
3
0
121,188
0
L
Ares
5,606
934
0
0
0
120,454
0
W
Ne Zha
7,110
1,185
24
4
0
153,545
0
W
Thoth
6,935
1,156
11
2
0
105,364
0
L
Terra
6,270
1,045
6
1
0
134,841
0
L
Athena
4,628
771
0
0
0
0
0
L
Achilles
6,226
1,038
5
1
0
130,528
0
W
Jing Wei
6,104
1,017
9
2
0
135,272
0
L
Nut
6,523
1,087
30
5
0
122,348
0
W
Sylvanus
7,337
1,223
7
1
0
108,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role