Player Matchup

Thor
Thor
BobTheHippyTree
Thor
Level 150
God Stats
1W - 4L
1,396 SR
Queue Stats
123W - 87L
1,658 Elo+
Party 1
Bacchus
Bacchus
Hittlah
Bacchus
Level 29
God Stats
7W - 5L
1,588 SR
Queue Stats
50W - 50L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Lagartijin
Jing Wei
Level 128
God Stats
2W - 6L
1,459 SR
Queue Stats
49W - 43L
1,396 Elo+
Solo
Ra
Ra
Tman2698
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 43L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sighrez24
Cu Chulainn
Level 41
God Stats
4W - 1L
1,525 SR
Queue Stats
115W - 76L
1,674 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,589 Elo+

VS

Team Averages
Level 127
1,532 SR
1,590 Elo+
Tyr
Tyr
Tylersauraus
Tyr
Level 147
God Stats
7W - 2L
1,869 SR
Queue Stats
124W - 97L
1,595 Elo+
Party 2
Maui
Maui
cryjng
Maui
Level 158
God Stats
1W - 0L
1,250 SR
Queue Stats
37W - 24L
1,660 Elo+
Party 3
Ah Puch
Ah Puch
dhsdou
Ah Puch
Level 148
God Stats
4W - 4L
1,357 SR
Queue Stats
346W - 343L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
scrule
Ratatoskr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,566 Elo+
Party 3
Cupid
Cupid
skast
Cupid
Level 23
God Stats
24W - 10L
1,686 SR
Queue Stats
42W - 32L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,916
983
1,615
4,577
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Hittlah
Bacchus
3
0 / 0 / 0
4,844
969
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lagartijin
Jing Wei
9
0 / 1 / 0
5,130
1,026
3,715
4,701
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,273
1,055
2,494
3,793
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
sighrez24
Cu Chulainn
11
0 / 3 / 0
5,976
1,195
4,409
10,345
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

344

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,722
1,144
3,695
4,090
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
cryjng
Maui
11
1 / 0 / 7
6,262
1,252
3,434
3,591
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
dhsdou
Ah Puch
11
1 / 0 / 6
5,979
1,196
3,819
1,115
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
scrule
Ratatoskr
11
5 / 0 / 2
6,905
1,381
3,952
3,467
1,387
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cupid
skast
Cupid
10
1 / 0 / 6
5,956
1,191
6,366
4,183
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
9
9
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bacchus
Hittlah
Bacchus
0
0
0
0
L
Jing Wei
Lagartijin
Jing Wei
0
1
0
0
L
0
2
0
0
W
1
0
5
3.5
W
Maui
cryjng
Maui
1
0
7
4.5
W
Ah Puch
dhsdou
Ah Puch
1
0
6
4
W
Ratatoskr
scrule
Ratatoskr
5
0
2
6
L
Cu Chulainn
sighrez24
Cu Chulainn
0
3
0
0
W
Cupid
skast
Cupid
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,233
Damage
21,266
23,416
Taken
16,446
13,490
Mitigated
9,060
1,500
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,615
68
0
42
4,577
1,717
0
2,098
2,479
0
2,321
L
Bacchus
Hittlah
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Lagartijin
Jing Wei
3,715
2,323
0
0
4,701
1,791
0
1,832
2,869
0
8,527
L
2,494
206
272
218
3,793
1,415
0
1,388
2,405
10,176
0
W
3,695
430
0
243
4,090
2,595
0
528
3,562
0
8,813
W
Maui
cryjng
Maui
3,434
754
0
958
3,591
2,961
0
707
2,799
5,205
0
W
Ah Puch
dhsdou
Ah Puch
3,819
428
0
498
1,115
446
0
0
1,115
18,008
418
W
Ratatoskr
scrule
Ratatoskr
3,952
1,128
0
160
3,467
1,387
0
524
2,943
0
11,646
L
Cu Chulainn
sighrez24
Cu Chulainn
4,409
455
0
968
10,345
8,567
0
1,874
8,471
0
20,942
W
Cupid
skast
Cupid
6,366
4,498
116
540
4,183
1,671
0
650
3,533
27
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
30,824
83
Minions Killed
92
2
Camps Cleared
7
382,042
Distance Traveled
514,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,916
983
0
0
0
94,554
0
L
Bacchus
4,844
969
0
0
0
0
0
L
Jing Wei
5,130
1,026
18
4
1
98,380
0
L
Ra
5,273
1,055
28
6
1
93,369
0
W
Tyr
5,722
1,144
10
2
0
112,430
0
W
Maui
6,262
1,252
0
0
0
108,208
0
W
Ah Puch
5,979
1,196
35
7
1
91,964
0
W
Ratatoskr
6,905
1,381
20
4
5
106,275
0
L
Cu Chulainn
5,976
1,195
37
7
0
95,739
0
W
Cupid
5,956
1,191
27
5
1
96,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role