Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlleyGator10
Hades
Level 146
God Stats
7W - 4L
1,502 SR
Queue Stats
311W - 296L
1,507 Elo+
Solo
Fafnir
Fafnir
ArchAcidicHail
Fafnir
Level 145
God Stats
4W - 2L
1,744 SR
Queue Stats
19W - 8L
1,608 Elo+
Party 2
Bacchus
Bacchus
Choogeth
Bacchus
Level 124
God Stats
4W - 3L
1,546 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
Spartatown
Amaterasu
Level 149
God Stats
3W - 1L
1,276 SR
Queue Stats
38W - 8L
1,811 Elo+
Party 2
Team Averages
Level 140
1,514 SR
1,597 Elo+

VS

Team Averages
Level 103
1,561 SR
1,577 Elo+
Osiris
Osiris
GoiTheBoi
Osiris
Level 54
God Stats
0W - 2L
1,250 SR
Queue Stats
59W - 58L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
IT IS SOUP TIME
Sylvanus
Level 148
God Stats
13W - 9L
1,630 SR
Queue Stats
264W - 252L
1,537 Elo+
Party 1
Hera
Hera
Wittyboy25
Hera
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,643 Elo+
Party 3
Thanatos
Thanatos
bStrenke5
Thanatos
Level 118
God Stats
1W - 2L
1,614 SR
Queue Stats
54W - 44L
1,591 Elo+
Party 3
Martichoras
Martichoras
lShakerl
Martichoras
Level 97
God Stats
4W - 2L
1,811 SR
Queue Stats
124W - 107L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 0 / 3
8,890
635
11,669
16,849
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
8,214
587
9,431
11,360
5,117
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 3
7,982
570
5,583
8,236
8,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
Choogeth
Bacchus
11
3 / 1 / 7
7,400
529
5,419
10,449
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Spartatown
Amaterasu
15
6 / 0 / 1
9,201
657
9,771
12,680
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoiTheBoi
Osiris
12
1 / 3 / 0
7,530
538
4,565
13,531
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
11
0 / 2 / 1
6,637
474
6,482
11,204
6,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 7 / 0
6,714
480
7,550
9,854
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
bStrenke5
Thanatos
13
0 / 4 / 1
6,773
484
5,014
15,442
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
lShakerl
Martichoras
11
1 / 5 / 0
6,691
478
6,458
11,404
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
4
4
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
3
9.5
W
3
2
7
3.25
W
1
1
3
2.5
W
Bacchus
Choogeth
Bacchus
3
1
7
6.5
L
Osiris
GoiTheBoi
Osiris
1
3
0
0.33
L
Sylvanus
0
2
1
0.25
W
Amaterasu
Spartatown
Amaterasu
6
0
1
6.5
L
2
7
0
0.29
L
Thanatos
bStrenke5
Thanatos
0
4
1
0.13
L
Martichoras
lShakerl
Martichoras
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
30,069
59,574
Taken
61,435
38,618
Mitigated
34,132
30,561
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,669
7,013
0
12,994
16,849
8,231
287
2,489
14,218
0
70,044
W
9,431
1,026
684
5,282
11,360
5,117
419
5,518
5,842
61,334
616
W
5,583
471
0
1,583
8,236
8,563
84
233
7,167
44,538
0
W
Bacchus
Choogeth
Bacchus
5,419
716
0
2,361
10,449
9,987
0
4,248
6,201
12,652
0
L
Osiris
GoiTheBoi
Osiris
4,565
804
0
2,751
13,531
12,236
0
4,344
7,305
0
50,719
L
Sylvanus
6,482
1,620
823
4,738
11,204
6,990
0
3,929
6,890
30,038
2,351
W
Amaterasu
Spartatown
Amaterasu
9,771
5,572
0
7,657
12,680
6,720
396
1,316
11,364
0
75,227
L
7,550
1,751
0
488
9,854
3,657
0
6,599
2,893
44,750
974
L
Thanatos
bStrenke5
Thanatos
5,014
2,081
0
8,577
15,442
7,082
0
2,978
11,780
0
65,260
L
Martichoras
lShakerl
Martichoras
6,458
2,141
0
1,948
11,404
4,167
0
1,348
9,141
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
34,345
461
Minions Killed
397
0
Camps Cleared
0
1,478,290
Distance Traveled
1,228,633
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,890
635
130
9
0
303,744
1
W
Hades
8,214
587
96
7
0
270,678
0
W
Fafnir
7,982
570
87
6
0
277,642
0
W
Bacchus
7,400
529
11
1
0
292,474
2
L
Osiris
7,530
538
76
5
0
216,861
1
L
Sylvanus
6,637
474
33
2
0
241,623
0
W
Amaterasu
9,201
657
137
10
0
333,752
2
L
Hera
6,714
480
89
6
0
229,321
0
L
Thanatos
6,773
484
102
7
0
299,951
0
L
Martichoras
6,691
478
97
7
0
240,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role