Player Matchup

Ne Zha
Ne Zha
DeadlyWolfHowl
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,498 Elo+
Solo
Osiris
Osiris
JustAGentt
Osiris
Level 145
God Stats
6W - 4L
1,553 SR
Queue Stats
199W - 226L
1,530 Elo+
Solo
Chernobog
Chernobog
UnluckyChief335
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 132L
1,492 Elo+
Solo
Bakasura
Bakasura
gilbertwave
Bakasura
Level 159
God Stats
0W - 4L
1,140 SR
Queue Stats
238W - 253L
1,517 Elo+
Solo
Cthulhu
Cthulhu
magnettrain
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Team Averages
Level 121
1,439 SR
1,551 Elo+

VS

Team Averages
Level 141
1,430 SR
1,511 Elo+
Hera
Hera
AcidentlyAwsome
Hera
Level 149
God Stats
7W - 9L
1,375 SR
Queue Stats
413W - 413L
1,438 Elo+
Party 1
Mercury
Mercury
Agent40Seven
Mercury
Level 138
God Stats
6W - 11L
1,546 SR
Queue Stats
795W - 711L
1,557 Elo+
Solo
Yu Huang
Yu Huang
CosmicTamales
Yu Huang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,570 Elo+
Solo
Ymir
Ymir
MathysV
Ymir
Level 137
God Stats
9W - 11L
1,423 SR
Queue Stats
323W - 307L
1,534 Elo+
Party 1
Athena
Athena
xXxUnicorn
Athena
Level 154
God Stats
8W - 9L
1,304 SR
Queue Stats
278W - 267L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,371
761
6,943
12,319
6,320
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
JustAGentt
Osiris
15
2 / 2 / 8
8,946
813
8,427
10,989
12,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
UnluckyChief335
Chernobog
13
0 / 4 / 9
7,689
699
11,743
7,929
3,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
gilbertwave
Bakasura
15
4 / 4 / 5
9,300
845
11,612
13,795
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
magnettrain
Cthulhu
15
2 / 4 / 7
8,887
808
13,558
19,355
14,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
9,178
834
12,629
9,325
4,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Agent40Seven
Mercury
18
12 / 1 / 9
11,339
1,031
16,705
9,900
5,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
CosmicTamales
Yu Huang
16
4 / 2 / 12
9,833
894
12,059
10,544
5,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
MathysV
Ymir
15
2 / 3 / 16
9,783
889
7,789
25,095
24,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
xXxUnicorn
Athena
14
1 / 4 / 18
9,445
859
7,898
19,645
21,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
11
Kills
22
22
Deaths
12
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Mercury
Agent40Seven
Mercury
12
1
9
16.5
W
Yu Huang
CosmicTamales
Yu Huang
4
2
12
5
L
3
8
3
0.56
L
Osiris
JustAGentt
Osiris
2
2
8
3
W
Ymir
MathysV
Ymir
2
3
16
3.33
L
Chernobog
UnluckyChief335
Chernobog
0
4
9
1.13
L
Bakasura
gilbertwave
Bakasura
4
4
5
1.63
L
Cthulhu
magnettrain
Cthulhu
2
4
7
1.38
W
Athena
xXxUnicorn
Athena
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
57,080
64,387
Taken
74,509
52,924
Mitigated
62,137
16,130
Healing
26,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,629
1,894
715
133
9,325
4,335
1,521
1,819
6,700
25,429
0
W
Mercury
Agent40Seven
Mercury
16,705
8,093
5,204
3,464
9,900
5,534
1,650
1,067
8,588
0
34,300
W
Yu Huang
CosmicTamales
Yu Huang
12,059
2,053
845
337
10,544
5,551
2,312
2,649
7,239
38,441
253
L
6,943
1,713
0
700
12,319
6,320
594
5,417
6,902
0
13,963
L
Osiris
JustAGentt
Osiris
8,427
908
2,431
3,736
10,989
12,862
74
6,239
4,750
203
15,721
W
Ymir
MathysV
Ymir
7,789
1,510
448
8,105
25,095
24,834
602
4,069
19,478
14,725
0
L
Chernobog
UnluckyChief335
Chernobog
11,743
7,139
52
607
7,929
3,685
0
6,307
1,622
0
25,328
L
Bakasura
gilbertwave
Bakasura
11,612
6,026
0
1,812
13,795
16,003
997
8,627
5,168
0
11,263
L
Cthulhu
magnettrain
Cthulhu
13,558
754
524
6,268
19,355
14,054
217
13,351
6,004
26,081
0
W
Athena
xXxUnicorn
Athena
7,898
2,069
3,823
3,600
19,645
21,883
779
4,017
13,884
12,450
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
49,578
103
Minions Killed
157
0
Camps Cleared
0
947,794
Distance Traveled
1,053,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,178
834
24
2
0
210,405
0
W
Mercury
11,339
1,031
52
5
0
269,749
0
W
Yu Huang
9,833
894
52
5
0
191,115
0
L
Ne Zha
8,371
761
12
1
0
150,921
0
L
Osiris
8,946
813
14
1
0
228,139
0
W
Ymir
9,783
889
22
2
0
193,234
0
L
Chernobog
7,689
699
26
2
0
167,250
0
L
Bakasura
9,300
845
31
3
0
196,291
0
L
Cthulhu
8,887
808
20
2
0
205,193
0
W
Athena
9,445
859
7
1
0
189,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role