Player Matchup

Sun Wukong
Sun Wukong
AWES0M3 ichu
Sun Wukong
Level 118
God Stats
14W - 6L
1,728 SR
Queue Stats
215W - 195L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Amaterasu PR
Baron Samedi
Level 57
God Stats
4W - 1L
1,781 SR
Queue Stats
170W - 162L
1,508 Elo+
Party 2
Thor
Thor
AssassinMario21
Thor
Level 159
God Stats
17W - 15L
1,574 SR
Queue Stats
252W - 252L
1,605 Elo+
Party 1
Thanatos
Thanatos
SloppyMoney
Thanatos
Level 126
God Stats
3W - 2L
1,611 SR
Queue Stats
212W - 183L
1,500 Elo+
Solo
Cthulhu
Cthulhu
blackmafiaboi
Cthulhu
Level 138
God Stats
37W - 32L
1,561 SR
Queue Stats
288W - 287L
1,550 Elo+
Party 1
Team Averages
Level 120
1,651 SR
1,535 Elo+

VS

Team Averages
Level 133
1,520 SR
1,544 Elo+
Bakasura
Bakasura
ArgoFootbal28
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,546 Elo+
Solo
Ishtar
Ishtar
EgbertTheErudite
Ishtar
Level 111
God Stats
2W - 4L
1,172 SR
Queue Stats
108W - 90L
1,603 Elo+
Party 3
Aphrodite
Aphrodite
Wolf4567
Aphrodite
Level 152
God Stats
31W - 30L
1,534 SR
Queue Stats
97W - 98L
1,529 Elo+
Solo
Shiva
Shiva
darkkaze13
Shiva
Level 157
God Stats
0W - 2L
1,846 SR
Queue Stats
48W - 46L
1,458 Elo+
Solo
Bacchus
Bacchus
theschleus
Bacchus
Level 123
God Stats
1W - 4L
1,546 SR
Queue Stats
117W - 111L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWES0M3 ichu
Sun Wukong
15
6 / 0 / 1
9,341
667
12,705
14,436
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Amaterasu PR
Baron Samedi
12
1 / 4 / 6
7,076
505
5,981
8,742
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 6
8,645
618
6,571
13,090
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
SloppyMoney
Thanatos
12
5 / 5 / 6
7,378
527
11,377
13,734
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
13
2 / 2 / 3
7,794
557
6,684
7,115
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArgoFootbal28
Bakasura
13
4 / 5 / 1
7,392
528
6,066
17,508
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 3
8,647
618
7,274
10,571
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Wolf4567
Aphrodite
9
2 / 2 / 1
6,366
455
3,302
5,496
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
11
0 / 6 / 0
6,096
435
8,872
15,971
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
theschleus
Bacchus
10
4 / 5 / 5
7,237
517
8,299
15,433
16,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
14
14
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AWES0M3 ichu
Sun Wukong
6
0
1
6.5
W
Baron Samedi
Amaterasu PR
Baron Samedi
1
4
6
1
L
Bakasura
ArgoFootbal28
Bakasura
4
5
1
0.9
W
6
3
6
3
L
4
2
3
2.75
W
Thanatos
SloppyMoney
Thanatos
5
5
6
1.6
L
Aphrodite
Wolf4567
Aphrodite
2
2
1
1.25
W
Cthulhu
2
2
3
1.75
L
Shiva
0
6
0
0
L
Bacchus
theschleus
Bacchus
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,318
Damage
33,813
57,117
Taken
64,979
35,999
Mitigated
42,590
20,574
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AWES0M3 ichu
Sun Wukong
12,705
2,268
0
7,579
14,436
8,230
0
0
13,248
0
81,320
W
Baron Samedi
Amaterasu PR
Baron Samedi
5,981
671
583
2,731
8,742
3,716
561
3,515
4,807
42,437
3,379
L
Bakasura
ArgoFootbal28
Bakasura
6,066
4,253
0
4,892
17,508
8,332
0
2,151
15,106
0
36,164
W
6,571
2,285
0
595
13,090
5,988
9
2,665
10,182
0
78,191
L
7,274
3,784
0
5,092
10,571
4,419
0
3,996
5,893
0
73,029
W
Thanatos
SloppyMoney
Thanatos
11,377
2,814
0
7,853
13,734
11,995
0
3,388
9,957
527
36,653
L
Aphrodite
Wolf4567
Aphrodite
3,302
438
734
2,236
5,496
2,072
0
1,718
3,700
25,320
0
W
Cthulhu
6,684
616
0
1,233
7,115
6,070
0
1,131
5,984
41,284
777
L
Shiva
8,872
945
0
2,347
15,971
11,117
0
0
15,911
0
49,452
L
Bacchus
theschleus
Bacchus
8,299
1,166
0
1,937
15,433
16,650
0
3,800
10,830
22,449
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
35,738
451
Minions Killed
342
0
Camps Cleared
0
1,399,492
Distance Traveled
1,286,374
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,341
667
128
9
0
302,755
0
W
Baron Samedi
7,076
505
73
5
0
234,953
0
L
Bakasura
7,392
528
71
5
0
280,439
0
W
Thor
8,645
618
110
8
0
316,934
0
L
Ishtar
8,647
618
122
9
0
253,712
6
W
Thanatos
7,378
527
51
4
0
259,358
0
L
Aphrodite
6,366
455
55
4
0
195,580
4
W
Cthulhu
7,794
557
89
6
0
285,492
3
L
Shiva
6,096
435
75
5
0
257,265
0
L
Bacchus
7,237
517
19
1
0
299,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role