Player Matchup

Janus
Janus
HelloAnti
Janus
Level 102
God Stats
2W - 0L
1,469 SR
Queue Stats
37W - 29L
1,477 Elo+
Solo
Ymir
Ymir
LulReemInYaButt
Ymir
Level 51
God Stats
6W - 3L
1,622 SR
Queue Stats
26W - 15L
1,608 Elo+
Party 2
Hercules
Hercules
LulsubbyButt
Hercules
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 140L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
godoflightenin
Xbalanque
Level 58
God Stats
41W - 29L
1,583 SR
Queue Stats
397W - 388L
1,459 Elo+
Solo
Thor
Thor
temp-9535071017
Thor
Level 128
God Stats
2W - 2L
1,204 SR
Queue Stats
153W - 139L
1,440 Elo+
Party 2
Team Averages
Level 94
1,476 SR
1,487 Elo+

VS

Team Averages
Level 49
1,424 SR
1,434 Elo+
Ymir
Ymir
JohnGodson
Ymir
Level 14
God Stats
2W - 9L
1,229 SR
Queue Stats
9W - 18L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vulque
Tsukuyomi
Level 106
God Stats
4W - 5L
1,736 SR
Queue Stats
259W - 232L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
WorldEater337
Nu Wa
Level 60
God Stats
6W - 7L
1,498 SR
Queue Stats
307W - 266L
1,494 Elo+
Party 1
Osiris
Osiris
kingjohnlx
Osiris
Level 19
God Stats
20W - 25L
1,426 SR
Queue Stats
48W - 56L
1,384 Elo+
Party 1
Rama
Rama
rosemig
Rama
Level 46
God Stats
0W - 2L
1,229 SR
Queue Stats
54W - 68L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HelloAnti
Janus
11
1 / 1 / 3
5,951
595
3,995
3,576
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 2
5,822
582
1,965
5,080
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
LulsubbyButt
Hercules
11
1 / 0 / 1
6,221
622
3,426
6,687
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
godoflightenin
Xbalanque
10
2 / 0 / 0
5,623
562
7,051
5,253
2,114
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 1
5,582
558
2,778
7,068
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,913
491
1,648
8,528
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Vulque
Tsukuyomi
10
1 / 2 / 0
5,261
526
3,355
8,160
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 1
5,439
544
1,731
4,476
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
kingjohnlx
Osiris
10
0 / 1 / 0
5,454
545
3,072
7,386
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
rosemig
Rama
10
0 / 1 / 0
5,015
502
3,234
6,190
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
HelloAnti
Janus
1
1
3
2.5
L
0
1
0
0
W
0
0
2
1
W
Hercules
LulsubbyButt
Hercules
1
0
1
1.5
L
Tsukuyomi
Vulque
Tsukuyomi
1
2
0
0.5
L
0
2
1
0.25
W
Xbalanque
godoflightenin
Xbalanque
2
0
0
2
L
Osiris
kingjohnlx
Osiris
0
1
0
0
L
Rama
rosemig
Rama
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
13,040
27,664
Taken
34,740
13,175
Mitigated
16,114
14,077
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
HelloAnti
Janus
3,995
279
0
809
3,576
1,092
0
599
2,873
43,033
1,401
L
1,648
592
0
2,124
8,528
5,423
0
1,455
7,073
15,348
0
W
1,965
431
1,261
2,007
5,080
3,426
0
1,496
3,584
18,986
2,147
W
Hercules
LulsubbyButt
Hercules
3,426
1,318
0
4,194
6,687
4,049
0
0
6,687
0
41,411
L
Tsukuyomi
Vulque
Tsukuyomi
3,355
870
0
4,376
8,160
2,859
0
1,819
6,211
0
37,226
L
1,731
349
0
540
4,476
1,325
0
1,865
2,395
28,739
902
W
Xbalanque
godoflightenin
Xbalanque
7,051
2,730
189
2,275
5,253
2,114
0
152
5,101
0
46,715
L
Osiris
kingjohnlx
Osiris
3,072
973
0
3,599
7,386
4,482
0
0
7,080
0
34,149
L
Rama
rosemig
Rama
3,234
2,949
0
1,950
6,190
2,025
0
304
5,886
0
46,252
W
2,778
681
0
3,342
7,068
2,494
0
901
6,040
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
26,082
322
Minions Killed
291
0
Camps Cleared
0
1,012,216
Distance Traveled
1,003,249
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,951
595
80
8
0
211,802
1
L
Ymir
4,913
491
22
2
0
184,496
0
W
Ymir
5,822
582
38
4
0
183,001
0
W
Hercules
6,221
622
88
9
0
211,728
0
L
Tsukuyomi
5,261
526
73
7
0
233,118
0
L
Nu Wa
5,439
544
61
6
0
198,076
0
W
Xbalanque
5,623
562
64
6
0
178,935
0
L
Osiris
5,454
545
56
6
0
197,195
0
L
Rama
5,015
502
79
8
0
190,364
0
W
Thor
5,582
558
52
5
0
226,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role