Player Matchup

Xbalanque
Xbalanque
Codatose
Xbalanque
Level 125
God Stats
1W - 0L
1,770 SR
Queue Stats
53W - 25L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
DammitRam
Baron Samedi
Level 101
God Stats
6W - 3L
1,565 SR
Queue Stats
216W - 215L
1,516 Elo+
Solo
Thoth
Thoth
NXWizard
Thoth
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,611 Elo+
Party 2
Zeus
Zeus
iTryH
Zeus
Level 66
God Stats
4W - 4L
1,385 SR
Queue Stats
243W - 233L
1,536 Elo+
Solo
Vulcan
Vulcan
mrajentman
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,629 Elo+
Party 2
Team Averages
Level 89
1,544 SR
1,589 Elo+

VS

Team Averages
Level 88
1,495 SR
1,509 Elo+
Merlin
Merlin
Andrewson81
Merlin
Level 144
God Stats
3W - 8L
1,303 SR
Queue Stats
417W - 426L
1,531 Elo+
Party 1
Sobek
Sobek
LegionVll
Sobek
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
46W - 64L
1,441 Elo+
Party 3
Scylla
Scylla
YESxIMxBAD
Scylla
Level 57
God Stats
0W - 2L
1,481 SR
Queue Stats
67W - 75L
1,497 Elo+
Party 3
Artio
Artio
feranz
Artio
Level 86
God Stats
0W - 2L
1,247 SR
Queue Stats
201W - 196L
1,565 Elo+
Solo
Athena
Athena
kainanjonah
Athena
Level 123
God Stats
2W - 3L
1,728 SR
Queue Stats
383W - 380L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Codatose
Xbalanque
19
15 / 4 / 9
12,206
939
27,799
15,952
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DammitRam
Baron Samedi
15
2 / 5 / 19
10,018
771
6,712
16,700
14,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
NXWizard
Thoth
18
2 / 4 / 15
10,944
842
7,434
11,511
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zeus
iTryH
Zeus
16
2 / 2 / 15
9,828
756
16,482
8,728
3,139
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
mrajentman
Vulcan
17
5 / 3 / 12
10,691
822
20,317
8,128
3,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 5 / 9
8,993
692
15,787
12,108
5,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
LegionVll
Sobek
15
1 / 7 / 7
8,744
673
3,115
20,807
26,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
YESxIMxBAD
Scylla
19
4 / 3 / 7
10,636
818
10,050
12,021
5,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
feranz
Artio
17
9 / 6 / 6
11,325
871
11,581
20,235
22,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
14
2 / 5 / 8
9,311
716
5,472
17,366
20,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
26
Kills
17
18
Deaths
26
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
9
1.1
W
Xbalanque
Codatose
Xbalanque
15
4
9
4.88
W
Baron Samedi
DammitRam
Baron Samedi
2
5
19
2.3
L
Sobek
LegionVll
Sobek
1
7
7
0.64
W
Thoth
NXWizard
Thoth
2
4
15
2.38
L
Scylla
YESxIMxBAD
Scylla
4
3
7
2.5
L
Artio
feranz
Artio
9
6
6
2
W
Zeus
iTryH
Zeus
2
2
15
4.75
L
Athena
2
5
8
1.2
W
Vulcan
mrajentman
Vulcan
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,744
Damage
46,005
61,019
Taken
82,537
32,677
Mitigated
81,147
24,114
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,787
201
1,953
2,810
12,108
5,743
0
7,190
4,708
28,894
966
W
Xbalanque
Codatose
Xbalanque
27,799
15,840
380
4,416
15,952
6,820
4,885
11,643
4,309
0
47,944
W
Baron Samedi
DammitRam
Baron Samedi
6,712
957
4,370
5,809
16,700
14,957
263
11,769
4,931
15,256
0
L
Sobek
LegionVll
Sobek
3,115
118
416
1,347
20,807
26,471
0
14,504
5,833
12,472
136
W
Thoth
NXWizard
Thoth
7,434
285
863
2,630
11,511
4,519
0
8,477
3,034
22,972
0
L
Scylla
YESxIMxBAD
Scylla
10,050
492
2,902
2,044
12,021
5,912
0
7,924
3,739
43,966
0
L
Artio
feranz
Artio
11,581
761
2,657
5,010
20,235
22,799
0
8,775
11,196
18,158
941
W
Zeus
iTryH
Zeus
16,482
2,555
820
3,115
8,728
3,139
913
5,601
3,127
26,932
0
L
Athena
5,472
535
1,314
1,394
17,366
20,222
0
10,348
6,548
10,019
0
W
Vulcan
mrajentman
Vulcan
20,317
1,012
913
798
8,128
3,242
1,313
7,197
931
37,565
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
49,009
157
Minions Killed
154
0
Camps Cleared
0
1,178,902
Distance Traveled
1,221,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,993
692
35
3
0
220,390
0
W
Xbalanque
12,206
939
55
4
0
221,475
0
W
Baron Samedi
10,018
771
14
1
0
211,781
0
L
Sobek
8,744
673
17
1
0
249,041
0
W
Thoth
10,944
842
26
2
0
243,435
0
L
Scylla
10,636
818
76
6
0
246,350
0
L
Artio
11,325
871
17
1
0
248,936
0
W
Zeus
9,828
756
22
2
0
246,678
0
L
Athena
9,311
716
9
1
0
257,055
0
W
Vulcan
10,691
822
40
3
0
255,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role