Player Matchup

Medusa
Medusa
RaissonVidal
Medusa
Level 33
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 10L
1,193 Elo+
Party 1
Bacchus
Bacchus
emanoelsimon
Bacchus
Level 27
God Stats
0W - 2L
1,213 SR
Queue Stats
5W - 9L
1,218 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rikepff
Morgan Le Fay
Level 14
God Stats
2W - 5L
1,237 SR
Queue Stats
5W - 10L
1,193 Elo+
Party 1
Team Averages
Level 25
1,243 SR
1,201 Elo+

VS

Team Averages
Level 88
1,519 SR
1,366 Elo+
Hercules
Hercules
 
Hercules
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ShiroiSeven
Bastet
Level 128
God Stats
1W - 2L
1,400 SR
Queue Stats
29W - 49L
1,301 Elo+
Party 2
Sol
Sol
TaiyouShinsei
Sol
Level 130
God Stats
2W - 4L
1,658 SR
Queue Stats
29W - 50L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 2
8,355
696
9,068
7,462
3,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
emanoelsimon
Bacchus
10
1 / 4 / 2
7,376
615
5,775
12,588
12,656
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
rikepff
Morgan Le Fay
13
1 / 2 / 3
8,039
670
12,125
8,241
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 5
8,393
699
2,050
12,132
11,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
5 / 2 / 2
9,486
791
8,680
11,851
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 4
9,873
823
14,750
9,515
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
8
8
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
5
1.25
L
Medusa
2
2
2
1.5
W
Bastet
5
2
2
3
W
3
0
4
5
L
Bacchus
emanoelsimon
Bacchus
1
4
2
0.5
L
Morgan Le Fay
rikepff
Morgan Le Fay
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
25,480
28,291
Taken
33,498
19,073
Mitigated
19,971
1,440
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,050
500
0
2,253
12,132
11,047
74
6,218
5,280
0
10,982
L
Medusa
9,068
4,089
0
525
7,462
3,003
0
3,363
4,084
0
33,132
W
Bastet
8,680
1,825
0
1,724
11,851
5,065
549
5,082
6,443
0
38,414
W
14,750
5,064
0
6,419
9,515
3,859
2,109
4,648
4,457
61,690
7,981
L
Bacchus
emanoelsimon
Bacchus
5,775
766
0
660
12,588
12,656
0
7,386
5,168
7,535
1,039
L
Morgan Le Fay
rikepff
Morgan Le Fay
12,125
571
0
255
8,241
3,414
175
3,215
4,946
28,969
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
27,752
137
Minions Killed
171
0
Camps Cleared
0
724,053
Distance Traveled
755,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,393
699
18
2
0
254,800
0
L
Medusa
8,355
696
63
5
0
266,857
0
W
Bastet
9,486
791
50
4
0
264,623
1
W
Sol
9,873
823
103
9
0
235,757
0
L
Bacchus
7,376
615
14
1
0
233,884
2
L
Morgan Le Fay
8,039
670
60
5
0
223,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role