Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Accursies
Ravana
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 47L
1,520 Elo+
Party 1
Ganesha
Ganesha
ThatHape
Ganesha
Level 135
God Stats
14W - 6L
1,616 SR
Queue Stats
36W - 30L
1,516 Elo+
Party 2
Artemis
Artemis
ThatReiter
Artemis
Level 158
God Stats
5W - 1L
2,019 SR
Queue Stats
88W - 74L
1,548 Elo+
Party 2
Surtr
Surtr
thekiller9285
Surtr
Level 122
God Stats
7W - 7L
1,702 SR
Queue Stats
118W - 102L
1,553 Elo+
Party 1
Team Averages
Level 142
1,667 SR
1,527 Elo+

VS

Team Averages
Level 161
1,518 SR
1,566 Elo+
Eset
Eset
FLACO187
Eset
Level 156
God Stats
30W - 18L
1,679 SR
Queue Stats
361W - 350L
1,557 Elo+
Party 3
Chiron
Chiron
IBakerI
Chiron
Level 157
God Stats
2W - 1L
1,300 SR
Queue Stats
127W - 95L
1,660 Elo+
Solo
Thanatos
Thanatos
SmokeBreakEli420
Thanatos
Level 160
God Stats
7W - 3L
1,657 SR
Queue Stats
382W - 381L
1,564 Elo+
Party 3
Sylvanus
Sylvanus
Super_Mario021
Sylvanus
Level 180
God Stats
7W - 7L
1,405 SR
Queue Stats
355W - 376L
1,507 Elo+
Solo
King Arthur
King Arthur
wtfisachucko
King Arthur
Level 153
God Stats
79W - 61L
1,551 SR
Queue Stats
346W - 340L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 3 / 1
7,133
510
3,852
7,680
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Accursies
Ravana
13
2 / 3 / 3
7,152
511
7,538
10,699
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ThatHape
Ganesha
12
0 / 2 / 1
6,926
495
2,890
9,397
8,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ThatReiter
Artemis
12
0 / 1 / 0
5,949
425
5,630
6,097
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 1
7,222
516
8,573
14,918
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 0 / 4
8,589
614
6,418
6,883
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
IBakerI
Chiron
13
2 / 0 / 5
8,062
576
7,930
5,609
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
4 / 2 / 1
7,993
571
3,149
13,115
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
2 / 1 / 4
7,615
544
4,476
11,836
8,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
wtfisachucko
King Arthur
14
0 / 2 / 4
8,460
604
11,017
13,868
9,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
L
Ravana
Accursies
Ravana
2
3
3
1.17
W
Eset
2
0
4
4
W
Chiron
IBakerI
Chiron
2
0
5
4.5
W
4
2
1
2.25
W
Sylvanus
2
1
4
4
L
Ganesha
ThatHape
Ganesha
0
2
1
0.25
L
Artemis
ThatReiter
Artemis
0
1
0
0
L
2
1
1
2.5
W
King Arthur
wtfisachucko
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
32,990
48,791
Taken
51,311
30,922
Mitigated
30,013
12,138
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,852
688
0
1,199
7,680
2,801
0
2,170
5,254
58,784
1,924
L
Ravana
Accursies
Ravana
7,538
2,464
0
2,790
10,699
5,011
0
2,249
8,347
0
53,127
W
Eset
6,418
271
835
2,054
6,883
2,674
0
2,088
4,795
63,224
1,666
W
Chiron
IBakerI
Chiron
7,930
2,945
1,011
1,279
5,609
2,343
74
685
4,924
0
70,462
W
3,149
302
0
10,940
13,115
6,360
0
1,145
11,928
0
60,858
W
Sylvanus
4,476
962
2,647
4,546
11,836
8,821
0
2,428
9,408
18,943
0
L
Ganesha
ThatHape
Ganesha
2,890
648
0
1,894
9,397
8,153
0
3,055
6,230
24,464
0
L
Artemis
ThatReiter
Artemis
5,630
1,632
0
2,346
6,097
2,266
0
1,921
4,176
0
52,027
L
8,573
2,813
0
3,909
14,918
12,691
0
1,145
13,735
1,729
55,625
W
King Arthur
wtfisachucko
King Arthur
11,017
2,068
0
1,837
13,868
9,815
0
473
12,557
1,249
73,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
40,719
376
Minions Killed
468
0
Camps Cleared
0
1,405,385
Distance Traveled
1,421,978
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,133
510
93
7
0
265,050
2
L
Ravana
7,152
511
80
6
0
297,131
4
W
Eset
8,589
614
110
8
0
310,199
4
W
Chiron
8,062
576
123
9
0
272,428
3
W
Thanatos
7,993
571
90
6
0
306,533
0
W
Sylvanus
7,615
544
23
2
0
244,701
5
L
Ganesha
6,926
495
2
0
0
290,261
5
L
Artemis
5,949
425
110
8
0
264,250
2
L
Surtr
7,222
516
91
7
0
288,693
0
W
King Arthur
8,460
604
122
9
0
288,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role